#Custodes vs Admech

176 messages · Page 1 of 1 (latest)

young egret
#

My friend is practicing for a tournament he thinks there’s gunna be quite a few Stodes so he’s making quite the strong list. After two days of practice I suffered game one, game two I felt like a win was possible but mishap with deep strike on 2 units I felt won him the game.

My plan is to get into his face with stodes and naughts take out his kharn knight.

Would appreciate any suggestions or guidance.

2995 / 3000 points
Allegiance: Loyalist

HQ

Archmagos Prime [175Pts]
Augury Scanner,
Cyber-Familiar,
Myrmidax,
Power Axe
Power Lance
Artificia Cybernetica

Magos Dominus [95Pts]
Augury Scanner,
Cyber-Familiar,
Laspistol,
Power Lance,
The Logic of Victory,
Warlord
Artificia Cybernetica

Thanatar Siege-automata Maniple [255Pts]
Thanatar Calix

Elite

Tech-Priest Auxilia [115Pts]
Lachrimallus
4 x Servo-Automata
Magos Auxilia
Cortex Controller
Magos Auxilia
Nuncio-Vox
Artificia Cybernetica

Tech-Priest Auxilia [115Pts]
Lachrimallus
4 x Servo-Automata
Magos Auxilia
Cortex Controller
Magos Auxilia
Nuncio-Vox
Artificia Cybernetica

Troops

Myrmidon Secutor Host [290Pts]
10x Graviton Gun,
4x Myrmidon Secutors

Myrmidon Secutor Host [290Pts]
10x Graviton Gun,
4x Myrmidon Secutors

Thallax Cohort [125Pts]
3x Thallax

Thallax Cohort [125Pts]
3x Thallax

Heavy Support

Thanatar Siege-automata Maniple [470Pts]
2 x Thanatar Cavas

Thanatar Siege-automata Maniple [290Pts]
Paragon of Metal
1 x Calix

LOW

Acastus Knight Porphyrion [650Pts]
Autocannon,
Infernal Tempest
Ironstorm Missile Pod

Vs me

    Legio Custodes
    HQ: [355Pts]
    Clade Assassins (Loyalist) [125Pts]
    Clade Vindicare Assassin [125Pts]
    Custodian Shield Captain [230Pts]
Selections: Paragon Glaive [30Pts], Praesidium Shield 
    Elites: [765Pts]
    Contemptor-Achillus Dreadnought [265Pts]
Selections: Lastrum Storm Bolter, Twin-Linked Adrathic Destructor [15Pts] 
    Achillus Dreadspear with In-built Corvae Las-Pulser
    Contemptor-Achillus Dreadnought [250Pts]
Selections: 2x Lastrum Storm Bolter 
    Achillus Dreadspear with In-built Corvae Las-Pulser
    Contemptor-Achillus Dreadnought [250Pts]
Selections: 2x Lastrum Storm Bolter 
    Achillus Dreadspear with In-built Corvae Las-Pulser
    Troops: [1,080Pts]
    Custodian Guard Squad [315Pts]
    5x Custodian Guard w/ Pyrihite Spear [300Pts]
Selections: 5x Pyrithite Spear 
    Custodian Guard Squad [285Pts]
    6x Custodian Guard w/ Guardian Spear [270Pts]
Selections: 6x Guardian Spear 
    Custodian Guard Squad [240Pts]
    5x Custodian Guard w/ Guardian Spear [225Pts]
Selections: 5x Guardian Spear 
    Sentinel Guard Squad [240Pts]
    5x Sentinel Guard w/ Sentinel Warblade & Shield [225Pts]
Selections: 5x Praesidium Shield, 5x Sentinel Warblade 
    Heavy Support: [450Pts]
    Caladius Grav-Tank [225Pts]
Selections: Turret Mounted Illastus Accelerator Cannon 
    Caladius Grav-Tank [225Pts]
Selections: Turret Mounted Illastus Accelerator Cannon 
    Primarch: [350Pts]
    Constantin Valdor [350Pts]
honest turtle
#

Are you asking advice for the Mechanicum side or Custodes?

honest turtle
# young egret As a Custode

Okay, so the Dominus, The Thanatar, and all of the thallax create a no deep strike bubble with either the Augury scanner or Djinn-sight

That means (as you’ve probably noticed that if these units are spread out across the board it can really mess up your deep strike with Valdor.

The Myrmidons are only equipped with Grav guns which though a threat only has an 18” range. They may have 4 wounds but they only have a 3+ and a 5++ the lack of a FNP imo really impacts them so my best advice is to pepper them with long range fire and they can do nothing about it.

