#Cant open custom maps
16 messages · Page 1 of 1 (latest)
You could sideload them over adb afaik
This is .dat locking uhh
not much that can be done there
either a .zip has to be moved and somehow unzipped through adb (i think its possible I just have no clue what that chain of commands would be)
OR
take the world folder, move it to a public folder like downloads, adb shell it over another device into the worlds folder of the instance
- Have some kind of way to use ADB shell on another device like a pc, either android dev toolkit, ADB by itself, or Sidequest Advanced
- Put the folder with the full map somewhere easy, like the downloads folder this is important, copy this path WITH THE FILE for later
- Find the path to the saves folder you want on questcraft, copy up to the /saves point in there and do the following command:
adb shell mv <source_file_path_on_device> <destination_path_on_device>
do not include the brackets, they are just there for showing what path to put where, the space is the actual identifier
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@harsh talon