#industrial-professions
1 messages · Page 143 of 1
So excited for the new economy system though. If goods need to go to the surface but it adds time, price will go up!
Every big ship that can't land will have to bring it to orbit and other ships will be used to bring it down
I doubt it'll be players, but something like that i'd imagine.
Cargo predicted to be the big money maker in Star Citizen? I noticed it got its own channel
Yea me too ash
That explains how the Hull series will deliver to planets
Argos to load up other ships to deliver, freelancers for example?
I'd love to be in an orion / mule dumping cargo for a hauler to pick up for one big haul but astroids are not dense enough for that...
Then the Orion rolls in and devours everything
One can hope
Gas/ore mining really interests me personally, idk if gas is going to be haulable by others though
Starfarers can probably haul it.
The pods on the back are supposed to be modular.
I think the Cat is supposed to be modular too.
Would be cool to see a big hauler with empty canisters, switching out with a starfarers full ones after dipping into a gas giant
:)
Then they fly off to Area18 or what have you
I do have a starfarer but i dont know how good it will be for hauling anything other then gas
I was considering getting a starfarer, but after trying it out today its gonna be a hot negative from me 
Its definately a dated interior isnt it
Really dated.
Probably gonna grab a Reclaimer tomorrow.
The reclaimer interests me as well but we know next to nothing for scrap mechanics
Also, how many people are needed to operate that beast?
Yea, same with the orion no?
Similar I think.
Until you need to unload it :>
True that
I'd sit around in an Argo at a big port and just unload for dough
Seems fun as a side job
I'm tempted by the reclaimer too
How much does it run?
550?
Steep
400
Ah... not as much as i expected
Yea... i wonder how profitable it will be
Probably have like "hand minables" for expensive components
z_ship reclaimer
Then just scrap everything else
c2 is hot
its bae
True
It has bad cargo capacity?
624 SCU
Its mainly for transporting vehicles and stuff I think.
and the ability to transport the tonks
So it'll probably do that better than cargo runs
it does both
I feel like ground combat might bewonk in star citizen considering air support rules the day right?
Tonk gets squished by flying stuff
Ballista
ballista gets shit on by 1 missile
Yea i guess unless the balista sees the ship first its done for
That's why the eclipse would be an option
So c2 is a viable cargo hauler?
624
You think the starfarer will be about the same with cargo crates?
Probably. It can't fly any worse than the Starfarer.
The Hulls seem to have massive Scu space
Can't land on planets while laden though.
And they store all of the cargo externally
So easy for pirates to get at.
hull a and b can still land btw
I'd love to do escort for a hull that would be a fun detail
I hope turrets get buffed.
yeah the Hull A & B can land with cargo
Starfarer has some serious turrets
C and above can't
Hull E FTW
I couldn't imagine trying to fly one of those.
Almost 100,000 scu
Starfarer barely moves as it is. Hull E is probably just going to move in straight lines unless you stop
Wait... You guys don't dogfight in your starfarers?
Gonna need quite a big escort too i'd think.
or fly in safe space
Starfarer gemini has a massive gun on top
And forward missle rack
not 100% but it'll be along the lines of "if you do anything illegal here, you'll end up with the entire navy on your ass"
You know someone would just try and ruin your day too, with no intention of making it out alive lol
I mean you'll mostly be hauling cheap stuff
like heaps of hydrogen or something
even now they have decent profit values, but no ship is large enough to make those runs valid
The Banu Merchantman looks interesting as a cargo ship.
more of a marketplace ye
Considering its cheaper than the Hercules too
Defo.
Question: does price bump also affect reclaiming a melted original BMM?
thx
@median yacht They note in the Q&A that the Hercules will all handle between the Cat and the Starfarer. The Hercs have VTOL so they'll probably handle better around planets. And the C2 is lighter than the M2 and A2 so it's more agile.
@flint wasp Keep in mind that the Hulls don't have armour protecting the cargo, so projectile weapons will immediately start to destroy your cargo.
In gravity, the C2 will almost certainly handle better than the Cat. In space, the Cat is a cut down minimalist ship where the C2 still has medium armour and aerodynamic surfaces so there's going to be more bulk there. But really we won't know until it comes out. @vivid sleet
Apparently in lore the Herc has a super light hi tech frame. Some people think is going to be lighter than the Cat but I doubt it
It should be better than the Connie.
Yeah, Connies are awful.
Considering how stupidly well armed they are, I hope they stay like that.
Ahh, yeah.
weak manoeuvring thrusters on the front of the connie
Yeah, basically all of the thrusters on the Connie are in the engine nacelles.
mhm
Still holding on to my Phoenix but I really don't like it that said it will still get a rework so there is still hope
Would change to a Freelancer if not that Cockpit visibility in Freelancer was so horrible
What other midsize solo alternatives are there to the Connie and Freelancer?
They look like they'll be around on par with the Lancer or Starfarer.
It's annoying that the Hercules has such a tiny window.
Yeah, not quite as much strategic dashboard reserve as the Lancer has.
Or do you mean the Herc?
Maybe the window just looks small because its so big?
I'm kind of hoping that with the Merc being the latest they're going to give CI ship more vosibility.
Would be amazing to have good downwards vision with a dropship afterall.
Have a window under where the pilots are or something.
Not landing cameras, but they want to do the projected wireframe terrain.
Reliant series have best view imho, or Prospector
Mercury is up there though.
I use reliant sen for sightseeing
Just a big glass canopy in almost all directions
Oh yeah that's not bad
Reliant a have the benefit of being cheap too
Plus there's something about that vertical flight profile that gets me
https://i.imgur.com/odfVsVh.png
I'm curious what it will be like once the ship is actually usable. I did some looking into it and it seems you should have the ability to look straight up. But there's stuff to the sides so the peripheral vision is fairly limited.
@spring vale where'd you get that image?
