#industrial-professions
1 messages · Page 172 of 1
you sit there until the miner jumps to you
well cant wait till cargo is actually worth it again rip xD
ah yeah ok
i dont need to make millions but waiting that long to sell goods is a pain
ofc you'd have to do it in a belt, on a moon it would probably be annoying with atmosphere getting in the way
i hope with the new flight model and VTOL on the prospector we don't get constant overheat problems on moons..
but yeah, belts are probably the way to go anyway
since it has vtol you can point the main thrusters down, which shouldn't overheat
afaik the prospector had issues in the first few iterations on the PTU though, but those have been fixed supposedly
mining on a planet is hard in 3.10 because the pros has a tendency to nose dive
and the nose touching the ground at any speed kills it dead
They designed the mining ship to not be able to hold its own weight
so when you're pointed down to scan you fall and crash into the rock 🤣
back to PO you go
I think it's gonna be the FedEx life for me next patch
Which will at least be nicer since I think the broken pickup spots are fixed now?
I remember reading the chain missions don't pay nearly enough tho
Bunch of whiners. Cargo is still viable. Cargo just is not the over the top like it was. Now you have to plan, search, and actually trade, instead of making 10 trips from Bezdek to Lorville in 2 hours and make 3 millions
It wasnt nerfed, it was ajusted so it wasnt easy money
god forbids i cant buy a 890J in 2 weeks now! Grow a pair
if only there was a 100% accurate way to find prices ingame without going somewhere lol
if only there was a 100% accurate way to find prices ingame without going somewhere lol
@cloud slate you mean, actually do your job as a trader and search for the best prices and routes?
with how it will be fluctuating prices none of the websites will keep up with it and if 5 people sell and the prices drops rapidly there is no way in game to see that
thats fine
but when you cant actually pull up an accurate system ingame to see where the supply and demand is in real time thats not right
if a drop of location doesnt have the desired price, you need to fly to the other
but when you cant actually pull up an accurate system ingame to see where the supply and demand is in real time thats not right
@cloud slate ofc it is
ofc it does
it does, the fluctuation doest mean you will loose money, it means you will make less profit
if you cant see real time changes in the market from your ship which has connection to the internet which would have real time prices it doesnt work
what you are asking is a game mechanic that might be in a forseen future
What do you even do with the catepillar now?
cargo haulers arent going to fly around to 20 different places to find the best price thats stupid
... To make pennies?
yes its a future mechanic thats why people are saying trading is broken now since the system trading needs doesnt exist
imagine doing that in a space sim of flying ships
imagine beeing a trader and have to look for the best deals. How dare they
add a system thats accurate that i can see pricings in real time
Yeah how dare they nerf the existing content add not add any additional content.
which is how trading works
Yeah how dare they nerf the existing content add not add any additional content.
@rancid chasm Nerf? you mean take out easy money?
You say nerf, i say ajusted. Pot/Ketle
no trader is going to fly to 20 different places to only fly back to the first place cause it had a better prices...
Plan ahead. Find the route that best suits you
Okay yeah I'll just go buy 15 SCU of laranite from one station, buy 3 SCU of scrap from another station, and while I'm at it I'll see if I can't get 7 SCU of medical supplies before it runs out to load up on my cat.
I already know, PO doesnt have the same suply of Medical suplies
I already know that most op's dont buy loads of medical suplies
i already know that T&M doesnt have the same laranite suply
supply and demand is fine but nerfing it all and not giving us a system to accurately plan and search for the best prices in game that changes according to supply and demand is stupid
I already know that Bezdek and Lathan have a nerfed refresh rate
The caterpillar is utterly useless now.
I can fly the andromeda and make the same profit I could in a caterpillar.
I already know that agricium in Daymar is nerfed to hell
all of this will be even worse because we cant track everything in real time in game
every 10 mins
that is soooo bad
and every server is fighting for that
on the PTU i presume
PTU is the exact same way as PU
i ment in terms of population fighting over the same cargo
whatever, the systems arent there for what actually needs to happen so cargo is dead until they actually add real time systems that players can see ingame to plan proper routes
you guys like the easygaming!
you like not actuallly having proper systems soo..
i like it as it is, it's great and i can still make a ton of money
you just have to....surprise....think and plan
planning is not flying to 20 places to check prices then choosing where to sell
yes but atm there is nothing like that ingame
no, planning means find the best suitable route, and Then fly and trade
i still make over 600k an hour doing trade, and i dont even use the Cat
@willow crescent are you trading right now
Yeah. It's near perfection. Perfection for me uninstalling the game. You guys can sit here defending it all you want, I don't have time to sit here and waste with no cargo management systems or tracking systems in the game. In real life you place in a work request for cargo for your truck for example, go and pick it up, get paid. Now you get 20 SCU of cargo and your freighter ship is utterly worthless. The game was perfect before, players would work their asses off to get a caterpillar and players would actually plan pirate raids against them, that emergent gameplay is completely erased now and I considered it extremely entertaining.
im always trading
the change happened 5 hours ago
im always trading
always
i dont make an empty trip ever
not even if im going to do something else
in the PTU the change happend 5 patches ago
Yeah. It's near perfection. Perfection for me uninstalling the game. You guys can sit here defending it all you want, I don't have time to sit here and waste with no cargo management systems or tracking systems in the game. In real life you place in a work request for cargo for your truck for example, go and pick it up, get paid. Now you get 20 SCU of cargo and your freighter ship is utterly worthless. The game was perfect before, players would work their asses off to get a caterpillar and players would actually plan pirate raids against them, that emergent gameplay is completely erased now and I considered it extremely entertaining.
@rancid chasm you get 20SCU because you are dumb and trading is not for you
sorry trading is not screwed , cargo hauling is screwed. cargo hauling is large quantities of goods which cost alot to buy and the profit is also large.
I fill my Carrack easy
@willow crescent Wow. Thanks for the insults.
your trade definition is T&M -> PO x 10 times
thats CARGO!
thats not trading, thats griding
it's griding, not cargo!
