#Chemlights

5 messages · Page 1 of 1 (latest)

lethal cedar
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While some of you may say "almost nobody uses chemlights!" or "they're useless!", I would say most people get that from RoN, which has significantly smaller maps I would say compared to operator and much less of a purpose since RoN doesn't really have that same community or purpose or even just design and overall operations feel. plus we already have belts/vests i believe that have chemlights attached, and while I am not a developer, I feel like it shouldn't be too hard or take too long to code in if they were to dev this. and with how much more of a milsim/"get everything about real life military and combat+cqb perfect" community operator has, I feel like it would be a great and simplistic addition. This can just be binded to maybe like any of the function keys [f2+]. It's just a good mini touch. And just for shits and giggles be able to customize the color of them too why not

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  • operator has insane attention to detail, and that is mainly what makes it such a good game. this just adds on to that
lethal cedar
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BUMP

sudden epoch
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I actually need this for bigger maps like Kabul especially when looking for the body of the HVT and to help mark cleared buildings and rooms

opal pulsar
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Last Night running missions two separate people in two lobbies remarked Chem Lights would be useful for maps like Kabul Streets