Cool, thanks. I'm always looking for ship pictures with transparent backgrounds to help when making videos
is it true that 315p has more cargo capacity than Avenger? found 12 and 8 in some list
would not have expected the 315p to have the largest cargo hold of all small ships 🙂
interesting
I mean, Hull a might have a word about that d:
but that comes later
48
it's 2 more than a cutlass
so nothing to write home about for cargo ships no
hull B is like 384, so more than starfarer or reclaimer (ignoring dedicated cargo) and more than half a cat
and can land fully laden
more than 3 Maxes
like 1.3 Tauruses
5 Pisces . . .
d:
You do you friend, the Pisces looks like an awesome time
Understandable
Someone explain the extra crew with game packages thing please. I've seen it mentioned before but never explained.
take all that with a grain of salt though as its from 2013
they have been very quiet on that front no wonder as we still don't have any hint of AI crew system
got a few slots too for that purpose but in the end I only expect it to be cosmetic
so no ingame advantage stats wise
Well isnt the starfarers current cargo NOT counting solid scu tanks on the back?
So the cargo it holds is only what it can fit in the dedicated cargo area, and that number might go up in the future
Hull series are obviously always the best scu per size (or price). But not everything is cargo capacity. Expensive commodities may be more secure in a faster and stealthier ship. Same for smuggling or blockade running.
I feel like the Herc will be the best "bulk" cargo for atmo
o I want to get a few cargo ships, how would I start, my Idear is start with a hull B, then a C2, then a BMM, then a Hull D and then Hull E. how dose that sound?
do we know if the star runner will be able to carry more cargo than a taurus/cutlass or otherwise be a good, solo non-combat ship? it looks great, but idk if its worth paying IRL money to upgrade from cutlass to it or taurus compared to earning it ingame
More than twice what a cutlass holds and about half what a Taurus holds but it also has a data server too.
It’s going to be a great solo ship in the verse but, if you’re on the fence, don’t buy anything yet. The Merc is not in game yet and there will be more opportunities to buy inf future if you chance your mind
I'm only on the fence because its a hundred bucks. That's not something I can't swing, but I'm flip-flopping between smuggling hardcore with the taurus or doing the data-running with the merc
trouble is, I don't know anything about the data-running
It’s not in the game yet
It’s not even on the roadmap and it’s not likely to be a thing until a second system comes into the game at the earliest
shame, makes it hard to buy in blind
@long cloak I have a gladius, but that's becoming a saber for my main focus which will be bounty hunting. I have a cutlass right now, which was for my friends to play with me, but I want to upgrade it to either the taurus or the mercury for non-combat stuff, since I don't need tow combat focused ships
after talking in #star-citizen though it seems like the merc is strictly better for what I want than the taurus
The Taurus and the Merc are not on the roadmap yet so are probably a while away. Have you considered upgrading to a freelancer Max for the time being and maybe getting an upgrade from the Max to the Taurus and leaving it unapplied in your hangar until the Merc comes out?
I hated the freelancer when I flew it
way too restricted on the view
I don't mind waiting; I'm not really playing very much anyway
@flint wasp I'm wondering if the Kraken or Merchantman might end up outperforming the C2 for bulk Transatmospheric cargo runs
Even if it takes them four times as long to fly through the soup, they have around 5 times the cargo and might be faster during Quantum travel too
Assuming those scu numbers are even
Remotely correct I guess d:
Is the C2 a viable cargo hauler? Or will thesm starfarer be better
c2 carries more
more than twice as much actually
well currently
starfarer = 290
ce herc = 624
Isnt the starfarer cspable of turning those fuel tanks to cargo containers though?
eventually - but no clue how much that will increase cargo capacity by
Yea, I'm just thinking in the future actual universe
Theres 6 spots for containera
Maybe 100scu each? Idk
i grabbed a C2 personally as its coming sooner (3.8)... needs less crew too
I got a C2 as well even though I have a farer.
C2 can move big vehicles as its bonus right? Catipiller cant do that
You got a tonk?
I upgraded one of those tumblr jeeps to a tonk lol
I dunno if the c2 is worth it though, only benefit being it can move a tank
Maybe there will be large cargo that can only be speciallty moved, who knows
it might be if it hauls more cargo... you can't compare 2 things when one is an unknown, like the final cargo capacity of the starfarer...
they both have +/-
c2 has versatility in carrying vehicles, starfarer has versatility in carrying liquids
Yea, gonna carry space milk
if u want to carry serious cargo, then the Hull series, 'C' and up is the way to go
Mhm I agree there.
certain ships have a bonus as they are zero-investment income generators (mining, salvage, etc) starfarer may fall into that category if it can scoop, process, and refine fuel, then sell it
cargo/trading takes money to make money so to speak
as you need an initial investment to purchase cargo first
C2's SCU capacity is also an unknown at this time
What did they list then lol
We have an estimate, but that's always subject to change
CIG would never change stats last minute!!
estimate or not, im pretty confident it will have more than the gemini in the current game
For sure
Though that's not exactly a high bar given its size
Those cargo containers on the back could suprise everyone...
They are quite large
:) too many doors on the back?
Hire a few guns and gunners
Naw its a cool design very industrial
The inside is dated, however.
Its always gonna be a flying brick
I just want to see the gas system implimentes
starfarer is a beautiful ship imho - but i love that overly industrial design... mole is another gorgeous ship
Argo designs are cool
Drfinately picking up a mole
I wish the orion was argo...
Missed opertunity
Lol
Orion not Argo? One pleads for the Orion to be what it is not. But fear not... Your wish for Argo to represent, then one day.... Argo will build something far greater.
Starfarer catwalk doors are still permanently unlocked
Day 1 they were getting boarded through it, it's still not fixed afaik
It'll be nicer once fuel shipping / skimming / refining is in
Or once the rear section can be swapped for cargo modules
Thicc
It's fun with 4x revenant gatlings
is there a ship except Prospector that can scan for minerals?
for surface FPS hadanite mining
Prospector works nice but a faster ship would be preferred
Terrapin maybe?
