#UI Adjustments

70 messages · Page 1 of 1 (latest)

placid spade
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I think the UI should be slightly modified. Make the fuel gauge skinnier and put more stuff below.

I provided current and some possibilities.

empty magnet
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The amount of ui suggestions makes me want to think, why not just.. drag n drop?

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May be to a grid, or even free

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Or mix

placid spade
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A grid style would be nice.

empty magnet
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Just Tetris the UI around to your liking

placid spade
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Yeah. I just figured the fuel UI is a bit wide for the data it provides.

empty magnet
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I'd agree with that tbh, skinnier one would make it better

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We can't really find the difference on 75% fuel and a 65% one if wide, taller one would do so

near shadow
shrewd radish
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honestly why not just make it so we can use the older one... cause its way better then this...

near shadow
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They have separate code base

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It’s not that simple according to Hyperant

shrewd radish
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great... great so they made it much harder to read for someone who needs easy visuals

near shadow
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factual

shrewd radish
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cause its a distraction

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just keep the old one... everyone liked it

near shadow
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I like the new features of this one but why not bring back the old UI incorporating those new features

empty magnet
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I do find the stripes distracting, and I want that one feature to hide it like how u hide the chat

shrewd radish
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I do team demo's and formation flying... and this makes it so distracting

near shadow
empty magnet
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We can't really use alt since that hides the whole ui, we need to see those numbers

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The compass, the direction of a/c

near shadow
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just a simple indicator

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So that you can fly with the thing on the left shut off

empty magnet
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I don't like flicking my eyes from the top to the left of my screen constantly while landing

near shadow
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In addition to the existing one

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so that if you choose to make the panel on the left invisible you can still see altitude

empty magnet
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Altitude doesnt really help much of anything other than watching out for ceiling, and some rp

shrewd radish
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i just hate the box's and stuff.. if it was just numbers without the fancy dials and all.. id be chillin with it

fluid pagoda
low hinge
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devs words, not mine

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would be awesome though

empty magnet
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The thing with ui is that, they're hardcoded, but this doesn't, like, u can still change their positions
The difference here is one uses frames which is hardcoded, the other is just changing positions, which can even happen when changing screen resolution

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The frames will have a script on them, but inside the script, I assume there are nothing mentioning about the position

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Maybe for the throttle lever, the line on the speed and alt, but they're parented to their respective frames

honest skiff
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you're just used to the old one

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i've been using the new one for nearly 4 years and i say the new one is much better for ease of use....idk what's going on with you but that's just me

shrewd radish
honest skiff
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did you read at all??

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nearly four years

devout sedge
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i like that one

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and imo would make the most of the space

wispy crystal
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No one was saying anything about the UI when it's in #dev-showcase but when it's released everyone start yappin about this new UI
(In suggestion channel)

devout sedge
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yeah thats usually what happens with any update

placid spade
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well like most busy humans, we dont say anything until it affect us

limber ether
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couldnt have said it better myself

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its not like we dropped the new ui without warning, we have been posting in that channel for months

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but noone bothered to make any feedback

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which is why i was annoyed enough to immediately shut down the suggestions asking for "old ui" toggles and all that jazz

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absolutely grinds my gears i tell ya

devout sedge
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i could see the reasoning behind people doing that but i completely get why you would get pissed off about it

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although i did see people saying they dont like the changes, idk why they didnt bring it to the developers lol

placid spade
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well - i appreciate your response either way hyper. i wasn't advocating for anything drastically different - i.e. the OG ui

unfortunately, i dont always have the time to play aero or keep up with development announcements.

the current adjustments are a good improvement. so thank you. i only created the post to be helpful - whether it happened today or 2 years from now - or never

placid spade
honest skiff
wispy crystal
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Idk why they started to complain or feedback after it got release

hot basalt
# limber ether but noone bothered to make any feedback

imma say its either of these:

  • the ones that complained are the usernames you rarely see around
  • the ones that wanted to complain dont have the balls to bring it to a dev since the "No pinging staff members without a reason" is in efect & these people reserve that for only the biggest of problems, which doesnt include UI complaints like this from their perspective
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idm the current UI (in fact i love some aspects of it, like landing gear indicators) but stuff like a horizontal fuel bar that drains vertically are one of those stuff that dont make sense