Been playing the game alot over 600h thus far and I've noticed that vehicles take ages to regain even the slightest amount of health. Repair stations could be beneficial to keeping your units in combat/ around the combat zone without having to turn tail and run or just lose the unit which is what usually happens. Looking at how long some units take to build it can be pretty taxing on time to just have say a siege tank get damaged by a flanking rocket truck that shaved off 3/4 of the HP. To repair vehicles make it cost resources for the repairs which is completely balanced or add a engineer class which is able to do minor repairs like healing to only 1/4 or half health, bugs could have something similar like a heal pod or some cyst that explodes upon healing units which costs resources.
Just something to consider