Yeah I've heard the terrapin can, and one other that I'm forgetting
I've been meaning to test the 315
The caterpillar seems super slow to me. Is that accurate or am I flying it wrong? Landing and getting out of atmo and flying around on a planet seem to take way longer than other ships. Can’t imagine the time saved in QT will make up for it? Are the benefits of it over a smaller ship with decent cargo merely the amount of cargo it can carry?
Caterpillar is a big ship
It'd be weird if it handled like a fighter.
Yup
The time to get out of atmo probably makes up for the QT time, but you're still making more money just because you're carrying a massive amount more.
Makes sense. It’s annoying doing the little delivery runs. Swapped it out for a fighter and it went way faster.
Yeah, delivery runs you're better off with a smaller ship.
Yeah, that's the one I'm using. It's slick and the Caterpillar doesn't even compare.
I bought a cat today. Its so much better than the Starfarer.
Getting the starfarer off Arccorp, jesus christ.
I thought I was gonna die of old age.
I didn't even bother taking it to Hurston.
Starfarer is an Oil Tanker literally 🙂
Yeah. I had the Starfarer as a loaner for the BMM. But I melted it and got a Cat.
It is yes
@opal trail Look at the C2 or M2. Probably better for atmospheric flight.
The Cats not so aerodynamic profile is the trade off for the modularity in the future.
Or wait until there are space stations orbiting every planet and see how the trading/hauling works around that.
Anyone heard they dropped the carrack haul capacity?
i mean it was to be expected since they shrunked it
It's still like
450? Bit more
That's heaps still
The "1000" on the store page can be dismissed anyways, as that was the number from when they didn't even specify how much one SCU is
Anybody on here looking for crew?
you may have more luck in #looking-for-session
I’ve been trying to decide between the C2 and the Cat for cargo
I’d honestly go for the C2 if it was in the game
coming in 3.8 afaik
I think it’s 4.0
4.0 yeah q2 2020, which means end of q2 2020 d:
And probably delays d:
Yeah lmao worth waiting for next sale or another concept pre release
It might spike in price again if it gets flight ready
Could get the cat and a ccu for the c2, borrow a c2 when it's in game next year, if you don't like it, melt the ccu for store credit
I'd recommend $40 pisces ccu to cat,
Cat ccu to c2
Don't apply the c2 one until you're sure you like it, also the c2 loaner is one of the starfarers and they fly like a brick
But starting with the $40 pisces gets you a $5 discount as its ccu value is still $45
And LTI if that's your thing
Ah yeah I was thinking about that but I was planning on upgrading from my Taurus because it has the SQ42 game package with it when the combo was available on the cheap
Also I don’t mind not having basic Hull insurance on the cargo hauler
Would rather have a better on insurance when game launched for a cargo hauler
Fair enough, could get ccu from taurus to cat, cat to c2, hold off on both until we know what the taurus is like
Yeah I’m probably gonna ccu to the cat
the Andromeda loaner is unbearable at this point
I loved it but it’s always bugging
Also fair
I'd still recommend getting a c2 ccu just in case you end up really liking it and the price hikes again
If you don't, you can always melt the ccu
Pledge store the upgrades tab
Pick a Ship on the left that you ccu from
Pick one on the right that you ccu to
The cost of the ccu is the difference of the two packs
Ohh I see you always have the ability to Apply it
You can buy them and then they sit in your hangar until applied
What are the best between a Free Max and a Hull C ?
Damn thanks I didn’t know that
Like pros/cons
Happy to help
Always thought they had to be applied immediately
Nope you can hold them or melt them if you end up not wanting them, can't unapply one though
So if you apply it there's no reverse
Tails,
the Max can land on planets,
the max can carry rovers and bikes,
the max is relatively small and relatively quick and can make it through medium jump points
The hull c carries 40 times the cargo
cannot land on planets laden
cannot carry vehicles except as stored cargo
Needs to use large jump points and large hangars
Free Max is currently the best quality/price ratio ?
I ve it but the view in the cockpit is not so good
The Hull B might be a good compromise, Cheap,
3x the cargo of the max,
can land laden,
can use medium hangars and medium jump points
Can't carry vehicles except as stored cargo
Misc ships have terrible visibility
The Hull B can land in planets ?
Yeah can land with cargo on planets
The loaner for the hull b is the basic freelancer
It's still a ways away
Hull B is super cheap though 90 instead of the max 150
And what about others transport ships between Max and Hull C ?
I don't know if an upgrade Titan -> Hull B would be worth whereas I already have the max
Caterpillar $295 576 (566) scu,
flies like a freight train,
modular
Will be able to carry small land vehicles later
Banu Merchantman $350
Scu unknown, site shows 3500 almost as much as hull C, but that is excessive
Can land laden, is also a travelling marketplace,
Same price as hull C
Hercules Starlifter C2 $360
Scu 624, over 5 times the Max, about 1/7 the hull C
Built to transport heavy ground vehicles, aerodynamic transatmospheric cargo ship, may be one of the faster or easier to control options in aerospace
Cost 360
Oh my bad, I must be thinking Hull D
Yeah then there isn't anything between max and hull C for price sorry
Well so bad 😢 they may are working on another ship between Max and Hull C
Who knows when the merchantman will be in game lol lol
BMM seems very good but too expensive
Doesn't look like it sorry
Merchantman probably isn’t very high on the list
At least not at this time for the forseeable future
Beginning of 2021 @rain quest
Yeah I personally feel it’s more advantageous to get a ship you can use now or in the near future especially if you have a small fleet
Or get a ship just for its loaner and melt or upgrade later
I asked because I had a Titan with the game package. I melt it, bought the C8X lti with the game and now I have a starter C8X lti, an upgrade C8X -> Titan, a MAX lti and 55 euros in store credits.
Dunno what to do with this xD
Lancer Max can be used for a bunch of activities, hull B and C are just cargo runners, I'd stick with the max
But yeah the view does suck
Yes it is just the view the ship remains very good in my opinion
What’s your thoughts on the C2 Hercules?
