#thetemp

1 messages · Page 1 of 1 (latest)

jaunty schoonerBOT
meager hornet
fossil rock
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*Using ApplePay in a plugin for external developers to use in their Unity apps (developed for iOS platform)

orchid bison
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Hi 👋

Are you using the Stripe IOS SDK in this scenario? How are you using Stripe in this case?

fossil rock
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Yes, I'm using the Stripe iOS SDK. Pretty much using it verbatim as to the instructions on the Stripe iOS SDK walkthrough docs (https://stripe.com/docs/apple-pay?platform=ios). Steps 3 and 4 are most relevant here.

Allow customers to securely make payments using Apple Pay on their iPhone, iPad, and Apple Watch.

orchid bison
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Okay so the CSR is a requirement from Apple. We don't have a way to make this easier to build Apple Pay functionality into an iOS app I'm sorry to say.

fossil rock
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Dang it. Is there a limit to how many iOS certificates we can have on one Stripe account?

orchid bison
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The cert is per iOS Application as far as I understand it

fossil rock
orchid bison
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I do not see a limit specified

fossil rock
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Mmm, ok. Kinda hard to make a business decision based on what's not seen. Any suggestions on how I can get a definitive answer on this?

orchid bison
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We specify certain limitations (such as the # of cards a customer can be associated with) internally and I am not seeing a limit defined for iOS certificates. To get more definitive than that you would likely need to write in to Support (https://support.stripe.com/contact/email).