#How to Improve Helicopter Flight Model

48 messages · Page 1 of 1 (latest)

light niche
#
  1. Pick a low speed range, I recommend 25-45kt, to be a transition speed range for the behavior of helicopters
  2. Below this transition speed range, you can hover and translate/fly in any direction with ease (like hovering with the current physics and pressing UHJK)
  3. Above this transition speed range, which we'll consider to be 'cruising', the helicopter will behave more like an airplane as they do IRL:
  • Rolling (H or K) will cause the heli to turn like airplanes would
  • Pitching (U or J) will cause the heli to climb or descend like airplanes would, but also dependent on collective & airspeed to an extent that would need to be tested to really feel what's right
  • Yawing (A or D) will be more ineffective the higher the airspeed is
  1. Within this transition speed range, the two behaviors (2. hover & 3. cruise) are mixed proportionally to how close you are to each end of the range
  • This would prevent a sudden change in the way the helicopter feels and make flying feel good
  1. Attempting to fly sideways or backwards at speeds higher than this transition range will cause the nose to 'weathervane' in the direction of travel
  • The range could be faster for maneuverable helis like the Bo-105

Issues with current model:

  • Acceleration is way too fast and overly dependent on collective % rather than cyclic input
  • Significant speed loss when rolling in cruise
  • Cruising requires >4 degrees nose down pitch which looks bad and not realistic
  • Hover out of ground effect and even at service ceiling possible with only 25% collective input LOL
  • Hover ceiling nonexistent: no helicopter can hover at its SERVICE ceiling, it must have forward airspeed like an airplane
  • Autorotation not possible, helicopter falls like a brick instead of gliding using remaining main rotor RPM
  • Fuel use currently based on collective instead of throttle which makes no sense, but we can't even control throttle so whatever
  • Losing tail or a main rotor does nothing but decrease top speed lol
pine arrow
#

wall of text

#

I’m never understanding it

#

Looks cool tho

buoyant smelt
#

I ain’t reading allat

solid swan
#

wall of text

light niche
#

TL;DR make helichopter fly like DCS & war tunder

solid swan
#

uh ok now i understand now

tender bolt
#

This can allow more helicopter stunts

#

In airshows

olive lagoon
#

Flaming is alive??!?

light niche
austere stag
#

valid tbh

crystal osprey
#

bump
I also want to have better heli controls

winter birch
iron ridge
#

some day McDSprite

fallow dust
#

How I've only just seen this I don't know, but a hover button would be great aswell. Just a button that freezes your helicopter in the air, freezing the flight minutes to stop people abusing that, so that you can take photos.

#

May be too close to autopilot, but its worth throwing in there

fathom gate
elder urchin
cyan gust
#

also it'll have to be tilted

fathom gate
#

this problem still persists

#

if you'd do that now heli losts momentum and going backwards

cyan gust
#

yea

fathom gate
#

andrew reminded me few mins ago that this exist

#

cuz ye i was the same thought that mostly you can do what was in the vid

light niche
light niche
#

much easier really if it is anything like war thunder's heli mouse aim with the instructor. I think the way their helis work would fit aeronautica well

winter birch
#

I have never played War Thunder or DCS so I have no clue how they work but ok

crystal osprey
#

I'd do a J-hook landing practice to one of the ships of Lernivo escort when the new heli controls are in the game, the only problem would be the floating point

fathom gate
crystal osprey
#

j hook is possible with the ones i made since they have alot of power, but once again, i want something like holding j would actually pull the heli up instead of relying on the collective, which i need to do a 100% col. in order to make the turn

fathom gate
sterile vault
austere stag
#

Bunp - it must become reality.

rotund sphinx
#

Bump (2) I love how changing the yaw the heli also automatically adjusts the swashplate angle for you

And the tail is functionally useless. No need to fly straight

wet kite
#

thread reviver

last latch
#

#rejected-suggestions

rotund sphinx
#

I picked between reviving a thread or making a duplicate suggestion

golden fjord
urban timber