#industrial-professions
1 messages · Page 144 of 1
ah gotya thats cool then, assuming that comes with the connie too?
The loaner matrix doesn't say so but it doesn't say the Freelancer gets one either.
any timeframe on the Taurus release date
Nope.
Its not on the roadmap.
It was, then it vanished and hasn't been heard from since >.>
it went to the farm lmao
so whats the best bet right now? keep the Max?
Freelancer is good and holds its own in a fight
Not a fan of the Freelancers myself but they seem pretty solid.
Its beefy as hell, if you run into trouble you can handle it.
You just tank rounds and blow them to hell and back with your guns
thats super true
whats wrong with lorville trading
I cant trade anything there for some reason
squggly what do you use
I don’t do cargo runs really, I melted my Caterpillar during the sale.
Got the exploration pack with the Carrack and CCUd the DUR into a Prospector.
I got frustrated at not being able to sell my entire inventory at one stop.
Because the shop inventory was full.
can you melt your ship as much as you want
You can but you can only buyback with store credit if you have a buyback token
how tf do you get a buyback token
You get given one every 3 months I think
And if you didn’t use the previous one you don’t accumulate them
Freelancer max is always available though so if it’s standalone that shouldn’t be a problem for you.
how is mining
I enjoy it. FPS mining is much more profitable than using the ship mining laser though
Unless you find a particularly rich node
I usually just use the scanner on the prospector to find the FPS mining nodes on the surface of Daymar.
But you can do FPS mining in caves too.
You can also rent a prospector for about 40k for 24hours if you wanna give it a try
Best FPS money is caves in a group if you can get someone to run security
is the prospector the only ship with a good enough scanner
The terrapin and reliant SEN can also find FPS nodes on the surface but they’re either bugged or not as good as the prospector right now
Prospector has the scanner for now like Key said, but even then hadonite is rare on surface from what I've seen
Hmm, something to think about I suppose. Haven't had any luck
Came across 5 nodes together earlier today.
And I don’t run the risk of getting murdered in a cave too.
Or lost.
Honestly though give it a shot. Fly around on the surface at about 500m. You’ll find loads of hadanite
I was going to get the prospect but you cant purchase it with store credit lol
what is a good cargo run for the freelancer?
what is the best use of my cutlass black for hauling? like with low starting cash and max money per route? please and thank you
I can do like 3 quick pickups and drop offs to get like 18k to start with I think
The run I just recommended
thanks I will try that in a min DDOS how much ecu is it for a full 46scu you think?
@glass hare PTU is live make sure you start running cargo
is ptu only for the $20 plan?
not sure where to find the download for the ptu
I just bought the $10 dollar one and think concierge is dark
nvm found it guess it finally kicked in
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.
in PTU so far, Laranite from cellin to PO is 20k profit in a Cutlass
MOLE
Like where is it already
how long is it until it goes on sale you think?
I mean it seemed like 3.8 round about
But who knows
Maybe they feel the need to make a commercial for it first
i dont mind a little longer, i gotta get a paycheck to recover
I’m curious on the price
same.
As?
Z_ship Catterpillar
Either that ship does not exist or your search query was imprecise
I haven’t seen a price
Z_ship Caterpillar
$295 for mole?
idk is it worth having a prospector if you have a mole? even if you need to switch seats to mine?
Z_ship mole
frustrating they didn't just give the pilot one
It’s an odd choice
I just flew around with a group for like 4 hours trying to coordinate some combat as a group. Guess how much actual combat we did, like 0
bugs, people dieing, people going afk
I do wonder if they will add rocks that require an extra ship to help break
having to go back and pick people up
its such a pain to coordinate more then 1 other person
get attacked randomly, blow up before you can react, ect.ect.
So if you get a crew and a cargo ship to help unload to and have him sell it then all the crew get a fixed cut
i agree
Maybe part of the contract system
yea, like 1 hour obligated work, stay within my ship, and get 50% of the profits we produce or somthing
good workers are going to be hard to find, as I have seen multiple times now
people in turrets going AFK
people randomly crashing
ect.
I’m curious to see what the mole can do compared to the prospector
The Prospector will only be removing things like useless rock, the processing equipment on the Orion is much more advanced.```
What are the mining heads that see mentioned in 3.8 or 3.9
Well iv found laranite is very unstable so I might go the slow route
And speed up time with beer
yea
@wraith tree where is that Prospector refining answer from?
the cargo hauling margins just seem meh
interesting that Prospector will be able to filter out useless rock that will be huge
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.
its rather old
Cargo profit is best when you have a lot of capacity
thanks I missed that - as for Cargo yes they have to solve the prob to make ships other than Cat+ profitable
I suppose, iv pulled in like 30k with the prospector which iv felt is pretty good
you can make lots of money but you have to be either lucky or scan a long time and skip many low concentration rocks
yeah
im still figuring out how to use gallog.co
see what would be the best route for my freelancer
maybe 23,000 profit from moving laranite from hdms-bezdek to the orphange
how much is a Freelancer MAX cargo full of laranite?
thats not bad for a quick run
or normal freelancer?
have stayed away from the high value runs yet will try in 3.8 with hopefully reduced chance of loosing whole cargo
yeah
its going to be interesting to see which economies get saturated
when quanta come and then the market fluxates
scrap run in Cat was great when you could rent it but few ships give Cat as loaner I got Hull but they give Starfarer and Reclaimer as loaner which is kind of bad as ppl who got them want to do hauling/trading so a Cat as loaner would be better
is there a list somewhere of the new Quantum speeds in 3.8?
ah great erkul already has PTU variant up https://ptu.erkul.games/qdrives
Can a Caterpillar land anywhere (stations and planets) ?
