bug-fixing
Lost levels.txt after running test for level "Score"
Complete
Typo: NIM level
Complete
TOWER OF HANOI level is cut out in fullscreen
MainPatch
INSTRUCTION ALIASES: Requested instructions already defined in the ISA upon level load.
Complete
Assembly Programming: Can't edit the assembly causing a commandless softlock
ProgressionBlocker
Complete
IO Devices: Says Main Memory is not connected to screen, although it is
ProgressionBlocker
Complete
AI never takes 3 cards in Nim
Complete
Weird UI in the dialog of Switch Schematic
Complete
VIDEO_SCEDULER_INTERNAL_ERROR
Wip
Static value of 99999 not displayed correctly
MainPatch
Static values default to 8 on placement
Complete
Incorrect gate count displayed for custom components with size-dependent gates
MainPatch
Simulation randomly stops
MainPatch
crash on Integrating ALU [fedora linux]
ProgressionBlocker
Complete
Crash
Bug when installing after a deleted game
WontFix
(SAVE BREAKER) Typo
Complete
Cannot select SRAM/DRAM
Can't load default.asm or create new_program.asm
MainPatch
Crash To Desktop - Counting Signals
Complete
Crash
MOD with disconnected input different from zero input
Complete
[2.1.132] 'Divide' and 'Modulo' level logs do not specify divide/modulo by zero behaviour.
Complete
Symphony ALU level bugged ASR?
ProgressionBlocker
Complete
Bugged Stack Level?
Complete
[2.1.129] Delay components in Foundry do not reflect changes in input values when advancing ticks
Complete
Slices in the ISA can crash the game
MainPatch
Crash
Persistent RAM not internally consistent
Complete
[2.1.126] Specific custom components not appearing in component selection UI
[2.1.126] Lower bit width components have impossible scores
RAM tests not checking indirect memory access
2.1.124 Windows Foundry Custom Component Repeated Crash
Complete
Crash
[2.1.117] Some valid solutions still don't verify successfully
Complete
Built-in 3-bit decoder costs same as the one without a disable pin
WontFix
counter level crashes
Complete
The score of 0 can't be saved
Complete
clicking 'schematic hub' on the main menu causes CTD
Complete
Attempting to run Counter level crashes the game
Complete
Crash
Tower of Alloy toggle not picking up
Complete
Improve Layout of Chinese
Complete
[Bug] Time component outputs real Unix time, but validator uses internal tick time (v2.1.111)
ProgressionBlocker
Complete
[2.1.114] Tower level crashes when outputting
ProgressionBlocker
Complete
The Counter level crashes the game when running on linux
ProgressionBlocker
Complete
Crash
2.1.110 manual ASCII entry unusable
ProgressionBlocker
LowPriority
[Win 2.1.110] Custom Components not showing on toolbar
Complete
The log and test of RNG are inconsistent
Complete
Log of ASR
Complete
[2.1.110] ISA crashes when returning %var[65535:0]
MainPatch
Crash
2.1.11
Complete
Crash
[2.1.110] Music volume gets subtracted by 2 when I relaunch the game
Complete
[win 10 2.1.106] component thinks output is 1 bit when its 8 bit
Complete
[2.1.109] Wrong decoding hint Overture ALU level
MainPatch