🤔 come back in few years and have a nice day :D
Cargo is beeing payed to Haul something.
cargo is moved is large quantities between places
Trading is buy stuff, to sell for profit
basically your gonna make 1/5th of what you were making from trading before unless you spend all your time going round the whole system finding a way to barely brake even
^
no, Cargo is to be payed to transport something for a price, so you get payed for the transport, and not for selling whats inside
i know, you keep crying and ill keep making money
Imagine being so petty that you had to sit here and defend a crap change all night acting more superior than everyone else rather than playing the game they're defending so hard.
you keep being stupid and illl advocate for actual proper systems
im sorry, its morning for me
im not stupid, im just saying the easy life of griding is over
Keep it cool please
and im happy
now you have to actually play the game, you know, fly ships, find places, calculate, work with margins
your someone who doesnt like actual systems so its ok
@cloud slate yes i dont like beeing able to make 50 millions in 2 weeks
The system is going to change with further patches , maybe in 3.12 or 4.0 ...
you cant calculate anything since there is NO actual proper system to allow for ingame price changes
Not to mention with thinner margins 30ks will cost you that much more.
haha sure mate
i already know, the maximum price Agricium can go, when the stock is empty
and the lowest i can sell it
because, go figure, i did my homework (played the game)
Btw laranite trade was/is bugged with infinite stocks .
you still dont get what im saying its ok your brain hasnt woken up yet all good
and that goes with all 4 major products
Laranite, agricium, laranite and titanium
you still dont get what im saying its ok your brain hasnt woken up yet all good
@cloud slate ohh i get what you are saying, you want someone, or something, to tell you where to go and what to buy and sell
yes because its a GAME
so you dont have to fly your ship around looking for it
i dont want to feel like im having to do chores
There are already websites and Google sheets for that .
yes because its a GAME
@polar kelp so it's a game, and you dont want to play it?
i do want to play it i just want to have fun doing it
not spending hours making a single trade barely braking even
i dont want to feel like im having to do chores
@polar kelp no, you have to trade, go places to buy, and go places to sell, while you fly a ship, in a flying space smulator, that has flyiable ships
Galacitc Logistics - The Premier Logistics and
Cargo Organization for Star Citizen. Join our Convoy of Dedicated Captains
and make your name in the logistics industry with profits to celebrate your
success, Allow us to give you the tool...
Gallog right now is only good, so you know who buys and sells whats
for those that dont like to fly around and find for themselves
It is dynamic
it's dynamic i f you register and actually go there. Which means share data
In game trading is dynamic
so the gallog updates all the time
its crowd updated
and the spreadsheet makes absolutely no sense to me
In game trading is dynamic
@regal notch finally, with more realistic suplly and demand
@polar kelp
For now that there are countless server shards of 50 max cap and not 1 big meshed one it is hard to find a updated data even if it is dynamic
fuck me ill need somebody to teach me this
i have absolutely no idea what im looking at
But it is reliable on servers that haven't started the minute you joined or ones that are pretty old and full of people that are trading with a Caterpillar etc
It is actually easy if you go for what you gain on selling but you have know the low buy prices and were to sell at high ones .
It requires some hours of study if you want to understand the best profit route ... the best known for now is laranite one if you have a big trading ship like the Caterpillar and starting capital of 1.500.000 aUEC .
im looking at the gallog thing trying to make sense of it
@polar kelp Use gallog just to know what the outpost sell and buy
dont pay atention to the margins
the margins are dynamic now
i mean i have 15k and a freelancer
It is tricky cause it doesn't say witch units are limited stock , last time I checked it had unlimited on sell and buy , witch in game is not like that.
It is tricky cause it doesn't say witch units are limited stock , last time I checked it had unlimited on sell and buy , witch in game is not like that.
@regal notch in3.10
About time is since 3.0 and before that I could trade 
Yea!
i mean i have 15k and a freelancer
@polar kelp start with delivering missions
untill you have 100k
About time is since 3.0 and before that I could trade
@regal notch in 3.10 the price changes right after you go there and buy something
it wanst like that
the price reflects right away the amount available
Yeah it was like perma glitched until it refreshed by leaving the place .
used to be like that in 3.8, with server markets being linked between regions
and the amounts are lower and the replenish rate is lower
where is the infinite base?
theres always one base that is infinite
anyone found it?
?
Is it just me or have they buffed mining a bit? It was always like 3 rocks max near each other . Now i have fields with 10 here
And with better stuff
No, my max field was 12 rocks ...and that was like a month ago
(they were all shite stuff)
Thats the Dev-dump terminal
Where’s that?
CRU L4 & L5
dev-dump? never heard that. know only about the hidden "no question asked" terminals
and they pay very good
the hidden nqa terminals take some cargo properly
but all other cargo @ 30% buy price
i see. only ever used it for SLAM
did they stop the laranite?
well damn
all cargo back to pre 3.9.1
intresting
No idea how I make money now, I started with 3.9.1
Same here
@slate crane well, you can't now... wait for 3.10
Im willing to do other than cargo haul, just looking for pointers where to look
deliveries, mining, combat
cargo wont be bad either, it always was relatively well paying
so whats the best cargo run now?
that no longer exists
so what makes the most money?
as soon as too many people serve "the best" route, the margins die out
so what makes the most money?
because id rather grind for a week than pay many hundreds for a ship
claim jumper missions ...back2back?
claimjumpers are a terrible mission, has always been
i just want over 100k in like 30mins
for some reason people look at the payout and think it's good, but completely disregard travel time and enemy number
if i cant get that im just going to wait until it breaks again
in 3.9.1 you can go for future ghost / exec / ECN and get to around 100-200k per hour if you tryhard enough
that wont be possible in 3.10 either
ECN?
ECN alerts
where do i get those?
pay about 10k, three enemies which can be potentially connies, so the worst paying one of the bunch
all of the missions are around hurston, but you need to have bad virtue/karma whatever
at least for the authorized execution and future ghost, ECN alerts are always available
they don't give crimestat though, just bad reputation (which doesnt make sense) which will be fixed with 3.10
Are the future ghost missions gone in 3.10?
no, but they give crime stat, as they should
im annoyed they fixed the trading
i was so close to getting a new ship
like doing box missions gets me at most 7k
id have to do 400 of those
Time to start making a "driving model" deep learning bot to do box missions while i sleep then.... 😄
The complexity is astronomical (just thinking about pointer+F functions) ... but hey... a challenge is a challenge 😄
no idea what that means but okl
And the personal tab delivery missions... the smuggling boxes that are $15,388 each... those make $92,000 per round trip, just over an hour
Are those personal boxes getting nerfed in 3.10 as well?
they arent in the PTU
this is the only personal delivery I have at PO (with neutral karma) in the PTU
lost and found pays similar, pretty much the old mission
Does anyone have a list of broken package spots in 3.9
I can never remember which
Package* (edited)
Is there a specific channel to LFG for civi activities?
no, just use the #looking-for-session channel
Cuz I wanna do deliveries again but I can never remember which locations are bugged
I'm trash at combat and I don't wanna wait till 3.10 to start making money again lol
We could make money in 3.10 again?