Just talked with these guys about it, I think it’s gonna be a really great ship but I’m leaning towards the cat based on the fact that it’s in the game and functional right now
Gonna but a cat to C2 CCU right now
C2 is supposed to drop Q2 if there’s no delays but uh we’ll see....
Good god, the Caterpillar is a fucking maze! How the hell do you find your way around this thing?!
Very true...
@median yacht You know how the sides are lined with doors on the Cat?
Is there any way to lower that to the ground once it's open?
hey guys ive bought this widow drug stuff and im at grimhex trying to sell but they wont buy it
starfarer also have a somewhat confusing layout at first
I suppose that makes it easier to hide, then.
Nevermind that, though, is there any way to make the side doors lower to the ground?
not that i've found, front either... its silly
I think the intent is to have them lower eventually
If you look at the latest IAE video you can see the Cat in the background with the sides lowered.
But it doesnt do it yet
I don’t understand why they don’t do extending ramps
@median yacht Yeah, I saw that in a forum post somewhere as well, I was just wondering if I missed something
anyone knows what the loaner for the BMM is ?
When I'm trying to sell my scrap it says shop inventory full? How long is it full for?
Is it worth waiting? If I logoff will the invenetory stay in my ship if I quit the game?
only if your ship is properly landed in a station or spaceport
Fortunately, it was. I just had to fly over to the station to sell the goods.
@rain quest To make a ramp long enough to not be a like 45° angle, it would need to be basically doubled up internally.
@grand trout for hauling cargo you first want to amass some starting funds. Best way is to do some missions until you have about let's say 40k disposable funds
rule of thumb for cargo hauling is to never spend more than half of your current money on cargo
just in case you crash or the server crashes, etc, which would make you lose the cargo
Kk so
@flint wasp basically
How do I figure out trade routes and stuff
Other guy said do scrap at 40-50k
then 200 do the gas
He should create a contract you can fulfill
Galacitc Logistics - The Premier Logistics and
Cargo Organization for Star Citizen. Join our Convoy of Dedicated Captains
and make your name in the logistics industry with profits to celebrate your
success, Allow us to give you the tools and conn...
how much money can you make on a full load with a Hull E -Scrap
Thought the Hull a would be a good purchase then I remembered this cutty has the same scu. And many more assets. Might go for the Hull b in the future.
Yeah the side/front doors on the Cat are all supposed to have the ability to lower to the ground like a lift gate on a truck
It's really not that difficult to figure out
kk
Oh also
So is it better to just go back to a starport with better trade prices
Like lower buy prices
then just go back to the higher sell
@flint wasp
So would a good trade route be something like this
Terra Mills to Deakins and back
both in the same planetary system
18k a run
from one to the other
not bad
both easy planets to land on too
I'll switch to the cat at 200k
if I still have it
Yeah that's a solid route. Just keep in mind you're running vice. Which means in certain systems that's illegal
If security catch you they'll confiscate it. Just be aware
It may or may not be worth just running whenever you run into security. Still gives you a crimestat, but you keep the cargo. Certain places do not allow you to land when you have a crimestat, too. @grand trout
you can make more running hydrogen/scrap with levski-hur l1
no illegals either
then when you’re stocked up on that there’s some more profitable vice trade out there
I wouldn’t do vice If I were you at the moment, took my 90 minutes to sell a full cutlass worth because the demands are screwed
Would love to know with which incoming persistence patch we don't loose all cargo anymore on a crash. Keeping to mining and missions until that happens.
You make more running hydrogen/scrap?
how
@brazen summit
Its 8520 going between Levski and Hur doing hydrogen and scrap
:/
Can someone give me a rundown on the best way to get credits doing cargo runs? I'm new to the game
Hurston to bezdek on arial
How do I do cargo runs though @restive root
Go to the outpost called bezdek go into the main building
and you will have a option to buy cargo
then you go back to Hurston and go to business area to sell
but you will need a ship with 100 cargo or so
so its worth your time
This is the main route I do with my org
@restive root What kind of cargo should I buy? Also I only have 30k to spend on cargo right now is that okay?
Cant name the cargo on the top of my head tbh xD
Scrap is good if you have a lot of cargo space
Astatine or Titanium if you don't have as much space, or have a lot more money
Where is the working port ollisar trading terminal?
Ah.
Thanks.
I wondered if it was like levski where some work and some don't.
Or maybe the levski ones are for mining.
Anyone have a link to how the supply/demand works? Levski is only buying like 8,000 worth of the 80,000 scrap I'm bringing. Says shop is full.
Demand tick is anywhere from 60-180 seconds last I checked. Not sure what's Levski's is
People said avoid vice because it takes forever to sell--but you can do normal stuff all at once... this is going to take 20 minutes just to unload lol.
Does gallog.co/trading not account for low demand of levski when suggesting routes?
On the wiki?
On gallog
Commodities > scrap
Then it'll show you buying vs selling and limits and refresh speed
Galacitc Logistics - The Premier Logistics and
Cargo Organization for Star Citizen. Join our Convoy of Dedicated Captains
and make your name in the logistics industry with profits to celebrate your
success, Allow us to give you the tools and conn...
That's it yeah, then click on the commodity you're looking to trade
Ah got it.
Refresh speed is often more important than capacity, as the servers are all linked for commodities (when their backend system is working)
Yeah I think I was doing olisar to R&R scrap runs
Olisar is frequently the land of pad rammers though, especially during free fly
Yeah I had a guy trying to be sneaky.
He was floating over the landing pad. He jumped off so he could EVA.
Then hoped to get in through an open cargo bay.
They don't usually go after auroras, but a caterpillar is the prime griefing target
And you answered my question. I was starting to gather that the servers are all linked.
Because there's no way this should be full all the time if it was only me. I'm the only guy trying to sell here.
