#binodkafle_unexpected
1 messages ¡ Page 1 of 1 (latest)
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- binodkafle_webhooks, 4 days ago, 8 messages
Hi, what is your question regarding this exactly?
Using the same payment method, which the user stated does not support 3DS, the transaction succeeded the first time but failed on subsequent attempts.
Succeeded
- pi_3QjeHLD5KYFi3zJG0CDkE7uB
Failed
- pi_3QjfbED5KYFi3zJG1zyd7umf
- pi_3QjfbvD5KYFi3zJG0RSgdWd1
- pi_3Qjfd8D5KYFi3zJG1DTTWOQa
- pi_3QjfedD5KYFi3zJG1TaJn8YZ
- pi_3QjffCD5KYFi3zJG09DOXgGo
Am I missing someting?
In one case the issuing bank allowed the transaction and in the subsequent ones they blocked it. Stripe just transmits the results. There's no issues with your Stripe integration. I suggest you to ask the customer to ask their bank about what happened, and use a different card for now.
Thank you for the clarification.
My concern is: why is 3DS authentication being attempted if the card is supposedly not 3D Secure-enabled?
It seems like it was triggered by Stripe Radar.
Do you have a Radar rule requiring 3DS?
Yes, I have a Radar rule requiring 3DS authentication, but it is applied based on the following conditions, in order.
- Request 3DS if 3D Secure is required for card
- Request 3DS if 3D Secure is recommended for card
- Request 3DS if 3D Secure is supported for card
hi! I'm taking over this thread.
for questions about livemode payments, I recommend asking Stripe support directly, since they'll know more about this subject: https://support.stripe.com/contact
Sure. Thank you.
I have contacted them, and they mentioned that they will respond via email within 24 hours. However, since this is quite urgent, it would be very helpful if you could check whether there are any issues on the development side in the meantime.
I don't see antyhing wrong about your integration:
- you create the PaymentIntent
- you confirm the PaymentIntent
- if it's in
requires_actionstatus, then go though the 3DS flow