#Backpack Loadouts/Camouflage

3 messages · Page 1 of 1 (latest)

bitter aurora
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It would be pretty cool to have different backpacks that would allow you to bring more equipment based on the type of pack used. For example, a medic bag would allow you to carry additional splints, bandages, etc. Could also open the possibility of adding new (and possibly better) equipment that wouldn't be available unless you took the specific bag.

Another interesting mechanic would be real effects of camo. Like green base camos work better in the forest, tan in the desert, etc. Not sure how difficult that is to code but I think it would increase the immersion.

Love the game so far and I can't wait to see more

cobalt bison
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For the camo maybe a detection or suspicion system? That'd be alot of writing so I'm not doing allat unless somebody wants me to and if I have time to Majime_Think

outer current
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