Pretty much
Starfarer is a pretty fun ship to fly though
it makes me feel like a captain with a crew
plus its fun to tour with people
Can you sell a flight recorder as cargo?🤔
What is a good way to start hauling ?
Which ship ?
Cutlass, Caterpillar, or Starfarer.
And how much funds should i save to start ?
Cutlass is just over a hundred, Caterpillar just under 300
I mean how much funds do i need for the goods to make it worth ?
Go to versemate.com as it varies run some model with different ship to sse what fits your budget, I love the Caterpillar a million aUEC in two days last month.
Sounds really nice 🙂
It's fun, just watch out for griefers.
Mhm no stealth hauling yet ? 😄
Does the URSA rover fit in the freelancer MIS?
nope
thought the cyclones fit.
A Constellation will carry an Ursa rover
Freelancer Max is great for cargo.
Cargo commodities earn 10% to 20% profit per run.
Limit is size of ship and whether you can afford to fill it up.
And remember that this is alpha: a ship can still explode for no reason. Never sink your entire fortune into one load.
Wiser words have never been spoken, on that last bit.
If you are tempted to do so... Then fill half the ship with a cheaper commodity.
I have an Aurora LN and looking to haul more than a few boxes every patch wipe. What should I purchase for efficiency early game?
A good step up is the Avenger Titan. It can carry boxes, take on NPC bounties, and carry some cargo.
Currently traveling to Orphanage to drop off 2 boxes at the same time so I can earn myself some moneys.
Bounty mission are less risky. No seed money to lose if the ship explode s.
What's odd is that I had a Titan and then it left my list, probably because I stole it a few patches back before I went dormant.
No illegal, too square for that.
A Cutlass can run legal cargo, but is on the small side. A base Freelancer is a good truck.
Thank you @twin tapir
And still good in a fight with NPCs.
Your welcome
Tip: If your ship has multiple doors, avoid entering by the cargo hatch. If you use a door that has an "Enter Ship" option, then nobody else can sneak in with you.
Ex: Freelancer side door.
Good tip
Haven't had any people trying to be trouble.
But been only really playing for like 5 days throughout the time of me owning this game back in 2014.
Some pirates will lurk and try to get in while you are distracted closing the hatch.
Also: Check your ships local chat channel. If there is someone on it that you do not recognize.....
I need to learn all this stuff.
I think SC is a great game, the learning curve is so high.
Guess it makes it easy to weed out the non-dedicated.
Yeah. Tutorials are pathetic, too.
I generally make money running metals into ArcCorp or Hurston from one of their moons.
I would say that running Bounty hunter near Delamar is good way to build the seed money. Anenger or Freelancer or Cutlass can do that.
I have not tried mining, but have heard it is profitable too.
Yeah, started out watching YouTube videos where I can make some decent money so I can get to metals as I don't want to depend on a large group with alternative motives.
I just want to see what's possible and immerse myself.
If that makes sense.
When would you suggest renting ships?
Well, right now, rentals are bugged and do not expire....
Also, a new version is going to drop this week or next, and will reset the database. Including wiping out in game currentcy
Where's a good rental spot?
Maybe that's how I lost my Titan.
I never purchased it, but I remember grabbing it from a patrol a long time ago.
It was funny because NPCs were pretty dumb. Not sure how they are now>
Yes. DB resets revert to what you bought with real cash.
Still dumb. But improving slowly.
Maybe I should buy it straight out.
This next version has a backend feature that will free up a lot of server memory. If it works, that can be used to load better AI code.
Out of the 3, which would you recommend. Cutlass or Freelanced or Anenger?
You can upgrade a ship on the website.
Cutlass is better for combat, and more fun to fly. Freelancer is better for cargo, and more tanky. Both have turrets, but are still good solo.
Avenger is cheaper. Could get that first, then upgrade to one of the others after some experience.
I gotta go....
@harsh crane You can upgrade your starter to an Avenger for $15-20, depending on which starter you have.
I have an LN, I might just go with an Avenger. I just rented a Prospector since I like mining but thank you so much for the info @torn forge
can i load my freelancer with illicit goods from a druglab and sell that all at once to another druglab?
Yes and no
You wont be able to sell everything at one place, you can but youd have to wait for that place to refresh its stock. It would take you longer than going to different places to sell. Really isn't worth the trouble of running Vice
Anyone know any good scrap runs? i'm bored
Cutlass is a lifestyle.

I love that ship too much. And I don’t even like the look of it, but idk it’s just love.
"don't get rammed" lol, so true atm
Has anyone seen size 1 Atlas Quantum drive for sale? Seems to have a great compromise between speed and fuel use. Maybe you cant buy it yet no idea.
OK Atlas can be bought in Port Olisar Dumpers Depot and its also quite cheap
hey i wanna do trade runs, but i dont know how to plan routes as all websites i know assume the buying stations has infinite demand
what about R&R Stations?
yeah well, but i dont think it does a big difference if im at PO, want to go to arccorp, and while i go there trade some medical supplies to a RR
does it feel like the freelancer got gimped? seems like the base should get 120SCU and the Max could go away
do grimhex and levski have infinite demand?
I like the freelancer sofar @wraith tree
but ill rent the constellation next
I like it too, i'm just wondering if it got kind of gimped
i'm feeling like I should have bought a Cat back in the day when they were cheap
maybe i'll get one in game
I didn't realize Cats were limited until extremely recently, but luckily, I decided to snag one during the Anniversary event
I need to do that still
thats still an option?
Eh, that's arguably still "limited" to be fair.
how do you beat pirate swarm?
Survive all the waves
what is it under? areana commander?
On the main menu
You can single player
does it matter the map?
