When using Daniel's version of velocity, the only way I have been able to get clients to connect to a modded server is by disabling the forwarding mode. This results in offline UUIDs for my pixelmon server and will not work for my intended use. Using either of the bungeecord legacy formats results in mod info not being communicated to the server causing connections to be rejected, and from what I have read the modern option is effectively useless on forge server setups.
#Velocity 3.1.2 UUID Forwarding
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