#bens9807_unexpected
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Is there something we could be missing in our testing that is preventing the Apple Pay button from appearing?
Depends, on what Stripe surface do you expect to see Apple Pay? What device(s) are you using?
We have some testers using iphones, but they are unable to see it
Which Stripe surface?
Is it a native app? Web? Checkout or Payment Element? Please provide some more context as there are different requirements: https://docs.stripe.com/apple-pay#accept
Also, they need a real card in their wallet on their Apple device/account
OK thanks, taking a look at that now
We're a webapp using checkout
Our testers have real cards in their apple wallets
Taking a look for one now
The testers are UK based
OK, cool. If you can get us some ID(s) then we can take a look and see what's up
OK here's some:
pi_3PaGA4FFufxFrVLJ1QwLWcuI
pi_3PaFgHFFufxFrVLJ1w7jliCg
pi_3PaFJ4FFufxFrVLJ10m1ie2A
These pi's are from our connected merchants who's customers were attempting to make Apple Pay transactions that failed ^
In the case of the button not appearing for our testers, not sure how I would provide IDs for that since we didn't pass anything to Stripe
The first PI is not cancelled, and is just waiting to be captured. The other 2 are cancelled via a request coming from your own backend, e.g.: https://dashboard.stripe.com/logs/req_xlXM4LD1zsFRz0
They seem to be cancelling about 20-30 mins after the payment is initiated, so we are expecting the first one to cancel soon as well
OK so we need to look into our backend and try and find why it is autocancelling every transaction
This brings us back around to the original question of us trying to replicate the issue. Since we have been unable to see the Apple Pay buttons
To clarify, we need real cards in our apple wallet, surely we are still able to use test mode right? We don't need to be testing with a live payment do we?
Yes, your real card won't be charged in Test mode, but it is required to see the Apple Pay button.
OK thanks