Three Thanatars is brutal in any list and I would recommend them to be your first priority, especially the PoM Calix as it is a devastating sniper with precision shots +4. Hitting on 3+ wounding on 2+. It’s also got rampage (2), it will not die 4+ and a 2+ 5++. I recommend you take this out first.

The thallax while being quite tricky with their movement, are extremely vulnerable to melee, if they are not outright killed in the assault phase then they will not make it through another round. The only exception to this is vehicles and dreadnaughts as each Thallax can be equipped with Meltabombs.

His magos dominus most definitely is going to be sitting in the backline buffing and protecting a Thanatar, but this is his weakest link. To benefit from logic of Victory’s additional reaction in each phase the warlord cannot make a shooting attack or be locked in combat, this is the model you really want to kill or get clogged into combat. deny them the additional reactions and gain the additional victory point.

As for the knight, I can only offer you traditional Knight advice, get behind them if you can and good luck.

I play Mechanicum and most of these units so I’m happy to help, I typed this on my walk to work so I hope it was helpful enough. Let me know if you have any more questions

young egret
# honest turtle Okay, so the Dominus, The Thanatar, and all of the thallax create a no deep stri...

You are the kindest person ever and im beyond grateful. Last game I charged the knight with both my dreadnaughts and they destroyed the knight. But then they were grav bombed and lost one and 4 wounds on the other.

As for the sniper Las would you say focus on that with my Grav Tanks? Cause my friend says Admech have a once per game use where they all blast something off the table.

Both games we played with night fighting and I have found it probably benefits him more than me because he can still use a light and blow my caladius up.

In my latest game I dropped Valdor and 1 other unit with a mishap 18 inches from his big bots but still got a charge in but only 1 bot.

My original plan was to tie up all 3 from the drop, sadly cause of mishap I only got to charge one meaning a lot of my other Custodes still got blasted off the table.

honest turtle
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So yes, I think the Grav tank is worth a try for the Pom Thanatar

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Another thing to note is his robots can only react within 12” of his Arch-magos, Dominus, and TP Auxillias. Meaning if you target them or separate them from that range they no longer can react at all.

And due to the way that Paragon of metal is written the PoM Thanatar Calix can never ever react.

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TLDR: because the Paragon of metal keyword replaces the Cybernetica keyword and not the Automata keyword. The latter of which is what restricts reactions

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And don’t forget the Myrmidons, Thanatars, knight, and warlord are your ‘Nemesis’ units

young egret
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‘But the paragon of metal special rule says it replaces the cybernetica rule, which is stopping it from reacting’

honest turtle
young egret
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Ratio your a god

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Just passed him all the info

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Might make the next game a bit better for me at this rate

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Cause I was losing so many to reactions and felt I couldn’t chop his robots down at all in combat

honest turtle
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Yeah the whole reaction thing is a big (purposeful) handicap for mech

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In my honest opinion

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Logic of victory is the best warlord trait in the game

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There needs to be limit for it otherwise it can be dauntingly oppressive.

Like honestly it’s worth it to take mech as your primary detachment with LoV and just bare minimum it, a dominus and two troops slots and then build any other army maximumly in the allied detachment

young egret
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ACASTUS KNIGHT PORPHYRION

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He’s buying that

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For his tournament

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Marked for death buff board edge position

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“4 STR10 AP2 large blasts... reroll scatter dice due to tech marines, reroll wound of 1 vs my main target”

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I take it when people start taking Gundams to the games I should invest in some sort of knight myself

honest turtle
#

For that you can only hope to have the Emperor’s blessing to help you there

In all seriousness you’ll definitely will want some bigger firepower for sure, but I’m gonna be real with you most of the knights in this game are bad, (save for ones like the porphyrion) unless you like them aesthetically or like the story I wouldn’t go for them competitively unless you’re doing a knight household.

I’d probably look towards other super heavy/Lord of war options

young egret
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I own everything I linked earlier, Telemon who seems poo vs cost, 20 more Infantry Custodes.

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I could invest in some Pallas

honest turtle
# young egret Any suggestions for a Banana man?

So, honestly I don’t play Custodes (though I will one day) so I’m only partially familiar with your guy’s units as we have a Custodes player in our group.

I honestly would recommend asking in #legio-custodes how to deal with super heavies, The Porphyrion specifically, and or Titans as they all kinda loosely are dealt with in the same ways.

