_G.Adonis.GetLevel(player) doesn't work ? I've got it in a client script in starterplayerscripts, Im not sure if i have to use setings.G_Access or not. Here are my settings;
settings.G_API = true -- If true, allows other server scripts to access certain functions described in the API module through _G.Adonis
settings.G_Access = false -- If enabled, allows other scripts to access Adonis using _G.Adonis.Access; Scripts will still be able to do things like _G.Adonis.CheckAdmin(player)
settings.G_Access_Key = "Example_Key" -- Key required to use the _G access API; Example_Key will not work for obvious reasons
settings.G_Access_Perms = "Read" -- Access perms
settings.Allowed_API_Calls = {
Client = true; -- Allow access to the Client (not recommended)
Settings = false; -- Allow access to settings (not recommended)
DataStore = false; -- Allow access to the DataStore (not recommended)
Core = false; -- Allow access to the script's core table (REALLY not recommended)
Service = false; -- Allow access to the script's service metatable
Remote = false; -- Communication table
HTTP = false; -- HTTP-related things like Trello functions
Anti = false; -- Anti-Exploit table
Logs = false;
UI = false; -- Client UI table
Admin = false; -- Admin related functions
Functions = false; -- Functions table (contains functions used by the script that don't have a subcategory)
Variables = true; -- Variables table
API_Specific = true; -- API Specific functions
}