@vivid sleet I beat pirate swarm and that pirate cat isn't available for pledge for me
oh no i did not
hoping onto ,ultiplayer now
i take it that it costs the same as a normal cat for pledge
how much does a normal cat cost
oh thats not aweful
but it will show up for pledges when completed right
what is the main difference anyway
a skin
We're busting it down to a semantics issue, but my point really is "it's not readily and easily accessible in the store at all times" like some other ships are.
Alternative ways of unlocking it aside, it's not always in the store
I can't do it so 🤷 but I'm disabled and a lot of stuff is a lot more difficult for me
I appreciate the offer, I will keep it in mind. 🙂
@proven token do you have any clue what the rear hatch on the prospector is supposed to be?
Suppose to be a filter i guess
yea
this is 3.8 with me just collecting a random rock they seem to do a lot better with ammounts
mining Daymar*
Mining might be a little better in 3.8
They addressed that in one of the hour long shows a few months ago, it's related to hand mining iirc
As far as I'm aware that little hatch thing doesn't work just yet though
dosn't work but you can drop it down
I know they have 'under the surface' minables planned
big rich deposites
Not bad, I can't get the really nice expensive minerals but I can get the easier stuff with a Tier 1 mining laser
Does smuggling fit into this section?
thats pretty good @proven token , better than the 48% averages I sometimes get with inert even after being picky as hell
I wonder if they'll change the way you get cargo once the big hull ships come
filling a Hull C or higher won't be cheap
probably will require more than 1 type of resource
Is scrapping possible yet? and If so, is it profitable
Not in yet
Maybe 3.8 or no?
That's not bad, so I guess I'll stick to mining, my dream of become a junker will have to wait
I haven't played the ptu, but is the Argo mole accually in game? All the things I've read say testing and what not
don't think so
How's the community around space trucking in this game? I wanna buy it, but I reckon I'll get bored quickly if playing alone
like any other game it all just depends on the organization you join
the larger community is not really a thing due to the small server sizes, it's all about the small communities that play together
You can take a look at #634432662274048022
Rgr. Thanks for the answers, all
then make a post in #634420245972647945 once you do. if you get offers from orgs that aren't specifically for cargo hauling, leave it @sinful raft
lots of orgs keep their eyes on that channel and they'll invite everyone
Gotcha. Thank you 
Another option is to meet just one person you get along with, and either join their org or start a new one
Naturally
Also true. Finding people you get along with naturally is leagues better than joining the first group that leaves a hanger on your doorknob
so I really like trucking in games, played 1000s of hours of elite dangerours jsut doing that
really looking to do that in another game, can I do that in SC yet? without spending more than £50 in real life?
@wicked saddle yep
whats the progression hook like? or the game play loop? I have been looking around online but I am having a hard time coming across concrete info
Right now it's box delivery in an aurora, rent a freelancer and start doing commodity trading, buy a caterpillar and continue doing commodity trading
It takes a long while to get from rented freelancers to buying a caterpillar
thats all using ingame money?
I keep sseeing things about pledging for ships that I dont really understand
Yep, you could go hand mining for some decent starting money.
Yeah the aurora is your starting ship then everything else in in game
nice
Those ships are just to "support" the devs and if you want to get it quicker
You can buy ships with irl money, but it skips a lot of the progression
I prefer to play the progression but I have a lot of free time
That being said there have been database wipes every quarterly patch, though that should stop, at least for credits, with the next patch
Which is due before Christmas (probably )
alphas going to alpha
Yeah pretty much
id use this time to learn the some good tactics then apply it to 3.8 if we can.
^^^
Gallog.co is the commonly used community commodity database, but it'll need to be updated again when the next patch goes live
What ship do you have at this time?
me? nothing haven't even started playing
http://gorefer.me/starcitizen/#button
Referral link here or ask a friend who plays sc for their referral code
Using a referral gives an extra 5k uec and gives benefits to the person who's code you use, we're not allowed to give ours out here
Uec is credits
youtu.be/ru_c5NSL_Jk
And this is a mostly up to date new player tutorial, but it's about to be out of date with 3.8 when that drops
Also he uses an Avenger, but the aurora starting package is cheaper
And if you buy a mustang starter pack it temporarily comes with a loaner Aurora, but that will go away after they've fixed the mustang
Happy to help out
The #385107388501590029 channel also has a ton of really helpful links
so i was just on my very first big traderun and lose all my money call Autolanding blows up my ship ?
Such is life
Don’t ever spend more than half of your credits on cargo
Bugs have a tendency to kill you at random 😦
Sorry very new to the game, and trying to make some early money by doing deliveries and selling cargo using the avenger while doing them, my question is how do you know what items can be sold where?
just google
?
There are spreadsheets posted someplace
Welcome to the SCam btw
Enjoy yourself, and please dont touch the bugs
@silent surge Also there are pretty good tutorials on youtube... im new 2 and it helped me alot
general rule of thumb: bigger ship = better for trading. Run scrap from CRU-L5 to Port Ollisar. When you have enough cash, run Titanium from HDMS-Bezdek to Lorville CBD.
And as was said before, NEVER spend more than half your credits on your cargo. You WILL eventually lose it all in a crash or bug or something.
Also, smaller ships can exploit higher margin items like drugs, etc. Bigger ships (eg, caterpillar, maybe connie also) probably easier to just stick to scrap / titanium.
And, get a 2nd monitor to watch tv shows or movies on while you're truckin'.
Thx for the precise tips, very welcome. yeah i learned the hard way today, doing bounties on my warden now but i really need a change of pace which is why i wanna do some trading
yar. imho, bounties are the best way to make some seed cash. a caterpillar can take a full load of scrap at 75k at 27% margin. once you hit 200k, you can switch to titanium. again, these are caterpillar numbers.
