#speed of sound
1 messages · Page 1 of 1 (latest)
in the tests I did sound physics and the speed of sound were just fine
but if yours is like this, when an enemy shoots at you SHOULD sounds different and correct to real life
maybe free cam and your own player model don't render well with the programmed sound of sum
i dont think its freecam cuz ive seen this happen normally
for me, the "crack" from the sonic boom sounds first (right when the bullet passes close to me), then the shot from the enemy
which is what should happen
the enemies have speed of sound but for some reason my teammates dont have it sometimes
interesting
yeah, like I said, maybe the players have messed up sound physics