#Unable to remove emotes from sets

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lament glacier
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Unable to remove emotes from sets when at 1000 emote limit

low verge
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I'm pretty sure this is not a bug. Can you show me the set you're trying to remove the emote from?

plucky flint
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what i noticed is that it wont let you rename it

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and if you renamed it previously it wont let you remove it

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until you match the name first

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@low verge nymnMhm

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it doesnt recognize it as the same emote if its aliased

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thats also an issue when you just want to rename already aliased emote

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it doesnt show its enabled

low verge
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That's because you can add emotes multiple times under different names

plucky flint
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not sure what to do in this case

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like maybe displaying every aliased version in this set preview

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and letting you remove them separately

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or keeping the default action like it was on the old website and making adding multiple aliases a separate thing

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ayyybuWhar i didnt expect this feature being added thats why i never thought about designing it

low verge
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yeah it's kindof a byproduct of our new backend

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I could rework the dialog and just act like it's not a feature

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So it would work like the old site

plucky flint
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what if it was like this

low verge
plucky flint
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clicking the top checkmark would remove them all

low verge
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yeah that's good I guess

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back to rewriting the most complicated dialog in the whole frontend Aware

plucky flint
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i think most people arent even aware you can add multiple aliases

low verge
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yeah probably not LULE

plucky flint
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i dont see it as a huge issue atm

low verge
plucky flint
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i think the most important one atm is changing active sets as editor

earnest coyote
plucky flint
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same set

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its was there since the new backend

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but there was no ui for that on the old site

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but you could do this through api

earnest coyote
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well, NOTED

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I deeply wish there will be some kind of changelog one day that will list all these changes and new features following both migrations of october and december

plucky flint
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i dont think there was much change feature wise

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at least the ones affecting regular users

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it was mostly done to make it more expandable in the future and rewritten in rust instead

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the only other change i can think of is making the cosmetics be tied to the subscription time and role

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rather than manually assigning the cosmetics

plucky flint
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additionally i think maybe adding new emote branches should be a separate feature not a default one

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so everything by default would work just like the old website

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but you have an extra option to add an additional alias

lament glacier
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had to remove emotes with the old.7tv site

plucky flint
lament glacier
plucky flint
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we are figuring different solutions to that

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its just a byproduct of being able to add an emote under different aliases simultaneously to the same set at once

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so to remove an aliased emote you have to either enter the original alias here first

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or remove it manually from the emote page

lament glacier
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makes a little sense now, thanks for the fast responses

plucky flint
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i have this emote renamed to "test" in my emote set @lament glacier

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the website shows the original name by default and it just doesnt look like its enabled since it gives you an option to add it under a new alias simultaneously

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and in your case your set is already full

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so it doesnt even let you check it

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under the default name

lament glacier
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ah okay i think i understand now

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@plucky flint while your here i have another question, i asked troy on one of his streams but he didnt know anything about it

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did the new api make it so twitch emotes are prioritised over 7tv?

plucky flint
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it was always like this

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all twitch emotes have a priority

lament glacier
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Hmm i was certain 7tv took prio

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i must be misremembering then

plucky flint
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nah it was never meant to do so

lament glacier
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thanks for the help :)

earnest coyote
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this reminds me of the fact that now since the backend migration, you can name emotes with only 1 character which is something new, and this wasn't listed anywhere either, I found out about it randomly in chat

plucky flint
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well yeah

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i guess it wasnt included

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there was only one announcement about the new backend in #news

earnest coyote
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exactly, and it looked like a temporary changelog that obviously didn't list everything that changed, including that 1 character stuff

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and it was even worse for the new website migration, which ig is supposed to be one of the biggest things happening here in years, and it only had a small 3 rows message as announcement Shrug

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anyway, personally not having any changelog sucks.

at least i can read the repo commits shrug

plucky flint
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yeah erm i guess we need a changelog on the website directly

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there was supposed to be a news page on the website but it was postponed

plucky flint
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here is what i came up with as a compromise between the old website functionality and the new feature of adding emote branches @low verge

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erm not sure if it makes sense

low verge
plucky flint
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probably too complicated LULE

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as i said not really a thing for now

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but rather asking if this system makes sense

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that would be a thing for someone else to figure out

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branches are such a niche feature it would be best to just leave it as it was on the old website for now/ like it is on the current website

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cause there are other important things atm

low verge
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Yeah I will start to implement mod tools first

plucky flint
earnest coyote
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like separated by a comma or something

plucky flint