So right now the way sails work in the game (on ships like the Sailing Yacht and Preussen-class) is very rudimentary :
- if the sails aren't raised, nothing happens ;
- if the sails are raised, the ship drifts in the direction of the wind.
While this can look quite funny, it isn't very convenient. I think a more realistic system, similar to other boating games :
- if the sails aren't raised, nothing happens (duh) ;
- but if the sails are raised, the ship moves in the direction of the ship, with its speed proportionate to wind speed and maximum speed of the ship.
Say that the ship has a maximum speed of 20 knots. If the wind blows 20 knots from the north, the ship with open sails could go (approximate values) 5 knots going upwind (facing north), 20 knots downwind (facing south), and 12-15 knots crosswinds (west/east). If the wind blows faster than the ship's maximum speed, it might even have a small speed boost (say 10% more than its max speed).


