#Aircraft Data Quick-reference

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vestal wharf
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Small gui accessible in flight that contains basic aircraft info for the currently flying aircraft.

  • Service Ceiling
  • Top Speed
  • Stall Speed
  • What T and Y do (if applicable)

-- Extras (These should be calculated deterministically by the relevant gui elements because the flight model is "simple" so I think they should be relatively easy to calculate procedurally).

  • Landing Speed (The speed when the indicator turns yellow, assume sea-level).
  • Range at cruise ( Range assuming 100% fuel at 5% below service ceiling and full throttle. Litearlly just the size of the circle on the map).
  • Overspeed (I think there is slight variation based on altitude but the average or lowest value is fine).

-- Streeeeeetch

  • Glide Ratio ( Distance Travelled / Altitude Lost )
  • Climb/Takeoff Angle (Angle Which the Aircraft will Climb and Not Lose Velocity at Full Throttle)
  • Minimum Runway Length (Assuming Brake deceleration is constant this is a simple kinematic problem, ignore reverse thrust to be conservative).
twin whale
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OR alternatively, look at the map for your range, look at your speed for the landing speed, and look at your speed for the overspeed 🤷‍♂️

vestal wharf
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You are correct this is all accessable information. The point of a Quick-Reference is to provide easy and fast access to the information. This wouldn't be that hard to implement and would make flying on a variety of aircraft easier, it would also make learning the quirks of a new aircraft easier. This is a game after all and extensive practice can be saved for professionals in real life :).

twin whale
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But like, its all easily accesable. Understandable for like service ceiling, or maybe even time to destination at current speed, but those take like maximum 1 button to access

simple vault
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service ceiling, top speed and stall/landing speed can be found in the vehicle database (accessible in flight)
overspeed is deductible from top speed
max climb is ~15° for all aircraft

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range is literally on the map, interactive at all times zazu