#eusonlito
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Hi
You can accept payment from multiple Payment Methods when using Stripe integration:
You can start by this:
https://stripe.com/docs/payments/accept-a-payment?platform=android
https://stripe.com/docs/payments/accept-a-payment?platform=ios
Thanks, but stripe docs says (https://stripe.com/docs/apple-pay):
Using Stripe and Apple Pay versus in-app purchases
Apple Pay doesn’t replace Apple’s In-App Purchase API. You can use any of Stripe’s supported payment methods and Apple Pay in your iOS app to sell physical goods (for example, groceries and clothing) or for services your business provides (for example, club memberships and hotel reservations). These payments are processed through Stripe and you only need to pay Stripe’s processing fee.
Apple’s developer terms require their In-App Purchase API be used for digital “content, functionality, or services,” such as premium content for your app or subscriptions for digital content. Payments made using the In-App Purchase API are processed by Apple and subject to their transaction fees.
The second one is my case: digital “content, functionality, or services,”. Then I understand I need to implement the in-app Apple SDK.
no?
Ah oké, this is an Apple constraints so. Sorry I didn' tknew about this before.
The apple pay doc page has a broken link to https://support.stripe.com/questions/apple-pay-or-in-app-purchases-for-mobile-application-payments
But here:
You can use any of Stripe’s supported payment methods and Apple Pay in your iOS app to sell physical goods (for example, groceries and clothing) or for services your business provides (for example, club memberships and hotel reservations)
Which can be your use case no ? a service your business provides*
Yes, it's no my case. The payment is for app "premium content"
Ah ok, so that.
ok, thanks 🙂
Np!
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