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But I will tell you your line troops are the best in the game, against most marine armies it’s strong to bring as many guard as you can

young egret
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Thank you Ratio your super kind and appreciate all your guidance

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Thank you for also helping me point out rules to our new mech player

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He’s the most experienced so hard to push back against

honest turtle
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No worries! I don’t mind helping out. Mech rules are also kinda tricky (due to bad writing) so it’s always confusing starting out.

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If you have any other questions I don’t mind helping out

grim bison
#

…As for defence, you need to maximise your 3” coherency of your infantry, because the large blasts from the plasma will get a lot less value if you do that

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Also your 4++ skirmish cover save from ruins will help immensely, as it always does

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Oh and try and tank the porphyrions nasty shots on Valdor’s 3++, ultimately you should be happy whenever he’s not shooting your line units, I know from personal experience that if you get slightly unlucky the knight will be able to just wipe entire troops squads every turn

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But you’re in luck because the knight not having a household upgrade makes it much easier to feasibly kill

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Looking at the mech list it’s super super nasty, it’s all the overtuned stuff in mech, I don’t envy you having to face it

young egret
#

I was actually thinking of dropping Valdor and taking a Tribune instead and 3 aquillions to DS with fists and hurt these armours until I get Pallas because my anti armor isn’t great and my dreads getting shredded vs his grav shots which are standing just in front of his big robot artillery

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My sniper also can’t shoot anything cause apparently his robots take all character hits instead

soft grotto
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Ya the guardian subtype prevents snipers from picking their targets

young egret
#

The guy I’m playing is super good at war games and maths and he always makes insane lists but I will find a way lol just need some guidance

soft grotto
#

Though only the tech priest auxilia will have models with that subtype in that list

grim bison
#

If you want to run a TTA, my advice would be to drop valdor and the shield captain for a tribune with the teleporter and a power gauntlet. It’s cheaper and one of the good ways of dealing this this sickening gunline is to teleports behind you and beat him up in melee

soft grotto
#

Assuming you don't get intercepted to death

grim bison
#

Of course there there’s intercept to worry about, plus there’s no guarantee they show up

soft grotto
#

But what's life without a little risk

young egret
#

Yeh last game I miss happed?

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Lost 4 / 10 Custodes in drop

grim bison
#

I don’t know mech, can that list intercept a bunch of times?

young egret
#

Yeh but then Ratio said something about reactions earlier

soft grotto
# young egret Lost 4 / 10 Custodes in drop

Lost them to intercept fire or to the mishap? Cause disordered deep strikes don't make you lose models, they just give the enemy control of where the units deploy (except for the first unit that deployed)

grim bison
grim bison
#

Ahh ok

soft grotto
#

Ok just wanted to make sure

grim bison
#

But how many units did he intercept with?

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Back back on the advice but I don’t think the vindicare is really doing anything for you, if you can’t pick off characters

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You could literally just cut it for a TTA if you wanted

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You have enough infantry to DS

soft grotto
#

Should be 2 units + anything with a augury scanner (so what ever the magos and archmagos join) intercepting if Im looking at the list right.

young egret
honest turtle
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Only the Dominus has an augury scanner

grim bison
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hmmm

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Yeah that’s a lot of intercept

soft grotto
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List is saying that the archmagos has one as well. Unless I just can't read

honest turtle
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You’re right I missed it some how lol

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So yeah the two of them

young egret
grim bison
#

Ahh ok, if this isn’t just to tune vs that one list then fair

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Ok so the things that stand out to me as “weaker” points of the list are

  • the glaive on the SC
  • pyrithite spears, especially if you aren’t DSing them
  • the one random adrathic on an achillus
  • the illiastus on the caladius
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Although actually AP3 on the illiastus may be pretty good vs mech, I have no idea

