#addohm-livemode-errors
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The developers tab shows this, but obviously I cannot complete any live transactions because according to the checkout, its still in test.
I've tried paying for something with my own credit card and it just regurgitates the same result
Hello! Is this an integration that you've built yourself or are you using a plugin/third-party?
addohm-livemode-errors
Looks like a plugin called "stripe for nodejs" because there is a dependency called "stripe": "^12.13.0",
Ah, that's not a plugin (I was referring to third-party plugins)
backing up for a second - how are you integrating? are you using payment links? checokut sessions?
Im bringing the dev into this convo, one moment please.
checkout sessions
She wont be joining the convo
Really it just means that your own code is using the wrong API key that's all
you're not though, you think you are, but something in your code is still using the wrong API keys. So that's what you need to debug next
You can confirm in the URL if it says cs_test_123 -> Test mode
Im combing through the code again
my guess is you updated the API keys in the wrong file/wrong place. Add a clear log to your code where you initialize Stripe and you'll see you have the wrong API key
Okay, well Im working on this. My dev is offline but I can read code ๐
She freaking hard coded it >.> No idea why. Time to break things.
yeah they likely were testing things quickly and forgot, we all make that mistake ๐
also make sure you use the right Price id(s) price_123 since they also are separate between Live and Test mode
Since I have you here, is paypal via stripe available in the US? Ive seen conflicting information and when I added paypal as an option in code, it broke
Oh, and paypal isnt in the wallet section of the dashboard either
no it's EU only for now
oof thats horrible. Made in the US, headquartered in the US, cant use in the US. >.<
would it be better to not support Paypal anywhere in the world? ๐
I mean I get your point but the current solution solves a real problem on a large part of our user base. We're working on US support,will just take time
Im not sayin that! lol I just would have assumed US would be the first place its supported. home sweet home?
Okay well thanks for the help. Problems solved or closed.