Cutty good enough for cargo hauling?
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.
Thursday we learn about the mole
On Thursday, we’ll check out a new episode of Inside Star Citizen, digging(ha) into the upcoming ARGO Mole & updates to ship mining in Alpha 3.8. This will be the last ISC of the year, but you can expect the series to return in the new year with more behind-the-scenes action.
derc
Thinking of getting it capitalized
Cool
🙂
Thank you
This name is my general space / sci-fi rp name
I’m debating trading my prospector for the mole
But then I can’t mine solo
We’ll see
i found ya
The profit potential has to be greater than three prospectors I think to
I’ll add you later when I’m on, fighting a fun migraine and sinus infection
Yea maybe
I'm KingArthur
On 3.8 atm there are rich rocks a prospector can't get
So a mole with 2 people might be ... er... more profitable?
the % of ores are very high
There are bigger rockers or something?
In my mind the prospector will be good for getting rare resources in small quantities while a Orion can chew up, filter, and refine basic stuff that can be sold in large quantities like aluminum
And the mole is kinda in between
Yea mole seems like it might be decent
Multicrew though...
You know how that goes
fiurst rock i found
I wonder if two prospectors could do it
I think they can
On a prospector related note, if the P needs vtol to land, shouldn’t the freelancer need it as well with how big and heavy it is? Especially in planets
The rocks on the planets seem very very "large" now
like the prospector has a hartd time cracking them
Space rocks seem easier / smaller
Hmm
It will be interesting to see how the mole works
What’s the expected crew size?
3
So pilot, a miner, where’s the third
another miner
In front or back?
Ok so one on the bottom and two up top
So are the top two miner and the bottom is the pilot with a view where he can see the landing pad better?
I guess yea
Theres a lot the prospector has a tough time with now
i will say
but ore is richer
That’s gonna make seat switching a PIA
I wonder why two miners
They stress multi crew is important
Oh!!!
The lasers are not on the collection arm
So one cracks and the other vacuums
Which explains the lasers in the above image
idk if filtering is working tbh
it might be filtering shit
lol
I could see a hauler with a prospector doing well
just mining and shipping ti back
Wonder if unloading will come with the mole
i doubt it
Sooooo many little connecting strings are incomplete
Like some ships have docking collars that are unusable
You would think humans would standardized docking collars
yea
almost done installing ptu if you want to try using two prospectors
nm account not valid 🤷♂️
Did you copy account to ptu?
@wraith tree It seems that they are working on standardizing the docking collars. All of the recent ships with one are using a rectangular docking collar that a person can walk through. The Hammerhead, Nautilus, 890, and I think there was a smaller example as well.
Because vertical docking collars don't work all that well a lot of the time.
anyone found any good fps mining locations they are willing to share
copy thank you
Have fun
can cargo hauling be done with a Avenger Titan? (noob here)
i wouldnt recommend it personally you might be able to do deliveries?
oh okie, are ships expensive? (with ingame currency, I know they are with real money)
So, can I get any opinions on whether or not I should drop the Cat in favor of the MOLE when it drops here in the next few weeks?
perm?
Titan will be good small hauler and Frontline supply ship, but right now there isn't enough margin to make money with the small cargo hold.
@proven token was that screenshot you posted about "not being picky" in prospector from PTU or live?
i have to be picky as hell on live to get that kind of haul
anyone willing to help with Pirate Swarm this evening so I can get a Cat?
like 8 EST maybe?
I'm playing on a really bad pc with an avenger titan, so I'd need to be hard carried 🙂
no worries
@viral cape PTU
Looks like they massively increased ORE values, but made the prospector laser half as effective.
Also new mining heads that moght boost effectiveness
I hope they keep that, prospector doesn't feel very worth it atm
prolly cuz the mole coming in 3.8
😦 and I just got my prospector
I mean it's fun but it doesn't feel like you have a good moneymaker compared to just questing in an avenger or something
I'm not well-versed in all the cool mining spots but I don't make much going around on my prospector
pun intended
The quests seem odd to me for some reason
I’m curious to see if they change when the economy is added for price fluctuations and resource demand
I would assume that ore prices will depend on location, supply and demand
yeah, not really stable right now.
I'm considering buying the 315p for cargo/exploration purposes. I heard its QT drive is one of the worst; is it upgradeable? Should I bother?
Theoretically upgradeable. But probably don't make any decisions on 3.7 or 3.8 stats, because they're all subject to change.
Yeah, that's one factor I'm also considering
I think there was a spreadsheet out that said that there would be "military" quantum drives that you can buy for your ships, what were faster. Not sure if it's in 3.8 or not though.
Thanks; I'll see what future brings
Mostly, just remember that a pledge is to support SC development, AND also if you don't feel like earning in-game currency to buy new ships. In 3.8, the quarterly wipe should be done with, and you'll be able to keep your money and ships through 3.9, 4.0, etc.
Also note, CIG reserves the right to wipe at any time, of course.
IMHO, if you don't feel like spending, just wait for 3.8 and try making money in the early 3.8 days. You should be able to easily make enough to at least rent a ship for a day to see if you actually like it.
(using in-game currency)
Thanks. knowing me, I'll probably just spend the extra bucks to get it :)
Im having a hard time building up enough cash to make cargo hauling worth it, im looking to have 15-20k credits, ideas?
