#Vote Screen Bug // (SOLVED/CLOSED)
1 messages · Page 1 of 1 (latest)
this is an excerpt from Morgalorg's Game.log file when they joined:
[7:37 PM 5/21/2024]: SSAO: True
[7:37 PM 5/21/2024]: 3DScale: 80%
[7:37 PM 5/21/2024]: Applying input settings
[7:37 PM 5/21/2024]: Update: Ready to play after loading level GreatErg, informing server
[7:37 PM 5/21/2024]: InformLevelLoadedToServer
[7:37 PM 5/21/2024]: GAME MODE LOOP STARTED: MP_Strategy
[7:37 PM 5/21/2024]: Strategy game mode started...
[7:37 PM 5/21/2024]: GameLevelLoader::LoadAsyncScene: Unloading unused assets...
[7:37 PM 5/21/2024]: CLIENT - Connected: ❄Fresh❄, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199077382160, Channel: 0
[7:37 PM 5/21/2024]: Player ID: 76561199077382160, channel: 0 joined
[7:37 PM 5/21/2024]: Clearing all players, num: 1
[7:37 PM 5/21/2024]: Created player, ID: 76561197972375053, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199289804065, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561198050822090, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199551255472, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561198352549222, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561197977400475, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199387316168, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561198179028417, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199174750735, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199593177506, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199484369614, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561198048870940, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561198145811210, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199077382160, Channel: 0
[7:37 PM 5/21/2024]: GameLevelLoader::LoadAsyncScene: Completed asynchronous load of scene 'GreatErg' with game mode 'Strategy'!
this is an excerpt from my own Game.log when i can connect:
[3:41 PM 5/21/2024]: SSAO: True
[3:41 PM 5/21/2024]: 3DScale: 100%
[3:41 PM 5/21/2024]: Applying input settings
[3:41 PM 5/21/2024]: Update: Ready to play after loading level Badlands, informing server
[3:41 PM 5/21/2024]: InformLevelLoadedToServer
[3:41 PM 5/21/2024]: GAME MODE LOOP STARTED: MP_Strategy
[3:41 PM 5/21/2024]: Strategy game mode started...
[3:41 PM 5/21/2024]: GameLevelLoader::LoadAsyncScene: Unloading unused assets...
[3:41 PM 5/21/2024]: CLIENT - Connected: databomb, Channel: 0
[3:41 PM 5/21/2024]: Created player, ID: 76561197972375053, Channel: 0
[3:41 PM 5/21/2024]: Player ID: 76561197972375053, channel: 0 joined
[3:41 PM 5/21/2024]: Clearing all players, num: 1
[3:41 PM 5/21/2024]: Created player, ID: 76561197972375053, Channel: 0
[3:41 PM 5/21/2024]: Reading Init data for 4 teams...
[3:41 PM 5/21/2024]: Reading Init data for team index 0 'Alien'
[3:41 PM 5/21/2024]: Reading Init data for team index 1 'Centauri'
[3:41 PM 5/21/2024]: Reading Init data for team index 2 'Sol'
[3:41 PM 5/21/2024]: Reading Init data for team index 3 'Wildlife'
[3:41 PM 5/21/2024]: Team versus mode set to NONE
[3:41 PM 5/21/2024]: GameLevelLoader::LoadAsyncScene: Completed asynchronous load of scene 'Badlands' with game mode 'Strategy'!
note that the players stuck on the vote screen are never receiving the Team versus mode from the server before or after asynch load was completed
Hmm cheers guys. Yeah it appears the client informs the server that they are loaded a bit too early. Will look into this.
Btw, this should be ok now.