#Invert the selection

6 messages · Page 1 of 1 (latest)

brave dew
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Invert the selection with shortcuts
for example:
x to invert on the x axis (left -> right)
y to invert on the y axis (up -> down)

magic hound
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Some parts don't have a mirrored version. Are you also suggesting they make flipped variants of them?

brave dew
#

I didn't think about that.
But yes, that would be necessary for those components.

#

(i think godot can handle negative scaling, so the component's scale could be multiplied by -1)

slender shell
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This is a long-term TODO