Box deliveries out of Levski
Bounty hunting around Levski
Hand mining for Hadanite
why levski?
once i get working capital ill be able to make bank off of it too
yknow, if you have the right rout you can get the capital
once you get 150K its gets a bit easier
300K is where it gets good for the cat
yeah ive got 12k rn :{
with the fancy pirate skin too
ever used a trading tool?
what do you mean, like a calculating website?
yeah i have a inside crusader route from kamille
Scrap between an R&R and olisar is pretty fast money for the Cat
hmm good to know
Good to start that around 50k or so
Before that, box deliveries out of Levski are probably faster money
Land in top lobby, load up every box mission they have, then go hit them all at once
They go to daymar, yela, and Hurston iirc
The qt isn't bad if you're flying a cat
bro its so fast in qt
full load of scrap into a cat should cost around 75k, and make you about 25k profit I think. so, do delivery missions until you get about 75k, and start running scrap. don't forget, do not spend more than half your funds on cargo.
after you hit about 200k total funds, you can start running titanium from arial-bezdek or something to hurston CBD.
And as you max out your titanium with room to spare, you can slowly start switching to laranite I think it's called. but at that point, even though you can make more profit per run, the margins are much lower. so if you lose your cargo due to a bug or crash or mistake or disconnect or something, then it will take you a lot longer to recover.
aka, 5 runs of scrap or 5 runs of titanium can recover funds for those items. but larinite, with only a 10% margin, you're looking at 10 runs to recover your position.
^^
Always do half or less yeah, game is too unstable to risk it all on one trip
especially in the early days of 3.8, when it goes live. :-p you are nearly guaranteed to lose a ship or get disconnected at some point.
Heh
I lost 162k that way
Hurston noflyed me into a 890 like Yeet
Boom
All that precious cargo and my starfarer
Whats the most reasonably priced decent cargo ship off of the pledge store?
Cutlass?
^
115$?
I was doing that, was just trying to find something that wasnt over 100$ on the pledge store but still kinda has a use
maybe the avenger titan
how much is the freelancer to rent in game?
ig renting is very very expensive
I have been running around with a rented black cutlass
just at work atm and cant find the prices on google on for the rent store
Its not that expensive to rent ingame.
sweet
yea, that works, and the kiosk for renting has the same ships no matter where you are?
It differs between Lorville and Arccorp
ohhhhhhhhh
Not by much though.
aight think, ima hit that freelancer up then, going to just try and save up in game money for a ship that I want, when I find out what ship that is lol
beware a wipe will be there soon with the 3.8
you got few days/weeks before that live PU
also if you rent a freelancer for 33k, make sure you have like 66k so you can actually purchase some goods
@proven token https://www.youtube.com/watch?v=Gh9hJLt9aeA
==[Star Citizen]==
Thanks to TeoBarraultCIG for spawning me the new ARGO Mole Mining ship
Dieses Video wird nicht von der Unternehmensgruppe Cloud Imperium oder Robert Space Industries unterstützt und ist nicht anderweitig damit verbunden. Alle Inhalte, Spielinhalte un...
So from what I can tell, the pilot and some kind of operator are in the top, and the bottom is a manned turret for the fracture lasers
So you would have to switch between three seats just to do any mining
Guess I won't be getting a mole >.>
I think this is the first multi crew ship that does something
But the people you bring along have no way of getting any profit from helping you xD
Seems slightly redundant to bring it in now.
The others have turrets and stuff that help in a fight, but this mole actually seems to need 3 people to function at all
Maybe the ore gets tagged with who the crew was so when it’s traded it automatically is split?
We’ll find out, but that is a important mechanism
According to the people who were mining alongside the dev earlier only the pilot could sell.
Really cool looking ship too. Lots of movement and animation going on.
Sell sure, but maybe the money is split when the pilot sells?
There needs to be some method that works for all the multi crew money making methods
Maybe contracts that don’t have fixed values at the start but %s
They've got the accounting thing for the Mobiglass on the roadmap, just seems weird to release a ship like the mole before thats in.
Especially when they’re not wiping auec anymore
is there even really a beneficial reason to play with a group atm?
besides just having the extra person to help defend
Not really
But there hasn’t been a multi crew industry ships until the mole that works
It’s kind of surprising that very early builds didn’t include a mail system where players could send money
Most mmos have Something like that
If you get the 100k miner upgrade laser its very good
VERY good
Expands the green zone, dosnt jump around, real powerful
I’d hope
Plus it looks like the mining heads have sub components slots
I think the mole has size 2 mining heads
Maybe the mole has one for laser and one for extracting?
We’ll find out tomorrow
The Orion probably has like size 6 or Something
This begs a question though, with Argo being the industry ships company, the Caterpillar (irl) of SC, wouldn’t it make sense to change the Orion from RSI to Argo?
It would but its too late for that
Gonna need an argo refining ship or somthing
They do have one planned
Yeah
The Orion is more mysterious then the BMM at this point
And with the mole and prospector working and filling the first industrial roles, will they wait on the Orion to get the other ships working?
I would just really like to see a way for a crew of people to make cargo runs and make money together off one load
Contacts could probably fill that role since multiple people can work to collect a kill bounty
They just need to modify it
I want that spider miner
The vulture needs to be made and salvaging so then the reclaimer and vulture will work. Then the larger Hull ships which would make 3 industrialized ships that see multi crew and need escorts
that was teased a long time ago
Medical
Oh fuck fuel
That means docking needs worked in
Have they ever touched on how docking will work?
Repair ships, those see not in game
Two have been announced
Ship to station docking is scheduled for 4.0 so.
We shall see soon enough I guess >.>
Some ships have docking ports but they’re different shapes
Freelancer has a round one, but 890 are square I think
From what I can remember the majority of docking ports are round.
Could be wrong though.
I just only remember seeing round ones.
890 has to be a special snowflake.