Yeah they have a backend program they use to link the commodities trading
Eventually it will be instrumental for server meshing
can't wait for the hull series to be released
Yeah, it'll be interesting to see the entire economy melt.
Yeah don't sell there d:
but check that refresh rate at CRU L5, only 20, so it'll take 5 minutes per scu
that's a pretty serious bottleneck
Probably better to go astatine or titanium at those rates
How is astatine?
when the Caterpillar says 2 crew min - what does that entail? what's the second crew member doing? Can I do solo hauling in it right now?
You can solo haul
they have two 2xs4 Manned turrets that will be unmanned, but there's nothing stopping you from solo hauling with it
a friend flying escort is probably still a lot better than a turret gunner either way
Great, thanks
Happy to help
Say I have a cat, my friend has a prospector. If he breaks up rocks and we hand mine stuff, is there a way we can load that into my cat? That sounds super fun if possible but I wanted to see if anyone here had done it before.
Based on the reddit posts a few days ago of someone hand mining in the 890. I'd say that shouldn't be a problem. Just open the doors and scoop the rocks in.
Can't move the Prospector cargo to the cat, but you can put hand mined boxes in the cat
no
nooooooooooooooooooooooo
d:
is there any ingame mechanics differences between the caterpillar and the pirate edition? (I can see the speed is slightly lower) I think I like the skin more
lol i wounder if that would be possable to fill up a cat with only hand mining as i'm not sure when the servers will crash or restart
Cool thanks - I was mostly wondering if it would make security forces or pirates or something treat you differently
Hey, how do I pick up the fragments of rock I just mined?
I can't seem to grab them even though I click "carry" repeatedly
Yeah
hey is there any way for me to jump higher? I can't clear a ledge
crap i'm stuck down here
my guy doesn't want to grab the damn ledge
HE DID IT
Ledges are testy atm
I have a ship question, basically I am missing a money making ship and was looking at Cat vs Starfarer, I know they are 2 different ships, but I was thinking that with the Starfarer I could do some kind of hauling and (in the future) money with fuel. Any thoughts or any other options in the same price range ? (Would upgrade from a hoplite basically)
Upgrade to Cat, apply upgrade, consider buying but not applying upgrade to starfarer
only $10 more
360
iirc
C2 is probably a better idea, C2 will be in game before fuelling most likely
Cat is 295 and Starfarer is 300. I was thinking the Starfarer might have more options to make money, but I might be wrong
I did not lookup C2, will do
sigh here we go again, round 2
?
i went back into the cave i suicided in
got the Hadanite this time tho, hehe
wait are there surface deposits on Lyria?
starfarer give fuel harvesting utility
@granite meteor Do you know how to get ledges to trigger more consistently? I can't get my character to grab a ledge and now i'm stuck
Can't suicide because i'm carrying Hadanite
Nevermind, got it
Yeah I have no idea sorry, they're just troublesome, sometimes coming at them from a different angle or backing up and going forward from different angles can help
how much does cargo hauling make ?
I am wondering how long till i can get 20 millions
I have an haul B sadly.
Hauling generallu makes from 10% to 20% profit, depending on item.
Ex: Laranite typical sells for 11% more than you buy it. So if you buy 100K of it, you sell for 111K, make 11K profit.
For a more specific example: My Freelancer Max can carry about 300K worth of Laranite. Which means that I need to have that much to fill it up. Also, that's what I loose if the ship explodes before I can sell it.
Good resource for this: https://gallog.co/commodities/
Galacitc Logistics - The Premier Logistics and
Cargo Organization for Star Citizen. Join our Convoy of Dedicated Captains
and make your name in the logistics industry with profits to celebrate your
success, Allow us to give you the tools and conn...
So, for example, trading Laranite, I make about $33K per run.
Quartz has a 19% markup, so is more efficient in terms of cash. However, each unit of Quartz is cheaper. So I can only fit about $15K of it into the same Freelancer Max. This is what I'd do if I didn't have much free aUEC.
The commodities that make the most money are the illegal drugs. High price per unit, high profit. Disad- if the cops scan your ship while you are carrying it, they attack.
lol that sound fun
i am wondering how many hours would it take to even earn that much or should i go ahead buy an origin in future....assuming if i can warbond something
So
If I'm doing runs with a caterpillar doing 200-400k runs, whats the most consistent thing to fill it with? Gallog says its Astatine but obviously it seems to depend on buy price
I am in a caterpillar, where should I sell widow to
because I cannot land at Grimhex
Levski wont take it
You should be able to just float nearby and still have the ship show up on the list
Also, drug running really isn't worth the time any more
Yeah I mean you have it now, may as well sell it
mm
As I was flying to grimhex I got killed by someone in a hammerhead
so like
F
are there any good station to station routes?
how does one find the orphanage?
anyone know when they might release the hull series ?
i don't think ill give up my caterpiller for one but having a larger cargo hold would be nice
Hull c is furthest along. A and B confirmed for planet landing
i looked at the hull series the cargo is on the outside of the ship :\
that along with the interdiction spheres and the fact you still need to go to a planet to go to a moon doesn't help if they want to try and steal the ship and or cargo
Probably Cargo progression is sth like
Avenger -> HullA -> Freelancer -> Taurus -> Starfarer -> HullB -> Caterpillar -> C2 -> BMM -> HullC -> D -> E
Cat to bmm is a huge jump... I definitely put the C2 in there
Yes I did now you can prob also put many more ships in here
C2 is 624 I think
it also has transport role mentioned so I put it in
Kraken or Idris might be a bit overkill for efficient transport
@hollow sedge The M2 is closer to being a cargo focused ship than the Starfarer.
And then the Starfarer might end up being a step after the C2 depending on how much cargo the pods end up holding when those get implemented.
Yeah, I'm expecting it to be somewhere close to 1000. Probably under that.
There's been no mention of the BMM being modular. So I wouldn't hope that you can pull out the shops.
I can't find Private property for nothing.. Any help?
