#Is there a way to unbind a key completely?

2 messages · Page 1 of 1 (latest)

tribal geyser
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I was trying to rebind the class skills, And I wanted to use some keys that were already in use... but I don't really need keys for next/previous class item or belt item. is there a way to just leave those unbound so that they are not conflicting with rebound actions?

crude elm
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always the tried and true throw them on a bind that doesnt matter at all