I'm out of the loop. What's up with the cargo runs?
So all the personal missions are like shady stuff?
pretty much
So all the personal missions are like shady stuff?
@foggy nacelle Yeah, but you can always hack your Criminal Record and erase the fines you get for trafficking cotraband
finding so many good alternative routes, and they are all low risk. Problem is to make a sizeable profit you NEED a Cat
the grind up to a cat is hard no middle ground yet between a max and a cat
hopefully with the hull series and better mining options that jump will be a little easier
Looking to see what kind of hold they give the Connie Taurus
only problem is they cost too much l;like 3mil? may as well save is max is only 2 with 120
its like alpha so who cares
im still watching, i havent settled on my final ship layout yet
same tbf if its modular like elite its gonna be very intresting
lineup rather
i love the cat for cargo, so much econ needs to be included for trade to be an intresting loop imo
So what happened to cargo? I can't get an answer
they fixed it
i have no idea, i think they put in basic econ
For me i feel the cat is great for running cargo, but i dont like flying it, but i love the way the Connie feels, so if the Connie taurus is between 150-200SCU of cargo, i may prefer that over the Cat
i have no tried yet, im alwyas straight to making money
maybe ill give it a go
Hull series will be super intresting for cargo
CIG have such huge scope they just need to put it in ASAP imo
problem is, they need to put in the supporting systems before they can add the Hull C which from what i have seen is the one that they have nearly completed.
*20 minutes of yt vids and im a game developed lmao
they are putting in cargo bays soon which is gonna be cool
cant wait to do the same PO -> X route 50 times
even then, the Hull C is only going to be able to do Station-Station routes
until we have the ability to transfer cargo between ships
rip trading
honestly thats something i havent seen in a game? like its not 'exciting' but its a new flavour
why do you say that Statenhel?
Talk about timing. Server just 30Ked after I found 8 Hadanite rocks :(#
i have found at least 2 additional Laranite routes that will nearly fill a Cat
and several new low risk - moderate income routes as well
moderate being between 100-200k
so trade isnt dead, its going to evolve
Timeframe per trip?
I am happy to check Gallog and SCunpacked myself to work it out#
~20 minutes
sorry for asking i am pretty new to sc how do you find it?
OK, I will scour the sites. TY
basically Farm Supplies from Perlman to CBD will net you 144k
then there are 2 ArcCorp Mining Facilities on Wala that you can sell at TDD at Area 18
sorry second one is Laranite
thats my cat run
low key i want a pirate trading vessel like the cat
thats all i need
can't because you can only sell 40 units of a particular product or less
not even scu
- At some point on 7/31, trading has experienced a huge unannounced change that basically has made trading even less desirable and more risky - with no rewards.
It appears that some kind of "Live" economy switch was flipped, so anyone who were depending on trading cargo to ...
diversify
not sure about mining
basically whats happening is the destinations are hitting their trade limits lol
you are thinking small, the short route gravy train is over
to me (drunk me) it feels like the universe is too small so the limits are just there yanno?
so you have a load of laranite you picked up at Arial, if CBD isnt buying
nothings buying
try A18 or New Babbage
those aren't working
seems like it
won't be surprised
like i watched the con panel at one of the citcons and i was so hype
guy was saying that if they turn this into a feature then why even do anything
so one thing to keep in mind, the end goal is to have the weapons and equipment you buy be manufactured
and to manufacture those items will require resources
creating a supply and demand chain
now im not defending this bug or whatever this is. But its not always going to be like this
true
so, after 2 days of dealing with 30k's and life, this is what i have now for my spreadsheet. need to go to where specific ores spawn and get more samples to narrow down the data.
but like
theres a whole thing and im too gone to do the discuss for an after points
pls help me
very neat @inner totem
thanks to AAA devs using alpha/betas as a marketing scheme and the Early Access craze, people view Alpha differently
Lukas is 100% correct
But Alpha means that its going to be buggy, and anything game breaking that prevents testing is going to be fixed, with minor bugs not being considered. The goal is to implement and test new features.
Alpha is for feature adding and development. Beta is for polishing (ideally)
Beta is where the features are mostly done, maybe some smaller new features will be added but nothing major. As its easier to fix smaller bugs at this point as adding new major features ALWAYS adds new bugs whether they be BIG or SMALL.
then you go Gold
There does seem to be a disconnect where people think Alpha = Demo
again, thats because of Early Access and some AAA companies using it as a marketing scheme
Again this explaination is not to forgive the speed at which they are developing the game, but if you go into an Alpha expecting a polished product... you're gonna have a bad time.
I don't think the speed is the problem considering how hugely complicated what they are trying to achieve is. The problem is that as backers we want more information as to what is going on.
biggest problem is most ppl dont realize how long it really takes to build a game from ground up vs companies using old engines or hash repeat with cosmetic changes ie cod for example. that and alot of things starcitizen is building tech wise havent really been done before
and again, this is an MMO which has always had longer development cycles than standard games
That may be an entitled postion, but if we had more info on what was going on, people would, potentially, be less annoyed at how long things are taking.
well i think a lot of the focus is on SQ42 with SC on the backburner as it is. And as we have all seen they haven't been overly transparent on SQ42s development.
And because we are not actively testing it people are getting antsy thinking its vaporware, etc.
Indeed
until CIG shows us something beside more ships, something major i will stand by my stance that the game wont ever come out and is nothing but a tech demo to throw money at. i still support the game in the hope that it will come out, but currently i dont see it ever coming out of alpha or whatever state its in.
meh, starcitizen is already hands down the most open development for a game/ company you can find anywhere. ppl just complain when cant immediately get what they want or expect and while i understand with sq42 ppl were hoping for that video and so forth but while it seems sq42 is on the backburner ppl completely ignore the fact that any other game has huge droughts of info or none till ready to release. that and most games arent made or shelved at times by many major companie and then they take pieces that were intertesting and use for newer games or old ones that still are ongoing as feature updates
With the trading change, I just wish they would do a quick release to say either "Yes, this is the intended result" or "No, this has gone wrong, we are working to fix it".
hopefully it is inteded, i put in WORK as a miner only to have a cargo freighter make 4-5x's what i do in half the time.