BMM will definitely have restriction
being alien ship and all
most likely won't be permit to land or something
pass hte boof
i wonder how they are gonna solve the distribution of Cargo from a ship like the Hull-E
because im assuming that wont be able to land anywhere
Ship to Station Docking
Also Ship to Ship Docking
They basically have the Hull C in other than a physics grid issue and Ship to Station docking
Ship to ship docking and ship to station is gonna be sooo sexy
I have a feeling the C2 will be greater than 624
Maybe, but it's not very big
Right, but there hasn’t been much info about it for a while so lots could’ve changed
If you look at the images on the RSI website for the hull-E... One of the pictures shows tractor beams from off camera, pulling off the cargo pods
That might make sense from a station
@hollow sedge People have modeled it out and there isn't much extra room in the C2 cargobay when it has 624 SCU in it.
And it was modeled out during concept, so it's unlikely that it'll be made larger.
Am I safe to load up my ship (which is currently in storage) and log out for the night?
Or do I risk losing the cargo and it's better just to load it when I'm planning to take it?
Probably best to just buy the cargo when you log in later. No point in buying it now
And what about if I go to the bed on the ship while in QT to log out?
Then you'll likely wake up in the port you left from with empty pockets and an insurance claim timer
Well, it's an experiement. That's what alpha is for :p
feel like u'd need multiple hammerheads or entire fighter wings to defend a hull e from pirate orgs
and it'd be hard to prevent them from wrecking the cargo
if you share a quest with a party member, do you share the reward or do you each get the full amount?
shared quest shared rewards
should prob be some other scaling in the future to promote teamplay like for team of 2 each gets 75% for team of 3 each gets 66% - 4 62% etc
mission payout is mission payout, if you want to be paid more find more paying missions down the line
is pretty much it
Ain’t no npc gonna pay 2000 auec to 50 people doing a single box mission because there’s so many of them
Sure not for a box mission fully agree there. There is a certain logic to that though that if you hire more peoples that you pay more.
Otherwise there is a strong incentive to try to do all missions even the difficult ones solo or in super small team.
"No you can't play with us little Timmy we two Ubersoldiers can already do the mission and you in your little Aurora are just a money drain for us. We still love you but sorry the game mechanics just force us to do this you can't play with us maybe tomorrow"
Only case where you might get paid more for there being more of you is if there's some kind of time bonus put in that ends up requiring more people to hit that time.
Players can put up contracts too. And it would be annoying to put up a 20k contract for escort, and then you get charged a pile more because rather than it being one guy in a Vanguard, it's a guy and his 10 buddies in a kitchen sink fleet of fighters.
If I crash my ship with cargo on it, can I go retrieve the cargo to still complete the mission? If so, how do I find my shipwreck?
Boxes
Then you might be able to get it
I tried tracking it from the retrieval terminal, but couldn't find it tracked anywhere
Like, it didn't appear in the tracked vehicle segment of the mobiglass, or on the map as far as I could tell
If it's boxes u can see a indicator of where the package is and where it needs to be delivered
So like
Gallog is telling me Lathan is selling titanium for 7.11
But when I go
its 7.4
What is the reason?
@brave ruin You should know, right?
The prices fluctuate within the PU by only a few UEC
I should say buy prices fluctuate but I haven’t seen sell prices do that
Any Good Cargo Routes For my Caterpillar?
https://dev.gallog.co/trading/
is your friend
Galacitc Logistics - The Premier Logistics and
Cargo Organization for Star Citizen. Join our Convoy of Dedicated Captains
and make your name in the logistics industry with profits to celebrate your
success, Allow us to give you the tools and conn...
@rich spire The above is solid, but I've found that the recommended locations are generally full. So I've found doing the longer routes to larger hubs better. Also, the less spooling in the cat the better. I still have to look into whether I can upgrade my quantum drive to get a faster spool time.
do you lose your upgrade QT in a crash
hmm i thought i'd lose them in a crash so i never bothered upgradeing them
What ship?
i have a few ships i don't mind upgrading
i can't recall all there names as i'm still 5 days in and about 1k spent in the game already
@grand trout I updated Titanium for you to 7.4 however with a high refresh rate. In about 4 hours when everyone goes to sleep it will go back to 7.11 Can you update it for me? Its very easy!
It is a community based project and the more people updating it the less likely it will be incorrect on the hour.
Yeah I try to when I see it @lament valve
tried to gallog site but did not wrap my brain around how to get it to work really,
But I understood there was some hydrogen/waste route from levski for profit? Anyone know to where?
i did levski to cru-l5 hydrogen/alum
Quick and EZ profit right now is Diamonds from Cellin to PO
Diamonds buy price is 5.85/per unit
Quick Run
is cargo hauling worth it? is it lucrative?
Yes. But you need a lot of seed money to fill the ship.
Typical profit is 10% to 20% of the value of the commodity purchased
Keep in mind, what i said earlier about diamond. It's for Bigger Ships
Anyone know the best Haul to do with the Freelancer?
The universe is still recovering from all the rental cats probably lol
Whats the best trade routes for a Titan?
The titan doesn't carry enough cargo to make it worthwhile to do trade runs with it.
Do box missions until you can afford to rent or buy a larger cargo ship.
Hi everyone, I found a useful trading site, maybe someone will also be interested - https://sctrade-tool.com
This site generates trading routes in Star Citizen And allows you to quickly find a profitable route. It also shows the download speed and overall profit.

sctrade-tool ^
whats a good route to do after you got money from diamond selling from cellin to PO?
Yeah Gallog doesn't charge you to use all of its features lol
Has anyone else
had issues with hauling cargo out of arial
specifically titanium
I've blown up a ton due to what seems to be space magic
so idk how stable the trade route is
My ship status was unknown after spawning it there last night with cargo, I can only assume it was also space magic
Did you quantum with velocity before hand? So buggy. Make sure to 0v before holding quantum
Gallog also sucks and is always out of date.
@ocean pier What's the alternative?
Nothing yet
Gallog is always looking for people to update prices. If you see anything wrong make sure you contact them.
