#Add Ground Crew

69 messages · Page 1 of 1 (latest)

fallow bough
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Im suggesting AI ground crew which you can call and let them do the work during parking. It would be very cool and get popularity. Just like how the ground crew in Infinite Flight works. I hope the devs read this and will probably add it.🙏

dense acorn
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Guh

fallow bough
dense acorn
golden basalt
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does he know????????

silk trout
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Imagine the lazy

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It be cool to be automatically taxiing to the runway

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Because yunzhou's maze like taxiways

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And fuel hungry aircraft

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Taxing can consume fuel

sudden oar
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nah bro lazy people just take off from the spawn point

silk trout
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Yeah i do that

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And its fine on stol aircraft

knotty mica
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But by my models you can’t say I’m exactly “lazy” Skrolled

silent marsh
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Why is everyone suggesting rejected suggestions today

spark coral
# fallow bough why tho
  • Too heavy on the server side
  • Too heavy for broke asa toaster users here
  • Roblox cant be assed to upgrade their servers. Or ever.
  • Making cloud computing using dev PCs isnt possible with current Roblox
  • Devs cba to code the AI fuck the devs trolley

EDIT: Aaaaaand as Najmi stated below, they're probably coming in as roleplay-only-non-fuctioning-but-driveable ground vehicles. So at least pwoplw can do luggage cart drag race down Clarence's runway

spark coral
flint zinc
spark coral
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Or ever

flint zinc
spark coral
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But let's just stay with the pessimistic route

spark coral
# flint zinc yeah

At least once Roblox upgrades their servers we cpuld get 2K liveries at least

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I want to see my individual rivets trolley

spark coral
# flint zinc aint 8k

Too heavy even my previous phone ate shit trying to make liveries at 8K on Ibis Paint

flint zinc
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anyways

fallow bough
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aw man

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really wanted the devs to add ai ground crew

fallow bough
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they can be lazy but what i mean is like ground crew from infinite flight

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once u park at a random gate you can just select if u want a specific type of ground crew

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seems easy to make coming from me as a developer whos created 10 games already (yes i could do it but i dont know how to code)

fallow bough
spark coral
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And at tbe same time the airports at the edge of the maps suffer from Floating Point Error

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Thats why you drift while taxiing in Anhedral, Leovetsk, Enoksen, Umibutsu, Tikaranto, Seraphim, etc.

fallow bough
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ohh

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explains why

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thought it was just the wind

wicked valley
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Making games isn't just adding new features from time to time, it doesn't matter how many fancy new features you can introduce when your game runs like horseshit

carmine gorge
last eagle
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... why not spawn the ai in and make them phase thru the wall like that one mobile flight simulator game as a temporary fix, and their movement follows a fixed path

well its not ai its just moving objects

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think it was rortos

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rfs

golden basalt
fallow bough
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like how it works in infinite flight and some other games

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doesnt matter if it just randomly pops up

lofty halo
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Aged like fine wine steamhappy

kindred root
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ground vehicle as RP ✅
ground vehicle AI ❎

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his title didn't mention AI so

fallow bough
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so technically i won this argument and therfore YOU foolss that reacted clueless to my suggestion is wrong, yes i did kinda mean ai but sure it still works even if its not ai because my point was to add ground crew in either ways

wicked valley
spark coral