I dont know why they are messing with economic aspects when they are not even ready to test the economy
at this stage in testing, in order to make sure a larger variety of features are tested they either need to make everything available to everyone for free, or they need to put everything at an inflated income rate. As it sits right now trading is the most heavily tested thing in the PU as it is.
with trade change i think and look back on a few years ago with star citizen, like the different planet tech version and other iteration like the interface with the world and figure that its always subject to change and possible improvement. funny because most companies actually test different iterations to get feedback and then decide on final version and someone is always unhappy while others love the end result
Of course. If this is how it is now, fine, just wish I could sell my Cat :p
But if it's gone wrong, let us know
and then when they are ready to do the economy, they do a wipe, implement the changes and start over.
Again I agree. Especially since we only have one system at the moment and limited options for trading.
So they can't support all the people in the servers.
Where we have multiple systems and you can trade from say Sol to Staton, that will be fine.
Also, how do we buy/test large ships when we can't earn the credits to buy them?
hope that the people who backed for those ships back when they were on sale are still around to test them?
I want to test a Carrack but don't have £600 lol
what's going to be funny, is when the game goes live, and two large orgs starting a fight crashes the server because they didn't have a good enough test sample for large scale battles involving multiple Idris, Javelins, Krakens, etc. controlled by players.
with a max of 50 players per server i dont think that will be that much of an issue.
But server meshing
if they dont test it, you cant say with certainty that it will go without a hitch lol
you still need a way to collect logs and data from situations like that
and its better to do those things in testing, than live
Oh well. No trading for me anyway. My Cat is bugged. Can't summon it or claim it anywhere 😦
All valid points are being made here... what I'm curious about is:
What constitutes a BETA RELEASE? This game seems a bit farfetched when it comes to features they are trying to implement left and right.... but is there actually a list of things? A checklist so we can get an idea how long it'll take?
i.e. BETA release when:
- 5 systems
- x/y/z/gamma mechanics in place?
- that new trading they talked at the Con.?
I'd guess when certain mechanics are in place.
True alpha / beta stuff has been replaced with marketing
"Star citizen going to beta" would just be a PR push
not a true feature complete %
No-one expect a feature complete... they can keep adding features 5 years after it's beta-released (and probably will)... thing is... without a clear bare-minimum it feels like there is no clear path... no end in sight... which is no bueno.
According to Gallogm there is a station on Lyria and a station on Calliope that sell Agricium but they have no refresh rate or max inv. Is this a bug or do they supply?#
@obtuse sundial
does it say there is none at
T n M and bezdek
or did gallog not update
That's what Gallog has
Just bought prospector in game and upgraded to helix mining head, need to take a break from cargo running. Which planet is the best to start and whats the best materials to mine?
Hey, I'm new here. Just wondering if anyone is trying to keep up with these new trade changes.
it should hopefully not exist for long
geez I hope so, everyone is guessing atm
seems like only scrap is the most consistent
plus the only thing to fill your cargo hold
judging from what I have seen
this glitch/nerf? is only present in 3.9
it occurred Late July 31st
this video was 8 hours ago
Testing Star Citizen PTU 3.10 (Trading)
guy sells cargo perfectly fine in 3.10
nvm seems to be working again in 3.9
sh a d o w patches
nvm
I did some hand mining today and was pretty surprised how much you can make with Novak and 130k storage
Welp I also bought a Prosp too, cause of the whole trading fiasco
Can you drop your personal into a box and sell from a ship that way?
should I buy a prospector and do mining instead of cargo now or what
I'd probably wait for 3.10 to hit PU
yeah larger cargo ships are worthlless now
because you cant fill them properly to make money
trading and cargo will be for small ships in 3.10 is what will most likely
Well 3.10 isn't actually done yet, so who knows. Not worth getting up in arms about something that may or may not be, imo
yeah very true
i just dont understand why they have to force feed us in 3.9 now, and not just announcing it properly and implement it into 3.10
its a shit show, what am i supposed to do with my cat now, ram people?
and shadow nerfing is a dick move in any game
@inner totem you can space mine the asteroids along yela
is space mining still broken?
ive head alot of people still have issues pertaining to the fact as soon as you break the rock is disappears in front of your eyes @hollow sedge ?
Negative @cloud slate not in the Yela Asteroid belt
Other locations - yes
Unless they broke everything with the cargo shadow nurf 
haha ok i shall have to take my mole out and try it aye cheers
What cargo shadow nurf?
Dynamic pricing and all servers sharing supply
So profits go down as ppl push trade, n supply is a lot less than before
@near flower its actually the opposite. Big haulers can still haul titanium/diamond and make 100k
Small haulers r crushed
its a good thing but the issue is we cant watch prices properly as no matter whatt there is no system in game that monitors everything properly, sure you can use gallog etc but they wont be up to date all as often cause of the constant changes inn prices that can rapidly change
Yeah, it sucks to not be able to determine if you'll be able to sell something in a certain quantity somewhere
i wonder if the info were always shown on those mvds above trading consoles in the business centre on lorville
nah that info is all placeholder lorem ipsum
Good, they fixed the trading bug.
Prisons in PTU also not bugged, Pyro Tool works after you put it away. When you try to stow the second rock while the first one is being stored, the inner thought gives a warning. And getting out of prison doesn't jettison you to space or crash the game. Crossing my fingers it all transitions to PU intact.
Are you meaning the shadow nerf when you say the trading bug?