Yea I Always click on the update price button
An account is needed for update prices ?
Because when I try to create an account, it seems nothing happen
don't know the accuracy of it yet - but I also found https://www.versemate.com/Trade/PriceTable
Versemate takes ages to be updated to the current alpha iteration. Iirc it wasn't updated for the entirety of 3.6
https://www.gallog.co/trading/ seems to be accurate, it's what i've been using successfully
oh thats nice
Yeah it's a mess, I don't think they wipe old data, which really throws of numbers
Kamille seems to work pretty well. Not sure if prices are updated but it makes routing easy
Kamille is the same way, but slightly better
https://gallog.co/trading/ allows you to input your buy and sell prices to keep it up to date. However with the current system in place. If 10 people buy 1 item it will plummet the price for a good 8 hours. So if your thinking of accuracy. No one is collecting live data yet as there is no way to do so.
When Quanta come out and give everything a flip. All these tools will be obsolete until we find a way to figure out how to anticipate what Quanta will do during the weekends and live player interactions.
Hi, I have a problem with my cargo on my Prospector. I have a full cargo load but the trade terminals at Arccorp say my ship is empty. where do I sell my goods?
Start and Land new at ArcCorp
When this aren‘t do anything go to another Place to sell
@copper cypress are you looking at the regular trade terminals?
Admin office Trade terminals are for the Prospector make sure your not at the TDD
yes
And only the ones on the left side work facing the terminals i think
ok
Are there any particular routes or cargo to focus on with low starting capital using an aquila for the haul?
Cellin Tram & Meyers to Port Olisar. Diamonds
Full cargo with 96 SCU is like 9000 profit. Takes 5 minutes
56160 for 96scu
Noted. Relatively safe route as well
Olisar to an R&R scrap
Great margins but isn't worth much for a full hold
Great if you have very little starting capital
I've been looking at the link that Alluring posted and there are quite a few potential routes I want to test for decent profit margin.
Quick question: if someone borrows me their ship, can I do cargo runs with it?
No. When you try and use a trade terminal it won't be able to identify that you are the owner of the ship.
Okay, sad... I dont have money to buy a bigger ship and at the same time dont have lots of time to grind fast enough before the next server wipe.. ugh i really hope aUEC persistence will be a thing in 3.8
That's the plan atm
It doesn't take too long to rent a freelancer and do some cargo runs with it
Mh yeah i thought about that aswell... doing delivery missions until i can rent a freelancer and have some budget for cargo hauling
Is vice trading difficult?
No just slow more than anything
Most vice dealers and buyers have really bad refresh times
Even in a small ship it can take upwards of 10 minutes just to load up or unload stock
huh okay. For some reason gallog.co only shows me vice cargo, and sc-trading.kamille.ovh shows me cargo trading with like 500aUEC profit lol
ah nice, it bugged on my phone, but on desktop it works
Freelancer Max or Hull B for solo/small group
I wonder when Hull will be implemented...
I think 3.9 for the hull c?
First they need to implement docking, right?
Exactly
At they moment I'm happy with my new Catepillar:)
4.0
ship to station docking, thats the target for the hull c
once they get the Hull c done they are gonna start work on the rest of the hull series
i donno about the hull series myself
all the cargo is uncovered
unless i can get a group of 50 people together to fill up a server
are there any decent freighter ships under 50 bucks?
No
the Avenger Titan is decent
as in it can hold some freight and is under 50
well, it is 50
define decent ?
nice
yeah the base freelancer is $110 right now
and the one make for hauling is $150
can you still by the hull b solo as i only see it in a package
yeah i can't even upgrade a ship to the hull b right nwo
ah
so base guess for that ship is 96 as the base and the aqula
so like the freelancer max
even tho it's cheaper then the aqulia
i like the cat as well all the cargo is internal
with all the new things coming out i'm having hard times picking what roll to play at times
the hull c is going to be really tempting
the front brakes on it look great
you can tell its a truck
its wild that the cat is faster and easier to move than the F Max
feels like it should be the reverse
I noticed that. I thought it was just me
The cat seems to handle really well for it’s size
Considering it’s on the same level as the starfarer
Which is basically a flying brick
yeah I hate using the starfarer, I can't wait for my actual pledge to be flyable lol
I feel like it’s just misc ships
the max is Medium and the Cat is Large so the max should move easier
They don’t seem to handle very well
that would be fine and make sense, but the cat should handle a bit worse
if the freelance is a quad cab pickup, and the max is a box truck, then the cat is like a road train
the cat needs to be nerfed a bit
this is what I think of when I see the cat https://www.adventuresbeyond.com.au/assets/images/Blogs/roadtrain.jpg
the max should handle better
those engines are a large jump in size from the standard
so the thrust should be exponential depending on what its carrying
the freelancer could probably fit both it's engines in the cargo hold, the max though can only hold 1 of its own
kinda are in the freelancer lol
One thing I don't get, why does the freelancer require the gunner to be in the turret, why not a remote turret for one of the 4 seats?
move the seat rails up top and let the turret slide up to see forward
those rails would def piss off some ground crew forklift operators
ikr, i feel like those 4 seats in the cabine are quite useless
like co pilot should be navigation, maybe missiles
and one of the rear seats should be a gunner command remotely
keep everyone inside the living quarters
so that way if a seal in the rear storage goes they don't lose an airlock, keep the living things inside the cabin
im sure they get tired of modifying the ships but...
no
are any of you making good money with a freelance right now?
those look like terrible margin's @scenic moon
I dont know what else to do
its not your fault
I'll do some missions too while I follow some of these routes
without a living economy there isn't much flux in supply and demand especially for rare resources
Medical supplies are the best if you have at least 20k
but it's coming, we've seen the light from Tony Z
not sure, what are you flying
Freelancer do diamond runs from cellin to PO
Do diamond runs with any ship. It’s the fastest profit in the game with anything besides a Cat
what kind of profit are we talking?
about 7%
about 8% with titanium
diamonds are aroind 4,896.00
Titanium is around 6,528.00
hmm
in my head im comparing it to mining which iv gotten some good averages of 10,000 + each run
Titanium gets me ~100k profit per run
Looking back at the past week it's been down towards 77k and up towards 115k but mostly around 100k
what are you flying?