young egret
#

Created with BattleScribe (https://battlescribe.net) New Roster (Horus Heresy (2022)) [3,000Pts]
1. Crusade Force Organisation Chart (LI - Custodes) [3,000Pts]
Expanded Army Lists
Expanded Army List Profiles:
Selections: Exemplary Units On, Legacy Units On
Allegiance:
Allegiance
Selections: Loyalist
Legio Custodes
HQ: [625Pts]
Clade Assassins (Loyalist) [125Pts]
Clade Vindicare Assassin [125Pts]
Custodes Tribune [300Pts]
Custodes Tribune [300Pts]
Selections: Warlord
Meridian Swords
Custodian Shield Captain [200Pts]
Selections: Praesidium Shield
Meridian Swords
Elites: [750Pts]
Contemptor-Achillus Dreadnought [250Pts]
Selections: 2x Lastrum Storm Bolter
Achillus Dreadspear with In-built Corvae Las-Pulser
Contemptor-Achillus Dreadnought [250Pts]
Selections: 2x Lastrum Storm Bolter
Achillus Dreadspear with In-built Corvae Las-Pulser
Contemptor-Achillus Dreadnought [250Pts]
Selections: 2x Lastrum Storm Bolter
Achillus Dreadspear with In-built Corvae Las-Pulser
Troops: [960Pts]
Custodian Guard Squad [240Pts]
5x Custodian Guard w/ Guardian Axe [225Pts]
Selections: 5x Guardian Axe
Custodian Guard Squad [240Pts]
5x Custodian Guard w/ Guardian Spear [225Pts]
Selections: 5x Guardian Spear
Custodian Guard Squad [240Pts]
5x Custodian Guard w/ Guardian Spear [225Pts]
Selections: 5x Guardian Spear
Sentinel Guard Squad [240Pts]
5x Sentinel Guard w/ Sentinel Warblade & Shield [225Pts]
Selections: 5x Praesidium Shield, 5x Sentinel Warblade
Fast Attack: [180Pts]
Pallas Attack Speeder Squadron [60Pts]
Pallas with Twin-Linked Arachnus Blaze Cannon [60Pts]
Pallas Attack Speeder Squadron [60Pts]
Pallas with Twin-Linked Arachnus Blaze Cannon [60Pts]
Pallas Attack Speeder Squadron [60Pts]
Pallas with Twin-Linked Arachnus Blaze Cannon [60Pts]
Heavy Support: [485Pts]
Caladius Grav-Tank [225Pts]
Selections: Turret Mounted Illastus Accelerator Cannon
Caladius Grav-Tank [260Pts]
Selections: Turret Mounted Enchanced Arachnus Blaze Cannon [35Pts]
Lords of War Have Moved to "Lords of War Detachment"
Lords of War Have Moved to "Lords of War Detachment"

Created with BattleScribe

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I could drop Valdor and take 3 palas

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Switch to the swords instead glaives

honest turtle
#

I just don’t know how useful the Palas would be against this list imo

grim bison
#

Swords always good, personally I like the solarite fist but swords are cheap

honest turtle
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Deep striking is a risk with all those bubbles and intercepts and it’s low AV makes me nervous

young egret
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Took one heavy turret loses a lot of range

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Let me see aquillions

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Lose 3 stodes for 3 termies

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Don’t know if worth

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  • lose palas
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Well appreciate the help HH family il let you know how next attempt goes it’s good fun learning vs him he never skips effort

grim bison
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The thing with the termies is you kinda have go 100% or not at all to get the most out of them

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If you want them, you kinda need to DS them, and if you’re going to pay to do that you may as well bring 5

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They have a way of eating like 1/4 of your army’s points without blinking

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But the list looks good, I don’t see the mech list as unbeatable

lavish burrow
grim bison
visual bear
soft grotto
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He’s got the augery scanners, but that’ll only help 2 units

visual bear
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Exactly, and only those units, which means the Pory is straight out of luck during night fighting.

Which means they can

  1. ignored which eating another piece of the army

  2. baited into moving into the centre, and then jumped by your faster units

young egret
grim bison
lavish burrow
grim bison
lavish burrow
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Think the other problem from our game on Sunday. Was a mishap deep strike.

Trying to come in behind my army to access all the juicy hero's. Mishap happened , I picked where the units would go and put them in front of a funnel between two buildings and then threw a thantar in there as a scarafice whilst 3 thanatar sat behind it who could carry on shooting at the custodes

grim bison
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Oh yeah if you roll that 1 and get a disordered deepstrike it’s devastating

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List is pretty nasty, not surprised it’s for a tournament

lavish burrow
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Not even a 1. When scattered on the first unit it landed on my unit. So I was allowed to redeploy it up to 18 inches away from that point

grim bison
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Oh right I see

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Yeah deepstrike is far too good if it works and far too punishing if it fails

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Tbf though, iirc the opposing player only moves the first model, the active player still can place the rest of the unit

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I have done more than one custodes conga line back towards where I want to go

lavish burrow
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Yeah that could not happen due to scenery and other models In the way

grim bison
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Oh yeah it’s not foolproof

