#vendetta_webhooks
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Hello! Unfortunately, Stripe requires all publicly registered webhook endpoints to use HTTPS, not HTTP.
Have you considered setting up a HTTPS endpoint and then forwarding the webhook on to your HTTP service instead?
Sorry, I'm not quite sure what you mean by that, can you clarify?
this
when i try to do that on my webhook it says invalid url
see how its "http://" and not "https://" ?
I'm not too sure what the specific issue is here without a bit more context. One thing worth noting though : HTTP is accepted in Sandbox (test) mode, but if you're trying to use an HTTP URL in live mode, it will return an invalid URL error. HTTPS is required for live mode.
so how would i use it?
Use what exactly?
Just to set expectations, we're happy to help with anything related to Stripe or our API, but we're not able to help with how Stripe works with Minecraft specifically. It's also not entirely clear to me where this HTTP requirement is coming from. If it's a requirement on the mod's end, that's something you'd need to take up with the mod developers directly. It's also worth mentioning that it's pretty unusual for any modern platform to require HTTP over HTTPS, so that might be worth double checking on their end