#Chatterino 7 for Kick
1 messages · Page 1 of 1 (latest)
Out of the scope for a fork. Would be better to suggest this in the Chatterino discord
Aight thank you
@sinnx3 @KickStreaming @fourtf_xd It's not something we're looking into
I'm looking into this (only on my fork, but I'd guess it might eventually get merged into c7). I'm waiting for the Kick API currently.

I would love to use Chatterino for kick
native chat feels so clunky
kick, youtube, twitch
it's just not the same as having a dedicated program
Kick support in Chatterino7 makes more sense IMO because 7TV played such a big part in actually making kick usable for streamers that aren't in normandy
im in the works of a universal chat client, for kick twitch and maybe youtube. it will have the ability to play streams directly from the client.
ok while that would be cool, I'd suggest not even looking into the stream playback until the chat part is done
(I beg of thee)
i mean adding the player is like 1 line of code cause i am using webview to render the client
would it be showing the native player similar to how it looks in a web browser?
yep
is that how the chat will work too?
nope
interesting
i could make my own player if i really wanted control over everything
making your own player seems a lot more difficult
none of the existing solutions have done it well enough for me
so I assume it's difficult from either a technical or legal standpoint
eh somewhat difficult, im sure some headless player libraries can help
Just get a working chat and the world will rejoyce

twitch is constantly doing weird stuff with overlays and some people actually use them
keeping up with those changes would be a nightmare
so you obviously wouldn't, since most people don't want them
but there are many things that make a player usable
video speed control is vital IMO
the ability to fast forward the stream to reduce latency, or rewind it for an instant replay

I can do that natively using an HTML5 video speed controller extension
also a way to SEE the current latency is important
One thing I would personally like to see change with the current web players: they wait for a few seconds of buffer before resuming playback
which means I'm not getting the lowest possible latency if I fast forward too far
you could probably change that with a userscript or something though
at this point, the only way to know how delayed you are on kick would be if the streamer has chat overlay on screen and figure out the delay from those messages to the ones you see on your chat