#Vote Screen Bug // (SOLVED/CLOSED)

1 messages · Page 1 of 1 (latest)

crystal token
#

When connecting to certain servers the game gets stuck on the vote screen for certain players.

austere cypress
#

this is an excerpt from Morgalorg's Game.log file when they joined:

[7:37 PM 5/21/2024]: SSAO: True
[7:37 PM 5/21/2024]: 3DScale: 80%
[7:37 PM 5/21/2024]: Applying input settings
[7:37 PM 5/21/2024]: Update: Ready to play after loading level GreatErg, informing server
[7:37 PM 5/21/2024]: InformLevelLoadedToServer
[7:37 PM 5/21/2024]: GAME MODE LOOP STARTED: MP_Strategy
[7:37 PM 5/21/2024]: Strategy game mode started...
[7:37 PM 5/21/2024]: GameLevelLoader::LoadAsyncScene: Unloading unused assets...
[7:37 PM 5/21/2024]: CLIENT - Connected: ❄Fresh❄, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199077382160, Channel: 0
[7:37 PM 5/21/2024]: Player ID: 76561199077382160, channel: 0 joined
[7:37 PM 5/21/2024]: Clearing all players, num: 1
[7:37 PM 5/21/2024]: Created player, ID: 76561197972375053, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199289804065, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561198050822090, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199551255472, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561198352549222, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561197977400475, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199387316168, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561198179028417, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199174750735, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199593177506, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199484369614, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561198048870940, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561198145811210, Channel: 0
[7:37 PM 5/21/2024]: Created player, ID: 76561199077382160, Channel: 0
[7:37 PM 5/21/2024]: GameLevelLoader::LoadAsyncScene: Completed asynchronous load of scene 'GreatErg' with game mode 'Strategy'!
#

this is an excerpt from my own Game.log when i can connect:

[3:41 PM 5/21/2024]: SSAO: True
[3:41 PM 5/21/2024]: 3DScale: 100%
[3:41 PM 5/21/2024]: Applying input settings
[3:41 PM 5/21/2024]: Update: Ready to play after loading level Badlands, informing server
[3:41 PM 5/21/2024]: InformLevelLoadedToServer
[3:41 PM 5/21/2024]: GAME MODE LOOP STARTED: MP_Strategy
[3:41 PM 5/21/2024]: Strategy game mode started...
[3:41 PM 5/21/2024]: GameLevelLoader::LoadAsyncScene: Unloading unused assets...
[3:41 PM 5/21/2024]: CLIENT - Connected: databomb, Channel: 0
[3:41 PM 5/21/2024]: Created player, ID: 76561197972375053, Channel: 0
[3:41 PM 5/21/2024]: Player ID: 76561197972375053, channel: 0 joined
[3:41 PM 5/21/2024]: Clearing all players, num: 1
[3:41 PM 5/21/2024]: Created player, ID: 76561197972375053, Channel: 0
[3:41 PM 5/21/2024]: Reading Init data for 4 teams...
[3:41 PM 5/21/2024]: Reading Init data for team index 0 'Alien'
[3:41 PM 5/21/2024]: Reading Init data for team index 1 'Centauri'
[3:41 PM 5/21/2024]: Reading Init data for team index 2 'Sol'
[3:41 PM 5/21/2024]: Reading Init data for team index 3 'Wildlife'
[3:41 PM 5/21/2024]: Team versus mode set to NONE
[3:41 PM 5/21/2024]: GameLevelLoader::LoadAsyncScene: Completed asynchronous load of scene 'Badlands' with game mode 'Strategy'!
#

note that the players stuck on the vote screen are never receiving the Team versus mode from the server before or after asynch load was completed

dark reef
#

Hmm cheers guys. Yeah it appears the client informs the server that they are loaded a bit too early. Will look into this.

dark reef
#

Btw, this should be ok now.

small hamlet
#

Vote Screen Bug (SOLVED/CLOSED

#

Vote Screen Bug // (SOLVED/CLOSED