feature-requests
Free space-filling component part
duplicate
add regional pricing for mena
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Save breaker idea
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keep 1.059 available as steam beta after 2.0 release
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[save_breaker] "Delay Line Config" should allow being set to bit width of 1
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[QoL] Debugging tools
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[Idea] Optional campaign levels
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Imagine an ASIC divide level to unlock the DIV/MOD components
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Preprocessor directives (or similar) in isa-spec language
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Sandbox: create cpu from scratch
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3 more wire colors.
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Maybe reserve the "LEG" arch in v2.0
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Custom wire colors
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speed up tick speed for some levels once pass the first few test cases
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Show CC pin names in main level
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Complie indicator
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Name included files in Assembler error messages
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better documentation or options for register reuse in assembly
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Objective Beauty makes a conditional incrementor
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Active Low
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When i complete a message and it asks for an overwrite, tell me the level about to be overwritten
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please make splitter/word maker symmetrical
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Ui Scaling Option
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In the level select level, allow searching for levels by the components they unlock
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Allow `arch_get_input` to return `[Int]`
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Configurable width memory probe
already-exists
Wish to run the game without Steam
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[ALPHA] Unified probes
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Non-connected gates do not count towards score
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"Hat edge" connectors for Custom Components
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Larger Custom Components
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Forwarding memory hat
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Option to edit assembly code with external tools
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Wire Comment Outline
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[ALPHA] Labels for custom components
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Keeping the game volume at 75%
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Transitions between two screens
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Level ID component
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[save_breaker] Extra pin on the "halt" component to supply a code
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[save_breaker] Clarity for word splitter/maker nodes
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Configurable width memory by wire
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hex probe
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"Hole" pins
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[ALPHA] One-bit "word" components
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[ALPHA] Wire width probe
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Divide by zero shouldn't be an error
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Error messages should show values corresponding to chosen number display mode
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Need ai levels please.
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[ALPHA] Pixel screen better color representation
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"Run to test"
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