#Booster calculation of field/garden/meadow:
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We all know the basics; plant a seed, wait for the indicated time and receive the indicated amount of product. The changes that will come affect when exactly boosters are applied. Following the update, boosters will be applied in this order:
Boosters (including Farm machines, gifts etc) are applied first, damage from edge plants is also considered first along with boosts.
Next, the handbook bonus is applied and added.
Finally, bonuses from items such as humus are applied.
What this means is that in very few cases you may get a little less than you previously did (the handbook bonus for example is no longer further increased by the booster item, which is now calculated before the handbook) but in most cases you will in fact receive more products, especially when multiple boosters are applied. The new, logical ordering should allow you to more intuitively manage your farm and get the expected results from calculating boosters and items when they are applied to a production. The above order is maintained for all features, products and buildings across the game. In cases where, for example, the product has no handbook this will simply be skipped and the next boost in step 3 will be considered in its place.
For those of you who prefer more solid examples, let’s take a field of corn that would produce 100 corn before any boosters or handbooks are applied.