#Mobs are too aggressive

2 messages · Page 1 of 1 (latest)

rotund lava
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Can we please have some kind of mechanic where either the npcs don’t follow you so far out of range or they run away in fear when you initiate a fight with another player. Orrrr if you kill one wolf or goblin the rest get scared and run off. SOMETHING PLEASE.

hardy relic
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They stated in the last dev talk or the one before that they agreed the mobs were a bit too aggro! I think the update coming this month should fix it thankfully.