I think he is, the current situation is how things should be
the shadow 'fix'
I think the situation will get better, most people ran the same routes so now you can't sell because everyone is trying to unload their cats with the same resources
wait 4ace they fixed the storeing bug that glitches the mobi glass when storeing rocks?! if stored to fast or so on?
my friend mentioned that there were some updates to the live version of game as it relates to refresh rate at some outposts
said it affects trading. anyone else see this?
or is it on his end
not a nerf. they fixed a bug that gave infinite cargo
well that was needed. Just wondering if trading is still profitable
a caterpillar can still make 100+k per run
oh well that is plenty good
if it makes Mining a similiar value, i think that is cool
i figure mining should be less profitable on average with less risk
and occasional chances for big scores
@turbid plinth prospector can make the same in 3.10 PTU
@sick pulsar a cat run should be less time to complete than a full prospector, yeah?
i only have a MOLE not a prospector, so not sure on time to fill cargo hull
because you cant fill them properly to make money
@cloud slate here we go again. I have no problem in filling up my Carrack
Several times, and over and over
Ah the chat was nice till you showed up
the chat was filled with idiotic coments of ppl that cant think, and figure out how to make money in 3.10 with trading
because all they want is the infinite and bugged laranite availability
Love how you went back over 3hours to drag this up
@cloud slate it was 3 days ago
Even fucking worse
@real vessel you didn`t need fill cargo, personal inv. only, 500k of hadanite.
Looking for drama clearly
@cloud slate no just stating that you are wrong
Your a idiot mate
@cloud slate yea i am, an idiot that figure out hwo to make money in 3.10 with trading, while you keep whining. want some cheese?
Dragging shit up for the sake of drama piss off
@cloud slate you are the one that keeps saying that trading is broken, when it's not
Just fuck off dragging up 3 day old drama is pathetic
Agree, for fan.
I was having a chat with other people who had similar thoughts so fuck off
Just fuck off dragging up 3 day old drama is pathetic
@cloud slate you need to clear that statment of yours. It's been 3 days and you still whine about the same subject with the same wrong arguments
Whatever
buuhhuu, im sto stupid to do trading now what am i going to do with my life now. Yea!
Im glad you realised your stupid mate
Nah i just dont have time for literal stupid comments from fuckwits
Trading is not broken. It takes effort now and planing. Deal with that and go cry elsewhere
Im giving my opinion and thoughts and all your doing is telling me im wrong which is fucked in the head. Its people like you who have destroyed this world
You are giving your opinion, using wrong statements for the past 10 days
over and over and over and over and over
everytime you open your filthy mouth it's to say that trading is broken
Everytime you open your everyone else looses brain cells so...
you Cant loose what you dont have
Even if i cant loose any id still have more then you
impossible, 0=0
Im walking away, dont comment on my posts or chats any more fuckwit
i will
Your an instigator
all the 10 minutes i have per day to check this, and everytime i see you whine about the same thing
I wasnt talking to you
I was having a chat with other members who had similar thoughts
Ok so stop looking through old chats and dragging up my stuff
Your an instigator
@cloud slate i am not! you were the one saying that trading is broken. I showed you facts that is not, and you insulted calling me stupid. Im just returning the favor
This game is far from finished and everyones ideas and opinions are valid so fuck off
Theres 1000s of people who think the same thing
This game is far from finished and everyones ideas and opinions are valid so fuck off
@cloud slate except mine? uiiiii1, you need to take your meds
Ok once again the game isnt finished so what i think is wrong and what you think is right doesnt fucking matter
Im done
It's. I can make money with trading, and you cant. Thats an indicator
Whatever im done with you
You said that 5 coments ago!
Well this devolved quickly
God damn spastic poeple. Trading is not broken. Laranite runs are fiXED. Infinite deposits with 5 minutes refresh rates, are FIXED. Trading takes effort now as it should, instead of griding Laranite runs from Bezdek and Lathan over and over and over
I guess it’s fixed but at the same time it’s kinda a mixed bag
@rugged rampart cant help people that dont understand the games not finished and realise we need more systems for things to work properly haha
@rugged rampart cant help people that dont undertsand the games not finished and realise we need more systems for things to work properly haha
Wrong quote
I guess it’s fixed but at the same time it’s kinda a mixed bag
@rugged rampart how so?
Well, it’s kinda much more difficult to make quick and easy money now, which is good, but it also seems like a push to use real cash on virtual ships
It is a shadow patch
Mind you
Well, it’s kinda much more difficult to make quick and easy money now, which is good, but it also seems like a push to use real cash on virtual ships
@rugged rampart it may be, but you cant say that when you have pretty much all ships for sale ingame
I only have a freelancer
And most ships cost 2 mill or more
Cat can still do 100k runs
Would agree with you if you couldnt. Problem is people were used to easy and fast money, and now it will take more time to buy that Cat. So they cry over it and say it's broken
Not gonna cry, saying it sucks, just the tiniest bit
I already found new good runs
So does not matter anymore
I already found new good runs
@rugged rampart and they exist. Just took what? some thinking and some time?
Yep
Thank you!
I gotta admit I really got into the Laranite & slam trade when it still existed though
Good money quick
What a shame
See Dingdong, this is how 2 people that dont see eye to eye and dont actually agree 100% argue
Also
Won’t you tubers be the death of routes now
Think of digthat32 where he recommends a route
Rip that trade
Whatever mate i stated way back at the begining that the system for trading is fine but we need a proper ingame system to show real time price changes
Money per hour was nerfed. Thats it. You can still make a lot of money. But you cant grind, yes
@cloud slate at some point in time someone will probably make something like gallog
But more suited to this
Yes i know for ingame
True, but that kinda takes the fun out of trading
True, but that kinda takes the fun out of trading
@rugged rampart YES!
Which is what im advocating for im just saying atm there is no way to actually know prices ingame cause gallog womt keep up to date 100% of the time
So you have to fly to 5 different places to see the prices before selling which is crazy
True, but that kinda takes the fun out of trading
@rugged rampart in other words, no more easy pie!
So you have to fly to 5 different places to see the prices before selling which is crazy
@cloud slate Imagine that. Have to fly a ship in a space simulator with flying Ships!
Weirdly, scrap is good
You still dont see what im saying
Diamonds and Titianium are fine
Diamond routes seem to be the new laranite
Drug routes like slam are crushed
You still dont see what im saying
@cloud slate i am, you want the job made easy for you!
But some others make good cash
Wait though at DrDingo
Think of it from another perspective
Instead of easy or not
Imagine if a ton of people camped your route
Cause they found the system in game
This includes griefers, padrammers, all the likes
Im saying that in the age spaceships we would have a way to check market vaules on where the prices are good so allowing people trading to cut down on time and fuel to make profit
That would be 100%a thing
Im saying that in the age spaceships we would have a way to check market vaules on where the prices are good so allowing people trading to cut down on time and fuel to make profit
@cloud slate and wheres the RISK!
