I mean, tip of the trident penetrates the place it is aimed. We need operations like HAHO/HALO maybe operators can jump to sea and dive to the operation area in animation. Or you guys can make it interactive like at the start we can jump and then animation sway show's at the screen and after we land to sea, when there is 200 meters to soil we can take controls of character. I know it's bit hard but this game need that idea. Or similar thing to this. This game has potential to do these things. If you guys dont wanna make "Seal" things you guys can make maps and operations with using cars at desert maybe? Or if you guys want to change atmosphere or aura whatever you call we can make inteligence operations in city's which people already living in there. We can use cars or you can anim cars and every player can take a seat in cars. We ambush, we take or kill the target and exfill with the same way which we use. Please speed i need this 🙏 please Vector and dev's... 🥀
#Operations at high tier like game mentonied at his steam profile.
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I dont think you need to keep bumping this so frequently.
This is a massive amount of work when there are other aspects of the game that could currently use the resources.
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As awesome as the idea of a HAHO/HALO infiltration is, yeah, this would be a tremendous amount of work and programming. Once the base issues and sculpting of the game get ironed out, this would be a cool mechanic for them to explore/experiment with or something close.
Yup, it'd be a good DLC down the line maybe.
I rather not spend 20 minutes swimming, dying then doing that again