Um dont wanna make a review or anything xD just said these few things BUT i would like to suggest 2-3 things here cause i srly enjoy this game and the work thats being put in it . It srly is one of the best and more importantly most satisfying incremental games there are ( with no in game purchases too )
1a ( the problem). At the late game even when you unlock scrolls and apply them to your most needed attributs like infusion , generators and auras so you can attain higher concept levels ( a possible path ) you may have noticed that unlike most of the resources you have there is a specific section thats incredibly tedious to work with . And thats harvest on the world tab . You can literally have 2 parallel slots with 6 upgrades on improved lumbercutting and herb gathering ( increasing harvesting slots ) and you will reach a point where you will generate more wood and herbs than the amount you cut. Ofc thats cool right ? i mean there is an auto gathering mechanic so u can focus on one cutting it and just leave the big amounts on passive generation right ? well no . The problem is that you reach a point where your artifice upgrades require so much wood that even the lumber yield or woodcutting speed are upgraded alot so you feel like harvesting is kinda inneficient
1b( a suggestion) . When i started thinking about the game i realised that the problem with this game isnt the idea spectrum but the theme of magic