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What I tend to do is DS right at the back corner of the deployment zone, there’s no extra penalty for scattering off the board, and it restricts the 18” bubble to 1/4 of what it would be normally

lavish burrow
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So we were playing on the old 6 tiles GW did that were a city block with roads down the middle of each tile. Built up scenery off of the roads so had a lot of choke points. Just had those filled up ready for a deep strike. There was a large 10inch circle gap behind me left open. But the Scatter dice was bad

grim bison
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Ahh shit

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Yeah that is always going to suck for the DSer

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I assume the terrain is quite dense then?

lavish burrow
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When got 1 Knight and 5 thantar even if the terrain is not dense. Their foot print of base makes it dense lol

grim bison
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Hahaha

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True

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But as the melee army you’d need it to be dense to not just get shot off the board turn 1

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What base size is the thanatar?

lavish burrow
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Yeah that's the problem, want it dense so don't get shot down. But if it'd dense with such tanky units in mech can just stop some movement.

And custodes jet bikes and jump pack units are meh so if put a road block in the way... its in the way

grim bison
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Yeah custodes power is mostly going to be walking

lavish burrow
grim bison
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Damn they chunky

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Have you tested that list vs other armies?

lavish burrow
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Not yet. Hoping to test it vs space wolves this weekend

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I'm wanting to see what the Porphyrion can do to help fight primarchs.

If a primarch has a 5 man terminator squad with them which seems very common its going to hopefully do a lot of spill over damage onto the primarch.

grim bison
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Yeah they’re going to want to tank the wounds on the primarchs invuln

lavish burrow
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But 4 templates. Having reroll to hit reroll wound of 1. Should be getting on average 22 wounds on a 6 man unit.

That is a lot to tank

grim bison
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That’ll depend a lot on the scatter and the spread of the unit so I think that is optimistic for an average, but even then you’d probably try to save a few on the primarch before losing a termie for every failed save

lavish burrow
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Definitely will be causing a few wounds lol

grim bison
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Oh yeah

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No primarch + retinue is coming out unscathed

lavish burrow
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Erm maybe Peter turbo and his robots might

grim bison
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He’ll do better than most

lavish burrow
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Still wounding on 2s but 4++ and 5+++ with no instant death

grim bison
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But you won’t see that at 3k

lavish burrow
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You don't think so?

grim bison
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Retinues count for LoW/primarch points allowance

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So it’s too expensive at 3k

lavish burrow
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Yeah but he can still fit 3 robots in at 3k I believe. Worse case they go as an elite slot lose the 5+ fnp but still tanky as hell

grim bison
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Peter with 3 iron circle (and no forgebreaker 😬) is 845

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Max is 750 so that’s a no go

lavish burrow
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So yeah elite slot, no fnp

grim bison
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Ahh fair

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Is he still allowed to join them if they aren’t a retinue?

lavish burrow
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Yeah

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He has a rule like mech magos that let's him join robots

grim bison
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Oh it’s in his rules

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I was looking on the iron circle

lavish burrow
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So does the iw preator upgrade

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(Iw is my other army)

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Master of Automata: A model with this special rule may join a unit that includes one of more models with the Automata Unit Type. While part of a unit that includes one of more models with this Automata Unit Type, a model with this special rule may not make Reactions and gains the Fearless special rule. If the Automata models in the unit are subject to the Programmed Behavious provision then those rules are not used as long as a model with this special rule is part of the unit. (Both Astartes Army Books p122)

grim bison
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Nice

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Ok yeah then I guess it is ok the table

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At least they’re slow, you’ll have time to soften them up

lavish burrow
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And a very scary unit vs robots... str 9 ap2 Brutal 2 Haywire hits....

grim bison
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I guess IW is the nightmare matchup 😂

lavish burrow
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+1 str vs robots to in shooting and combat

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Any heavy weapon lasscannon unit will be seeing multiple plasma pie plates coming their way haha

lavish burrow
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My first list on Saturday vs custodes had a lot more str 10 ap1 attacks. With 3 thantar with lascanons and a 3 man unit of dominator who have str 10 combat weapons and a kythan Knight

The Knight was Brutal. Pushed it to I5 ws 7 and it just went along wrecking everything...

But the list shared in here was my 2.0 list switching the combat Knight for a Shooting one, the dominator for grav gun units and going from 3 Las/ 2 plasma to 2 Las/ 3 mortar

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Haywire flamers though seem strong to

young egret
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@chilly ibex what would your build vs this look like?

chilly ibex
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I HAVE BEEN SUMMONED

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Alright what am I reading @young egret lol

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You gonna have to tldr it