This includes griefers, padrammers, all the likes
@rugged rampart Yes thank you
Regardless of risk its an actual thing
Yeah
Your talk of simulator but you want to refuse people something thats real...
Problem is people will follow it
Ok then
Regardless of risk its an actual thing
@cloud slate no it's not, thats trademarket, not trading comodoties
And rip route
whatever that is spelled
Commmodities
Regardless it can be used for the same thing people do it in real life
no they dont!
What
Nobody is gonna drive to 10 different places to find the best price to sell something
You do know that a market irl exists right
They will google it then go there
i can get a cargo for pick up today that costs XX Eur to take and trhe next day is cheapest or more expensive
Yeah because its a real thing
But it will also suck cause people will follow it
This is what ive been trying to tell Devil but he cant understand that
Actually, won’t sites kill routes almost immediately?
Yes i agree people will follow it but devil says we cant have it cause this is a simulator
If it constantly recommends new routes, then it will tank them in a matter of minutes
Companies will have sites that show what things are worth in each location
Yes i agree people will follow it but devil says we cant have it cause this is a simulator
@cloud slate ppl will follow because ppl will do their home work, not because theres a system that will tell them what to do
The same way ppl found out that in bezdek abnd lathan were an infinite amount of laranite
Like Stateoffear does, and like i do
Systems help people figure out the best routes, nobody is gonna fly to 20 places to figure out what the best price is thats money and time wasting
No company does that
Systems help people figure out the best routes, nobody is gonna fly to 20 places to figure out what the best price is thats money and time wasting
@cloud slate they will do it 1 time, and then they will have a route planned
Maybe a system is good, sure it facilitates an easy reading, but it’s constantly risky as it will run out in minutes/hours. Then people can also find other routes not using the system
Like experimenting
Nope cause prices will change every minute because of supply and demand
That’s risky
So if you cant track it then you could literally go there and the price be down
Nope cause prices will change every minute because of supply and demand
@cloud slate Profit will deviate, not the rest
It’s basically like jumping on the opportunity before it runs out
Profit and availability
You can also guard the place, not allowing anyone go there
All im saying is there should be a data base that tracks commondity and cargo prices because well thats a real thing
Yeah
The possibilities for game play are huge
So because the system is real then yes it should happen
Shit if there was a system it would be just as competitive as a real market
And when people find a route
Exactly which is fine
They can sell the info for cash
With the new mo.trader
System won’t do drugs
It will be kinda hard to find good routes cause they will die quick
So it’s a constant rush pretty much
Yup because prices change in real time
There should be a way to track this ingame as it happens
Because its a real thing
Its something that 100% be real in this age of spaceships
I’m pretty excited
So am i
Price deviation isn't a drastic cut to profit, demand caps are the larger issue
Oh damn
But i get annoyed when people drag up my 3 day old convos to call me wrong, spastic and tell.me to take my meds
Almost forgot about that
Jfc
Both of you either kiss or block each other
In any case stop with the stupid shit slinging
But i get annoyed when people drag up my 3 day old convos to call me wrong, spastic and tell.me to take my meds
@cloud slate ppl call back your day convos, because after 3 days you are still on the same subject and you still havent taken your meds
Circus time
Im allowed to say what i want, its my opions
I can talk abiut whatever topic i wish it doesnt make me wrong
Here we go again
@cloud slate i was silent untill this,
But i get annoyed when people drag up my 3 day old convos to call me wrong, spastic and tell.me to take my meds
@cloud slate so you cleary didnt get the point
Both of you drop it
I can talk abiut whatever topic i wish it doesnt make me wrong
@cloud slate so i cant talk about your convo 3 days ago?
Both of you drop it
@half grotto !k
God it feels like a debate server all over again
Blocked so its not an issue now
Well damn
Im sorry if i had an idea that alot of others have had
Im sorry if i had an idea that alot of others have had
@cloud slate im sorry if i think your idea is wrong and all you want is your work cut out for you
blocked or not
back to work
Lol
Dude it seems ridiculous to me to expect me to spend 40 minutes traipsing around the solar system finding somewhere to possibly make a profit
trading is f...d now 😦
No...
Like, yes I'm sure Gallog and the other tools will surely adapt
Nah.... even the 30k's are not fixed 😂
But it seems pretty out there to genuinely suggest someone be going around different trading spots to find somewhere to make a profit before trading each day, which someone was if I skimmed the earlier convo right
But maybe that's just me? I've always liked fun systems more than practical or realistic ones
But not all people do
It's smth I see a lot, sim or game? What kind of balance can you get
going to a 3rd party website and click around to find the "best" route and then do that until the end of time is fun?
gathering the information should happen in game, if you find a good route, keep it secret and profit or share it and lose out 
No! But neither is landing at six different spots around the system just to see what they're buying for
I'm already spending an hour landing at just four places for package deliveries, but at least I'm making a little bit of money :P
Especially since the nature of this system means anything you find is impermanent
it doesn't mean that at all, certain places sell stuff, other places buy it
the rates just fluctuate between certain values
once too many people serve one route, the margins will die down
it has been like that for a long time and it's going to be even more dynamic once the proper trade system is in place
possible that we get some kind of trade computer we can add as a sub-item to our ship computer or whatever that helps to keep track of prices
That would be a really cool way of doing it
i mean the whole system is far from finished. that it its annoying now for sure does not stay that way
And thank you for clearing that up some Baarn
@hollow sedge have you watched the talk on uhm... the dynamic universe from citcon?
it's really interesting to see what they are planning
https://www.youtube.com/watch?v=_8VFw1F-olQ
it's a long one, but worth the watch imo
Learn how Star Citizen will create and balance systemic content for entire star systems with a live demonstration of the Universe Simulator with Tony Zurovec and Jake Muehle.
Roberts Space Industries is a spacecraft manufacturer ...
👍
so how long till we see it in PU?
Take a seat over here, your mom and I have some bad news for you 
Lol
Ok, so I'm trying to Sell the 5000 medical supplies I bought to make a profit...
But they only took a small amount yesterday...
Logged on now, still only another small amount...
