Even with RecursiveTools set to true in Settings, Adonis says that it cannot find the tool in the Storage location.
My Storage location is currently set to game:GetService("ServerStorage"), and my tools are in a folder named "Tools" inside of that DataModel.
I did a play-test in my game, and I found that when a tool named "Bandages" was in the Tools folder, Adonis could not find the tool. When I made the tool's parent to be the ServerStorage and re-ran the command, it then actually gave the tool