💭・ideas-forum
Builder Bug & Human Engineer
Balancing Infantry Units
Aircraft NEED crash/engine out phase before exploding.
caves
COLONISTS and CORPSES
Vehicle numbers should be randomized
Grapple Gun for infantry overall or certain units
Sol VS Centauri Discussion
Super light scout tank suggestion
Images of the full maps
Player Indicators
Some general ideas
The Desert Crawler [Mobile Vehicle Factory]
Human team item: Locomotion Methods and Upgrades
Human Team: Harvester upgrades, depending on the tech level reached:
Human Team Item: Rino APC Unit
UI/UX Map/models: Color Differentiation on map
Bug Team item: Nodes and subsequent evolutions. tunnels.
Alien Behemoth secondary wasp function
Survival Mode
Echo's Brief Collection of Thoughts on Artillery
Faction Seperation Buildings/Units
Alien "Tunnels"
Radar station as a teleport hub
Visor Tech
Command From Infantry
List Problems Here
Proximity chat / radio system
Harvester Excavator vs Silica Formations
optimization of gamma would be great
Vehicle for The Centuri
Subterranean world biomes
Vibrations-Based Spotting
Harvester
Speeder bikes
Chiton siege unit
Misc Suggestions
Idea for centauri
Emotes and Radial Quick Response Voice
Bombardier Beetle Alien Artillery?
Humans need more powerful units
Unit to convert bugs into friendlies and a bug to convert humans into friendlies
Artillery canon / truck
Centauri Modular buildings
Walker units for Centauri
Add defenses like turrets or creep
Map Ping
Make Centauri More Unique
Mech for Humans
Idea to balance air units