Ok Argo and starfarer are round so guess it’s standard
I’ve wondered about stations and planets using a orbiting parking lot of a kind where a Drone or Argo docks with you then transports you to the surface or station
Like what if the corporate or system government decided landing large ships near stations was too risky so they keep them away and shuttle people back and forth
I mean thats kinda what A18 does
Like the remote star port on microtech prevents ships from crashing into the city potentially
I’ve never seen that happen at a18
Large ships come and go
You park your ship and take the train to go places
But parking away from the city is kinda new
Right, I was thinking like the ship would stay in orbit. Like an overly cautious policy that was put in place when a reclaimer lost an engine and took out 8 blocks like a tornado
Just to mix things up
Or have a planet that has everything under ground so you have to travel down a deep tunnel going straight down to where the landing pads are
Kind of like in the 1313 trailer https://youtu.be/j3TZFZ1fHhA
Calling all Bounty Hunters! Star Wars 1313 ™ is a brand new mature videogame franchise set in a never-before-seen world, the most dangerous place in the Star Wars ™ galaxy. Level 1313 is a dark, vast subterranean metropolis beneath the surface of the planet Coruscant wh...
a planet that is constantly having rain and lightning storms that make it too dangerous for any pilot to handle requiring crews to take remote shuttles down would be neat
like imagine some Argos with 4 size 2 shield generators to protect from the lightning and wind
do u think its possible to use the vulture as cargo hauler like the cutlass?
@proven token no money transfers between players is really going to limit stuff
@hollow sedge No. The Vulture has 12 SCU, and mains as a scavenger ship. The Cutlass is a multi-role ship with 46(?) SCU.
ye but is it possible to load cargo or other boxes in the back of it?
You technically have an interior so you could load crates manually, I guess.
ok ty
I agree derc
Maybe the partys will allow to split money between eachother
when mining and salvaging
well hopefully service beacons will let you set a specific split based on job
like the laser operator gets more because they could blow the ship up if they're not careful
yea i'd just do even split prolly
yeah
If it would work CIG could setup a currency exchange site since they already let you buy UEC. Players would just ignore it though and come up with their own exchange rate and use ebay or make their own
Accounting app?
Coming in 3.9, will show transaction history, have the ability to transfer uec to other players
Basically online banking.
@median yacht I thought they were not allowing that
@proven token how do you control your laser throttle?
I know how to, I'm asking preference
iv got my secondary throttle control on my hotas connected to the laser throttle
I just got it on a mouse wheel
If i had a high speed set of joysticks i'd use those
i'm thinking of connecting one of my old powermates up and using its mouse scroll capability to control the throttle
ill let you know if it works
My prospector dosnt seem to want to spawn anymore
in ptu?
yea
maybe the latest ptu changes broke the prospector object in the code?
Yea the waypoint just disapears in like 2 seconds
when its like "ship on C02" or what ever
you turn around and you see it despawn
idk
I might have broken the ship or somthing
ok so it works
but its seeeensative
a full spin only gets like 0.10+ on the throttle
trying to figure out if I can edit that to be more
SC doesn't have a mining throttle sensitivity setting
It’s designed for audio engineers so I get the small increments
Or for controlling your volume or scrolling pages. Just odd that SC interprets it so different
I could check
Any Mole news?
Ugh mining is gonna take forever with that little shovel head
Our final show of 2019 takes a peek at the new ARGO MOLE, dig into ship-based mining improvements, and look back on (almost) everything we've learned this year. 🚀 #StarCitizen
Watch now: https://t.co/TwO7vIaQbn
Moley
Not on the store yet
I’m trying to figure out which industry ships I want, and how to get more lti ships for upgrading
I really want the mole because of how awesome it looks. I just know it’s going to be entirely impractical
Man all I'm seeing is 2 extra miners that really don't need to exist
and lost profits
lol
or maybe not lost profits but split* profits
Its double capacity, so its "profit" will basicly be the same as one prospector
But I feel like the seperation between miner and driver makes it hard to do things sometimes
like you can't get a good angle on somthing
Or you need to move and one guy can't see his target now
Or is mining currently, and if you move he loses his laser aim
Unless you can filter out inert ore and it dosn't matter as much
RIght now you don't want to collect everything because its a waste of space
I wonder how they’re gonna price it.
I’m hoping it makes up for it by accessing more, just more ore
I know the general area but whether or not it’ll be the top end of what we’re estimating
If Argo comes out with a dedicated refinery I’ll probably buy it
you can ugprade your prospector to handle all rocks atm
with a 100k cost space laser they have
Especially if it has a landing pad or way to load freight ships and unload moles and prospectors
Yeah, something
We all don’t know what the rear hatch is for
Maybe a later upgrade slot for filters and stuff?
just need that damn filter
Aparently they will have underground ore pockets at some point too
So it might be related to that
Park, get out, control the "boreing procedure"
It’s so weird
well adding filtering would make mining easier / more profitable and would probably offset the fact that you need to get crew that knows what they are doing to actually mine
It doesn’t look chute like as much as a display panel or tray
No tractor beam tube like it would have for storing hand gems
I wish CGI would stop hiding plans for the prospector / mining in general
It would be nice if a dev on the right would jump in to answer questions but of course that would create problems for them
i guess
I feel like the mining crowd wouldn't be as vicious as the PVP / combat crowd on answers
but look at the carrack and how that went
@wraith tree cig, confirmed that's a filtered material chute.
all the inert material and junk you don't want come out there.
devs have said that's what that open bit in the rear is for in one of the questions a few months ago XD
hmmm.
Ok so there are three mining seats and the top area is for two pilots or something
Totally called that wrong
yep, they said more that once that the mole wouldn't have lasers controled by seats XD
it's a multicrew ship, you'll need a group to use it XD
I thought that there was a laser operator and extractor chairs at the top and the pilot below them
Didn’t realize there was side miners
I'm wondering if filtering will be like, a toggle, or a mini game
If you find that rock thats like 1% laranite it might be worth it just eating it with 3 people if you can filter out that 99% inert easy
with 3 people you could make short work of it
definately need some sort of filter
You could have low tier filters with only 60-70% filtering and high grade doing like 95%+
I guess we'll see in future patches
Coordination with 2, 3 or 4 people needs to make it like, easier.