Anything I can do?
It’s the new trading system
Basically laranite and slam/ others have been fixed
Routes will die out if too many people use it
Your route may be overused
Thus lower margins
Gallog.co has not adapted to the situation yet
It’s sort of a shadow patch
But it makes a more dynamic universe
Pretty much you need to find your own routes now
Put it on a spreadsheet or something
And don’t share it with anyone
Or your profits go bye bye
How much did you buy
Any way to find where I can sell all my medical supplies?
...I filled up my lancer, 6600
unlikely that you can sell all at once
5,296 left to sell
That’s good
It is?
Compared to others
Some people could only sell 42 units of slam/laranite every 11 minutes
Yeah, but I thought medical supplies would be in high demand... they're mostly face masks and ventilators
Eh, sell at either olisar, grimhex, or microtech
Those should net you something good
If your route is used a lot
It explains why you might be having trouble selling
Who's got the latest and most up To date buy/sell prices
No one
It’s too recent
People are still experimenting
I’m doing drug runs
Found some good ones
I can never figure out how to find them
The drug labs?
Ya
I followed videos, triangulate my position from other points of reference, I had no hope
Fly 320 km
Fly to the hand
Some you can use missions to find them
These include orinth
On Hurston
Go to personal missions and it will give you a marker
I'll give it another try
Also titainium and diamond are the new valuable
Mg cargo bay is full tho 😂
Ps... are you talking about 3.9 Or 3.10
Both
K
It should affect everything
Yeah, but I thought medical supplies would be in high demand... they're mostly face masks and ventilators
@queen meadow you can sell everything at the major hubs (Lorville, NB, Area 18)
Medical suplies are bought pretty much by all mining facilities
in diferent amounts ofc, but all want them
so theres high demand, but not in one place alone
@queen meadow park at lorville cbd and take your time selling
lorville has the highest buy rate
Is it even possible to look at sell rates without having a specific cargo?
no
That's even worse than I thought then 🤦🏻♂️
What a mute point. The game went from one broken trading side of the spectrum.... to a broken non-trading side of it... and it's not meant to be played like that? Oh... my bad... forgot we get regular full wipes...30k's... and the lot. This is alpha... we are testing mechanics...finding bugs... etc... not trying to run a baseless economy that gets wiped ...because....you know... the game is broken and that's the only "solution"
we are testing mechanics
I think HDMS Bezdek has seen enough testing now


I think we were totally spoiled by Lara routes yes
You think?
but I think that trading could still be better
No we were
i haven't tried trading since that fateful night
but it seems like it's not even comparable to mining anymore?
in terms of the money you're pulling in
trading always has been one of the best paying activities, that might have shifted since introduction of quant and the borked missions in 3.9, but it is still good
especially for an activity that allows you to mostly be semi afk
The core problem is that you have no tool to tell if what you buy is worth buying at all, I don't mind the trading being like after the fix, but it makes no sense for things to jus tbe random for the sake of it
@lethal kayak maybe everyone should just start with 5 million credits and all ships in-game were free and delivery missions would reward 500,000 per package and ammo was unlimited because that's totally fun 
things aren't random for the sake of it, just cause you don't know the trade routes doesn't mean they are random
how do you think trading worked before the bug?
Maybe you should pull your head out of your ass and realize that nothing you do in this game will qualify you as anything more than a TESTER... because that's ALL WE ARE.... everything will be wiped... multiple times... all progress lost... multiple times... and talking about oh noo... 5MIL credits and ships! ... How on earth are they going to find if 20x 890J's will crash the server or not? How are they going to find mechanics that break it? By making it impossible and hard to grind for money in an ALPHA stage game?
peace out.
You can know the routes but at any moment the sell price can change. It's okay to expect it to fluctuate, but you can't even know the current value without having something to sell in your ship. So you can't even evaluate if it's worth filling your ship or not
fixing the trade bug must've crashed the salt prices, the markets are currently flooded
@celest oracle that was always the case though, not saying it is great or how it should be ultimately, but people were able to deal with it an make good money from it.
just doing the same route over and over and over again, and making the best money possible, shouldn't be the way either
@lethal kayak PTU
learning good routes should be an integral part of trading, imho 3rd party apps like gallog should not be (a necessary) part of the final version of trading
right now they are ofc mandatory, as are tools like erkul for combat, cause the game doesn't present either data to you
@ornate rock Quanta Trading will be dynamic... so there will be no "static" routes ... minus the mining/refinery "points" ...
I imagine that there will also be fixed price contracts for commodities
so that a certain company will guarantee you payment for a certain amount
I imagine there will be more ''depth'' to resources... as in alloy-compounds (refineries) with different needs being brought up and different times... as for the fixed price...yes.. for a limited time (so dynamic)
sure, as missions, giving you usually less payout, but a certain safety that they will purchase from you no matter what and also adding reputation for fulfilling the contract
So, can I hand-mine in space?
I think some of the rocks in the belts have hand mineables
but near impossible to find them without a mining ship...
in 3.9
and when I was in a mining ship I never bothered with hand mineables tbh
unfortunate
I prefer hand mining to ship, and i need something to do while trading is screwed
Quick mining question. When planet mining, are the rock spawn areas completely random or do you get better spawns around the mining stations on the moon?
Completely random
TY for the quick reply 🙂
Anyone know if they reverted trading to how it worked two days ago, yet?
No
They fixed trading. The nerfed version is what it always was. A bug gave us infinite supply
For a month
good summary
It wasn't infinite. just a lot bigger
Can they bump up those rookie numbers a bit lol
Now laranite @PO is dead as fuck holy damn
almost not worth it with 30k
Everything is dead, well Atleast all the things I’ve tried lol
But selling what
Titanium
I almost want to install Elite so I can at least make money through combat
See I tried buying titanium at tram, but it only let me buy a couple. The only thing so far I’ve been able to load up a cat with is diamonds lol
Arial
Titanium and diamonds are still alright
A quarter of laranite but what’re you gonna do
I’ll check out tram again see what’s popping, hopefully this fix made it less popular
Laranite at Tram is in triple digits
Also, there's still someone there shooting traders
Even with a bad economy, Tram's still gotta Tram
So far I’ve been lucky and haven’t been shot down with full cargo lol
Guy in building
Guy wasn't shooting. Figured he wanted me to buy cargo, first
Or just wanted to give me that idea
Anyway, headed to Arial. What's profitable at Hurston atm?
