In this suggestion, I'll explain the what, why and possibly how transponders would be a great addition to Aeronautica.
I. What is a Transponder / What does it represent in aviation ?
According to Wikipedia, a transponder is defined as :
"A device that, upon receiving a signal, emits a different signal in response. The term is a blend of transmitter and responder".In aviation, a transponder is used as a more reliable way to locate an aircraft and track it, usually doubled by primary radar.
The transponder transmits important information :
- Airspeed
- Altitude
- Heading
- Flight Identification
- Squawk Code
The transponder transmits the information given by the aircraft's sensors, there is no calculation made, unlike a radar.
Lastly, the Squawk Code is a 4-digit number which is chosen by ATC and given to pilots, this code allows controllers to differentiate aircrafts in an easier way.There are three special codes :
- 7500 = Hijacking
- 7600 = Communications Failure
- 7700 = Emergency
II. Why would it be relevant in Aeronautica ?
In Aeronautica, a transponder feature would provide :
Additional roleplay depth, allowing controllers to give squawk codes to facilitate sequencing and distinguishing different airplanes and furthermore allowing pilots to use one of the three special codes to induce roleplay situations.
Currently in game, it's hard to use stealth aircraft, as you can't see them on the map or radar, which is especially a problem when flying in formation, where speed is key, or controlling an airspace, where you can't see their position. Transponders would allow to see these aircrafts when the pilot doesn't need to be stealthy, if he doesn't want to be seen, he can turn off his transponder and disappear from the map, and radars.
III. How would it be implemented and how would it work in Aeronautica ?
From another player perspective, transponders could affect :
ATC / AWACS RADARS : See (fig.1)
MAP : See (fig.2 & fig.3)
For the player, the transponder could be manipulated via :
MULTI-FUNCTION PANEL : See (fig.4)
SQUAWK CODE BOX : See (fig.5)
IV. Additional Ideas
Transponders could have a section in the settings with things such as default Transponder status (ON by default or OFF by default) or different Transponder modes, although I think it would be too complex. Lots of things possible with such and addition.
Conclusion
I hope you enjoyed reading this suggestion and understood my reasoning behind the idea of Transponders in Aeronautica, I'm open to feedback and questions regarding my vision of transponders in and relative to the game.







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