I agree bomb
It should be a like upgrade
I think the side turrets on the mole are exposed to vacuum.
Oi. There should be a way for freighters to haul away ore that miners mine. Like having a Caterpillar standing by, and when something gets mined the mining ships eject it out into space, and the Caterpillar's two tractor beams suck it into its own cargo hold.
seems thaat feature is not in game yet
We need transfer of Cargo/items/money, tractor beams and looting stuff from corpses and killed ships to bad
maybe they want to wait with that after Prisons are in 🙂
actually I think it's ship dockinng thaat's needed
I saw some sketches where the Prospector can dump inert materials out on the back is that still the plan or have they dumped that and only refinery ship can do it now?
yes what?
yes the prrospecter will still filter stuff out, eventually.
I mean, the point of refiner ships is to use that mineral. How are you going to get it if you arent near a port to buy that mineral itself? #ShipDocking
How do you dock to the saddlebags of a Prospector?
They would probably need to pick those up. Tractor beam might be easier to do than a mechanic arm.
But yes we need cargo exchange with docked ships
You wouldnt dock with saddlebags. You'd have a docking clamp between ship airlocks, thus allowing the artificial transfer of cargo between ships.
Yea the saddle bags are going to be universal
Maybe not the orion though...
Too big
the saddlebags float in sace, so they get dropped and then trractored to the other shi, but needs docking to detach the bags.
Yea, they made a point about those bags being able to detach when they get full and being loaded as cargo
It's why the mole has the same ones I assume, and I also figure the refinery or refinery ships would have ports those attach to
and perhaps an arm to pluck them off?
like the ship is held in place by tractor beams and the arm removes them or another beam removes them
is there any cargo ship with a hangar big enough for a vulture?
a vulture is big
larger than a cuttlass
maybe a BMM depending on how loading works, the larger cargo ships like the HULL series carry everything outside
I'm sketching so so so hard each time I spend all my money on another load of cargo lol wish u could insure it
@granite meteor haha ya that's true definitely smarter way to do it. I have the misc free lancer I'm using by renting it got any advice for making more money then hailing from daymar distilled water to port Oliver?
diamond from tram and Mayers to Port Olisar
And when quanta comes that’s all gonna change to
Pad rammers and lurkers outside the safezone are so infuriating
I was rewatching the old Freelancer commercial and noticed something, The engines are supposed to gimbal for landing and for maneuvers like roll. https://gifs.com/gif/star-citizen-misc-freelancer-commercial-landing-p8nRZN
Watch and create more animated gifs like Star Citizen - MISC Freelancer Commercial -landing at gifs.com
Yeah but how would it land on those
d:
Idk if they're planning to add vtol functionality back to them
I was thinkingmake the wing part fixed to the hull and the engines stay hooked to the circular connector
maybe change the engines to the ball engines that MISC got from the Xi'an for the Reliant
but bigger ones
the thing is it also used that rotation to help it roll
so it wasn't completely dependent on the maneuvering thrusters to roll.
the wing thingies could be handled differently
its just weird a smaller ship like the Prospector would VTOL for landing and the heavier freight freelancers wouldn't
the Freelancer is my personal favorite
so I want it to be perfect
the Cat should also get some kind of landing engines
the early endeavor concepts also clearly had the Xi'an engine design language https://cdnb.artstation.com/p/assets/images/images/011/413/191/large/eddie-del-rio-aaaaaendeavor-iteration-02.jpg
PS: If any CIG artists watch this, I'd love to talk about ship concept art, I find it absolutely fascinating
I thought the cutlass still had that
I mean it makes sense for the engines to help during things like Roll
They just flop around all the time
why wouldn't you use the extra thrust vectoring to change ship orientation?
Delay mostly
You start rotating at mav speed and part way through the full thruster kicks in and knocks you way off course then you need to compensate and the same thing happens in the other direction
But I think there should still be a manual way to set it, if for example you need more retro thrust
sure
@vivid sleet thanx for sharing your route! Will help me so much
Im just imagining that at some point payload weight is going to become an important factor and problem for ships trying to land on planets so being able to vtol to slow down is going to be important
like a HULL will never do a planet landing with a payload just because of the mass, drag, gravity
Also just in general would there be any interest in making a discord server for cargo haulers and then we haul cargo together protecting each other? Just casual like not like a hardcore group or anything
like maybe a future cargo route will be using smaller freight ships to help unload HULL ships to the surface
so a lot of little short runs but doing it many many times
like a delivery mission but with many steps
That'd be kinda cool
because if a HULL E is moving resources that a factory needs then it will have to get from orbit to the factory
The idea they gave was hull a and b would take cargo from d and e in orbit to planetside, and the little mpv too
I can see the MPV
but those smaller hulls seem so damn frail when extended for cargo
ah
part of me wants a Hull E
but that would require getting a lot of people together as an escort
The Argo cargo isn't very much cargo iirc
But yeah hull B would be great for that role
Or C2
I’m a mining guy if your org needs more
Yeah fair enough
Its going to be fun seeing how quanta effect demand
I'm startiing to wonder if even cig is starting to consiter giving the mpuv a q drive, consitering it's now suppoosed to also haul away the spoils of the mole, according to this months jumpp point
Hmm, yeah it really can't do that atm
Unless they're looking to build a big Argo cargo ship that carries MPUVs
I mean, consitering the cap ships have mpuv hhangers that seemed like nothing else would go in there(II think they havee docking clamps tto allow dropping the ship out of underside hangers) I think they could create a ship designed just to carry mpvu's docking to the underside.
