#Checking Chamber
11 messages · Page 1 of 1 (latest)
Ctrl+ T
did you read what it said
seem like the typa guy
we legit talked about this exact thing in VC yesterday, being able to hold the key bind to keep the bolt open, and having it closed when the key bind is released
Was planned ages ago and would be very nice to add if it wouldn't be so damn annoying to animate lol
is it possible to use the current animation and "pause" it until the key binds are released?
Hmm not a bad idea, I’ll try it. The only downside is seeing the animation abruptly stop
Well, It works! Do you want credits in the patch notes?
