#Matchmaking

2 messages · Page 1 of 1 (latest)

supple scaffold
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I'm curious to know whether or not matchmaking will, as the game gets closer to the EA stage, feature checks and balances for both the putting together of your 'squad', and overall population of that given session? For example:

Class checking: Will something be implemented to stop squads being put together that consist entirely of one class, i.e. 3 rogues, 3 warriors etc.?

Role/Build checking: Will a check be implemented to make sure a squad doesn't consist of the same 3 Roles/Builds, i.e. 3 damage builds, 3 tanky builds etc.?

"iLvl" checking: Will there be a system in place to keep all of the squads added to a single session on a level playing ground gear-wise?

Match Making Rank(MMR)/K,A,D ratio checking: Will matchmaking have the ability to keep high MMR/KAD ratio players from joining a session full of people with low MMR/KAD players?

lime portal
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Along with these flags for matchmaking system, adding one taking account of the game's ETA could be nice. Last playtest, the matchmaking was able to put you in a game that was about to end... and kill you.