Cat
lucky
yeah i'm doing this in a smaller ship to test out
That's what I did with a bunch of runs
i only have 96scu
Scrap is good for smaller ships
Diamond wasn't worth, vice wasn't worth
Scrap got me to 300k ish and then I went to titanium
I'm just preparing for wipe now
But I went 10k to 1mil in two days of moderate playing
Which does suck while we’re on aUEC
I haven't played for a long time so this was more of me knocking the cobwebs off
Ah
I’m really pissed I didn’t get a cat
But once hull c comes out I’ll likely forget the cat
I enjoy space trucking and that's how I made my billions in ED.
So now that SC is finally to a place I enjoy, I'm space trucking here.
When ORG profit sharing is in game, I'll likely upgrade to Hull E
Yeah
I’m curious to see how many people buy ships in game and how prices will adjust to compensate
Like with a billion you could buy a couple krakens
In game prices need to be adjusted
is there a ship rent place in PO ?
small fighters need to be cheaper, huge stuff needs to cost a lot
Where’s the titanium route?
Is there a way to make this image larger? Can't read it.
@hollow sedge right click, open link
so whats the most profitable runs to do
Astatine isn't horrible either if you're having trouble with titanium
if you put Smokey and the Bandit music on loop, hauling booze to grim hex is also profitable
Anyone having trouble selling Titanium at Lorville?
For those incapable of simple math
exactly
I appreciate the presentations from @scenic moon
So I've come to the conclusion
That its not worth doing Agricium
Because by the time you max out your cat with titanium at 401k and make 100k a run
You would need 1,339,772 in a single investment of a run to double that and make like 200k a run
Using Agricium
that is a nuts investment for a lesser profit margin
Is there a list anywhere of how much of each resource, every location will actually buy?
Never fun filling a cargo for a run only to realize the destination only purchases small quantities
hello all. I am fairly new to this game. but I wanted to do cargo hauling. how is this done. do I need to grab a mission?
and what ships should I be working my way upto for efficiency
You can trade individual boxes from missions.
But cargo hauling means that you simply buy a commodity from a terminal and sell it on another.
But low sell high.
But it certainly does help you figure out which ports buy and sell which commindities
Alwasy embarrising picking up a load of something and then flying to a location that does not buy it.
real talk from Cat runners. How much do you make/hour?
i've been running the math and testing the route. Seems to be around 400k for me
wtf how? that seems too high (not owner only did a few Scrap runs with rented one)
you can make 100k per trip if you run titanium with a fully loaded cat
going from Lyra to TDD
can be done in 15 mins
so yeah 400k per hour sounds about right
but then you are 1 crash away from losing 1m+
haha yea
I'm working my way up to the capital rn, just wanted to check my math
preparing to lose everything to a crash lul
yuuup
i went back to 0, 3 times this patch
one time i just bought a full load, turn around and 5 seconds later my game crashed
hadn't even left the store lol
claiming your ship can prevent that right?
dont think so, as soon as you crash your cargo is gone
nice
"Claiming" means that your ship is totaled, so they're buying you a brand new one. New ships don't come with cargo.
Heck. If they did, somebody would have figured out how to use insurance claims to multiply cargo......
what's TDD?
ohhh, right ok cool, thanks
I'm not gonna invest too much time now to make profit with 3.8 so near
well
assuming it's near, lol
That’s awfully close though. Not sure how long PTUs usually run for
Considering it’s still in evocati
basically until they're ready, I think
it should be close though since it's with the evocati
yeah, surely it's very soon, 21st would sound about right
and luckily enough, coincide with when I start my xmas holidays lol
The plan was to have it out before they all went off on Christmas holidays.
Mmhm. Maybe they’ll surprise us but it’s looking pretty grim 
Might mention it on ISC I guess.
I really want the mole too.
Gib
Mole will be the loaner for the Orion anyway
I just want the mole because I quite like mining but the prospector looks hideous.
Hopefully we’ll get some more info on it today
For something that’s gonna be straight to flyable they’ve been awfully silent on details
Argo orion?
Well we got that Spider-miner by greycat industrial i think
thats pretty cool
I was told that it's better to rent a ship than to buy one for starters trying to make some cash, but what ship should I rent and for how long?
And is mining the best way to make money?
I know the wipe is just around the corner. I just wanna get the basics down so when the wipe happens, I won't be such a lost puppy
@latent axle mining is the best way both using FPS surface mining with the mining head on the multitool and using the Prospector. You can rent one for a day for <40k credits and make easily over 100k in profit once you cover rental costs.
For quick money the best missions are high credit delivery missions and drug cargo which you can piggyback together since they typically have the drugs at the high credit delivery and pick up locations.
What's the best way to find good routes?
I like looking at gallog and find something near me that makes the most profit, @idle island
gallog.co - trading section
Ok, thanks. I'll check it out.
I'm a solo miner but I love the look of the mole like I'd have no need for it but I want it
That's a mood
I get into more trouble that way though
I have a little Prospector and a Cat currently
Mining is probably my favourite thing to do at the moment. Mole looks interesting but we'll see how it turns out.
If the pilot can't control a laser then its gonna be pretty tedious to have to get up and switch seats every time. I also figure there'll be a lot of exploding Mole's because people can't get away if they screw up >.>
And if that is the case then i'll just see about getting it with ingame money.
is there a better ship for around the price of the Freelancer Max
For cargo hauling?
Connie Taurus but it's not flyable yet.#]
And the loaner ship would be worse than the max.
whats the loaner
Constellation Andromeda
so with the freelancer, does it come with a Hornet?
I think as a loaner for arena commander?