#Iron hands Company of bitter Iron Hybrid

26 messages · Page 1 of 1 (latest)

proven terrace
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<@&877302968955850772>

timid folio
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The breacher squad confuses me, you don't need it and it's worse than immortals.

The loadout on your delegatus is.... Sub optimal and putting him in a rhino is dangerous too. It's already easy to crack, and you incentivise killing it heavily by putting the warlord in it

somber sable
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yeah i agree that the breachers are maybe not needed, but for the same points you could get a big tactical squad to jam an apothecary with since i don't believe the inductii can roll with one

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you probably have line covered even without those breachers, so maybe i'd opt for a unit to handle anti tank of some kind. either a support squad of some variety, a dread, or a tank. maybe a lascannon deredeo could be a fun thing to splash in

timid folio
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That's what I'd do with those points. You need killy stuff

timid folio
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Consider stripping some upgrades off your team too. Some are superfluous.

Something like:
Delegatus, thunder hammer, cyber familiar
5x chosen with claws
Standard bearer with power fist
Land raider DT

Siege breaker, power fist, boarding shield

3x quad launchers, phosphex cannister shot

10 immortals, 2 melta, artificer armour, power fist
Land raider DT with search light

10 immortals, 2 melta, artificer armour, power fist
Land raider DT with search light

10 inductii, nuncio, vexilla, phosphex bomb, rhino.

That cuts the breachers and a bunch of upgrades. Leaves you with like 400 points to get toys

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Don't run shatter shells on your rapiers if you're running phosphex. The extra shells cost a tonne and you probs won't use both to full effect in a game. Pick one

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For 400 points you could run a couple cheap dreads, a hss team and other stuff, or even a full las Kratos Huerus

somber sable
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you also could upgrade the delegatus to a praetor just for more melee punch on that unit too, but yeah i think all those changes above + praetor + something killy to hit tanks and terminators sounds like a sweet list as long as you own the land raiders for it

lofty plume
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Why are you putting a command squad in a rhino?

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They're a melee unit, you want to charge

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What is the siegebreaker supposed to do?

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because if it's "give sunder to the 2 melta guns that the immortals have", then that's not good

timid folio
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It's also giving the rapiers spicy shells

lofty plume
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Overall thoughts: It feels like you're list is a bit too elite. You're spending a lot of points into models that you probably shouldn't invest into. 308 points into a unit of inductii looks insane to me, for example. 261 into breachers is a lot of points

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Those are points you can spend into getting a dreadnought or a javelin, or hell, something that can take advantage of the siegebreaker's sunder ability

lofty plume
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They're just so expensive that I'm just unsure

timid folio
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They're not good, but as a fellow spicy shell enjoyer I can understand the allure

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Oh a good idea is probs some recons with snipers to take out artificer armour in squads before you rain phosphex on them

lofty plume
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I just think that rapiers get really expensive, way too quickly

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Like you're spending 20 points to give em quad launchers

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Then another 20 for the shatter ammo

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And ANOTHER 20 for phosphex

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That's 60 points into a unit that costs 40 points