#Cpark14 - testing wallets in simulators
1 messages · Page 1 of 1 (latest)
hey there, what problems are you having with this, exactly?
Basically I have to use my real iPhone and my real Google Pixel XL to get apple-pay and google-pay to function when I have Stripe Elements enabled in my app. I'm hoping someone can point me towards a simulator I can use for iOS and Android to test that they have had success with.
this is the element I'm using
Ok trying this out, i'm not sure to be honest
I can see the google pay button on my simulated pixel device though, so that seems to work
Cpark14 - testing wallets in simulators
Ok confirmed that google pay works, once i logged into a google account with a saved test card in the emulator
What do you want me to try? I don't see any links to anything.
In your android emulator, log into a google account with a saved card to test
Then you can eg try here in the emulator and see+click the google pay button:
What android emulator are you using?
pixel 3a
For ios it looks like you might need to set up your account for a developer sandbox: https://developer.apple.com/apple-pay/sandbox-testing/
I think I've done all my wallet testing on a real device
Actually now that my device has been logged in for a bit of time the apple pay button does appear, even though i cannot add cards
hmmm interesting
Hey I know I asked already but can you drop me the link to download the emulator you use. Im using a macbook and cant find anything that seems like it will work. Then I can try what you said
I'm just using android studio and using the google provided pixel images