That isn't Laranite
So the other night I was mining in my prospector at Grim HEX asteroid belt. I stumbled upon a Type P rock which had 100 % aluminium & 100% Quantanium. I haven't mined since 3.8 so thought I would give it a go and I didn't know what this new resource was I mined it like any other...
I still couldn't believe that I found a rock that has 2 types of materials with 100% each.... So I broke the rock into pieces and it have several more chunks of 100% Quantanium and aluminium, which I again broke down and scoped up. I filled my prospector 80~% full of Quantanium and the other 20 % was aluminium all 100%, no intert materials.
I quickly flew back to Grim Hex to check out what i've made, and on the terminal it still showed the full Quantanium mined and no inert materials, however the total $$$ earned was less than 7K, which I found really odd.... I then jumped on the forums and mining guides to learn that this is the most expensive resource available.... I couldn't believe what just happened and I failed to record it with nVidia shadow play, even didn't think of taking a screenshot at the time. Any idea's what happened?
If a rock gliches and has more then 100% it like, subtracts resources from your ship
Its very weird
At the time the prospector mining cargo was empty, new ship spawn from Grim HEX.
that was the first rock I scanned and came across approx 22km out from grim hex
It's really weird that the terminal would also show the 80% Quantanium in the prospector cargo for sale though.
But it must be doing something else right when the market value payout was minuscule.
Anyone else not able to buy anything at Shubin Mining Facility SMCa-8 on Calliope?
it's taking ages 
if any1 needs someone to mine in their mole lmk
can someone tell me what the Diamond icon means on an asteroid that's mineable?
@lethal kayak Its a rock you can mine with the Greycat ROC
was hoping there's position based laser mining for splits
it's a hand mineable
You'd need multiple people with hand mining tools to break that
no
they are tiny chunks of high quality ore sticking out of the asteroids afaik
still not enough value to EVA and gather them
might be fun to do some EVA mining though, something different
best material to trade?
So just found a 500.000 - 1mil uec quant cluster.. and i'm in a potatoe Prospector... bahh
I'd need 3 Moles for this job!
when they do the push pull mechanics i think 3.11? or is it in 10? but thinking the concept those get rid of 300 boxes of drugs missions well have the cart what ever load up 20 ro 10 boxes on cart move it up elevator thenload it into cargo. repeat. then add to medical play oh push pull 200 lb ok then high grave planet doing same suddenly your legs get injury type stuff bam medical play.
or even smaller scale collect the biowaste in 3 locations or scrap.
please ignore the mis post as i hide under rock X.X
This is eye watering . very knowledgable and even if someone is not into gaming and star citizen as a game, the amount of info about economy, probability and how to customize and achieve dynamic sandbox is breathtaking.
I am amazed
https://www.youtube.com/watch?v=_8VFw1F-olQ&list=WL&index=3&t=0s
Learn how Star Citizen will create and balance systemic content for entire star systems with a live demonstration of the Universe Simulator with Tony Zurovec and Jake Muehle.
Roberts Space Industries is a spacecraft manufacturer ...
where can i now sell the ores i mined?
Yela?
There's not really much you can get with a rented prospector
But Yela's a good one
It'ts less than 100k per rent
per day.... like 70k i believe? maybe less
that's like 15 covalex box deliveries
when you're ready and u have time ...and watch a few videos on how to mine... u go for it
and u can make 200-300k
now u can also hack your way into having a better laser on the prospector (100k laser)... by equiping it in the hangar
Renting a Prospector is 41thousand per day
with that combo and some luck.. a single run pays for the prospector
well, then that contradicts @pallid temple so i can still make some spare change in the prospector
dont fly a rented pros unless you buy the helix too
mining is alr a luck game. When you fly with the stock laser that cant break 70% of the rocks you're just shooting yourself in the foot
and the hangar trick still working?
yea
if you 30k or otherwise have to reclaim a rental pros, go to your hangar and unequip the helix
or you might lose it when you reclaim
41k to rent a prospector for a day, wow that's way too cheap.
Yeah
that's cool
makes it pretty feasible to go from nothing to some decent money
since mining is the current most profitable business afaik
beyond high-volume trading which doesn't make as much anymore anyway
Does it feel like refresh rates are undertuned?
Most pages list x refresh per minute
but it feels more like per 10 minutes
best planet/moon to mine on with a rented prospector
how do i tell what this bale of grass i found is
@foggy nacelle you can probably find what each thing looks like here
How's trading going after the fix? Still impossible to sell or it got better?
Ahh thanks @haughty river . I think it was an SCU of E'Tam. I couldn't figure it out and I was tired so I ended up logging off lol. I probably would have just gotten fined anyway cause I had to dock at Port Olisar.
yeah i found that page back when i found a box of neon the first time. i was like, wtf is this thing of little happy pills? lol
can someone teach me how to do cargo runs? I have spent the past 5 hrs going thru all the trading posts, and none of them are selling more than 2 units, other than scrap and wastes
are we sure that the current trading gameloop isnt bugged?
cuz what I found wouldnt make any sense at all
It was #fixed into this state couple days go. Give up on trading
Yeah they patched the bug I believe on Friday, and now the trading posts are back to normal .
The new best trade lap?
The new best trade lap?
@lean heart mining
Where?
Anywhere. Trading is borked atm.
I havent been having problems, but im not running Lara or Agricium. Astetine and medical supplies are my breadwinner.
Meds from Crusader to Lorville, Astetine from Ita to A18, Astetine from Wala/Lyria to NB, havebt figured out what to haul from MicroTech back to crusader yet.
The large loop gives resources time to build back up.
Meds from Crusader to Lorville, Astetine from Ita to A18, Astetine from Wala/Lyria to NB, havebt figured out what to haul from MicroTech back to crusader yet.
@vast summit nice! Way to get creative!!
Helps i got sick of running the same short routes over and over again.
yo where are the good places to mine?
yo lukas theres some good lara posts on wala as a heads up
@slim relic you can mine in yela
which mining head is best with the 20k wipe budget
hopefully the ROC is actually worth using, because right now its profits vs (time)work is not even remotely close to being worth doing
Looks ROC not drivable in Live?
