Windows 11, Dualsense Edge, wired. The only goal is to add gyro aiming while preserving haptics and triggers. I choose emulate dual sense, triggers passthrough is on. Motion controls set to right stick. Virtual gamepad's right stick is reacting in preview in the app. Game (tried with Marvel Rivals) is not responding to gyro at all. I tried reconnecting by unplugging and then pluggin back in cable, tried pressing fix double input, tried swapping emulation modes back and forth and trying clicking and switching everything that can be possibly be connected (i tried pressing enable hidhide also....).....for a long time it did nothing. Then motion controls suddenly started to work but haptics and triggers was gone. I checked triggers passthrough and it was on. I tried find haptic passthrough but i couldnt find it. Then there were again a lot of clicking and switching everything related. Turning native and then dualsense emulation probably was the last thing i did before gamepad started to working like DSX was not there again. Game's haptic, triggers but no motion controls from dsx. Virtual gamepad still reacts to gyro. And now i cant go back again. I guess something just doesn't work. I already tried that on an older version. And on the beta. But it never worked. Any feedback would be very appreciated, thanks.
#Motion control doesn't work
2 messages · Page 1 of 1 (latest)
As things are with public builds, there's no vDS Audio available so since you need a virtual device for that motion mode to work, you can't get both Haptics + that with DSX, you need to choose either one: Native mode and wired for native Haptics & ATs or vDS Audioless for ATs & Motion to Stick