#インベントリ内でアイテム合成
1 messages · Page 1 of 1 (latest)
onInventoryChange(ev: PlayerInventoryItemChangeAfterEvent) {
const oldItem = ev.beforeItemStack;
const newItem = ev.itemStack;
const player = ev.player;
const cursor = player.getComponent(EntityComponentTypes.CursorInventory);
const slot = player.getComponent(EntityComponentTypes.Inventory)?.container.getSlot(ev.slot);
if (!cursor || !slot) return;
if (newItem?.amount !== 2) return;
if (oldItem?.amount === 1 && oldItem.typeId === "minecraft:stick") {
cursor.clear();
const item = new ItemStack("minecraft:iron_sword");
player.playSound("smithing_table.use", {location: player.location, pitch: 1.2});
slot.setItem(item);
}
(cursorを使っているのでスマホ勢はできないみたいです)