Anybody know what ship Carrack owners are given to fly in-game currently?
Constellation Aquila
I want to buy the carrack already 😦 I just missed it
why not the Corsair
it does the wing thing like the imperial transport which makes it superior to the carrack
The wing thing is pretty snazzy tbh
Carrack was 500 at the sale
2048 exploration pack is 695 and contains
Carrack, Terrapin, Freelancer DUR, Cyclone, Dragonfly Black, all LTI
Star Citizen Game package, s42, and 20k UEC
So depending on your situation that might be a better deal @solemn lodge
what is the new high profit run, since WIDOW is basically useless as you cant sell it to Levski anymore
Niet, must be loaded 1 container at a time by a team of srvs working in tandem
I wonder how they are going to let us choose where cargo goes in a hold. Bc if you have a rover or something in the hold, you obviously don't have full cargo capacity. Say I want to take my cutty to a planet to mine, with a rover(or the suggested small wheeled miner vehicle) in the back, I can't just auto fill the hold with 1scu containers bc it would block my vehicle
Grabby hands was the old thing mentioned in like 2015 but I haven't seen anything since
Maybe reserve cargo slots
So they can’t be used and that’s where the bike is designated to go
@granite meteor do you have a link for the 2048 exploration pack?
or is that a Was
It should still be up, it's a concierge pack but it's visible at 750 spent
iirc
and since it's 695 itself, as long as you have $55 more than you need, you could just buy a bunch of stuff that's already available until you hit 750, melt it all, then buy the pack with store credit
oh interesting, so it's only really an option IF you've spent that much already
Pretty much yeah, the concierge packs are weird like that, I guess they don't want to scare off new backers with them, but if someone wants them they have to spend a lot to even see them
well I'm 200 in
what's another 500
they should make it an option if you have a subscription at least tho
I've heard it's visible at 750 but I don't have 100% guarantee on that
thanks for the info kind sir
and when you add to cart thats when you get the option to trade in?
You'll want to melt before adding to cart, everything you buy has an exchange button on it, if you click that button, it tells you how much you get back and asks you to enter your password to confirm (there may be a 24hr delay between buying and exchanging) then you go through each undesired item to exchange for store credit,
at 750 total purchased you should be able to see the pack, afaik,
then you should be able to add pack to cart, and when it comes to paying there should be a Credits / Cupon button, you'll want to hit that
One thing to note is that you can also ccu individual items in a pack, but you can only melt the whole thing at once for store credit
Like if you want an LTI Cutlass you could buy a Cyclone RN to Cutlass CCU, then apply it to the package to upgrade the dragonfly in it to a cutlass black, which will retain the LTI of the package
that makes sense, I see the exchange option on the hangar now that I looked for it
Actually, if anything, ccu the cyclone, it's worth $65 but only like 25k in game
The Aurora MR is worth only $25 but almost 200k in game
this is more information than I've found by googling for a while now, can't thank you enough
Happy to help out
what's the subscriber ship this month?
890J
there a port in crusader that can spawn it?
No, just Hurston and ArcCorp
any missions that can currently be run with the 890? since it can only land at two pads
It can land wherever there's land, but only do commodity trading at those two pads
A Tour of the Argo Mole from Star Citizen 3.8.0 PTU. It's the new straight to flyable Multicrew Mining Ship for the last patch of 2019 and about to go on sale.
STAR CITIZEN 3.8 PLAYLIST | https://www.youtube.com/playlist?list=PLEq9W3I6b0wV4S_POHH1DyX-_dJYxDCfu
NORDVPN | https...
yay they fixed the cat lag
Is it worth upgrading a freelancer to a max?
Yes.
Yeah, I’m considering it
Only issue with the max is the turret seat guide rails drop real low making it very difficult to get some vics in it, I've heard the devs said that was an accident and will be fixed in the furute though
I don’t have any vehicles so that’s fine
I do wonder if the normal freelancer should be the max
I’ve got a couple posts on the forums discussing changes to the freelancer
This is how I imagined the freelancer life. https://youtu.be/76yRcaxtNN0
The New VNL living environment make drivers feel at home on the road.Inside, drivers will notice remarkably enhanced living spaces. A new 70-inch sleeper featuring a reclining bunk and telescopic ladder—just a few of the innovations defining the shape of trucks to come.
Le...
That looks way comfier than the freelancer tbh
Freelancer interior will need a refresh. It lacks closets and gun racks, which will be needed.
It's very cold and uncomfortable to me
The farer's orange at least gives it some more warmth
But it could go with some carpeted floor mats or something too
winnebago when
If the freelancer is like a pickup then we need the big horn addition with brown leather seats and stuff
Basically we need to be able to paint the interior of our ship is what I’m hearing
won't each shi beeable to be customized, evetually? a bit like how the 300 serriees was?
they'd mmake so much money doing that rather than new ships, tbh XD
I’d hire a graffiti artist to give my ships one off custom looks
Sell decals like steam sells tf2 hats
Yasss
They said to some degree or another they will have customization
I want to put my fish tank and all that on a desk in my cutty lol
Fish Tank is currently a grey shape 😭
and too big for a desk
or too smol to climb inside for a dip 😭
and no ladder
cig y
How the fuck am I supposed to do cargo when people can just pad ram me? No defense and they don't get banned. Fucking 10/10 gameplay
Rather than disable weapons wonder if just disabling all ship to ship damage would be the better option
A disad of the current game having no death penalty.
@proven token did you get it?
Olisar is awful for rammers
Need the prison system ASAP
Yo where is the best route to run cargo