#My grass in terrain wont show up in webgl build.
1 messages · Page 1 of 1 (latest)
Bump. 'mesh detail' painting works very unpredictable. I can see 'grass' in editor, but WebGL build doesn't render it properly. Sometimes it appears in WebGL sandbox just for a moment right after the level is loaded and then dissapear from scene.
here's the screenshot of editor https://ibb.co/6HCHRF2
and WebGL build: https://ibb.co/Rc8JT26 (no grass on the terrain, but you can notice grass mesh 'outline' on top of the 'water')