#SLOW MOTION

27 messages · Page 1 of 1 (latest)

loud sluice
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We need slow motion, it just makes everything so much better, most games have it

restive hazel
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i was gonna suggest the same thing a couple days ago but forgot this would be so good

proven turret
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PLEASE

tiny jolt
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Only if
A: you're in the home.
Or
B: you're in a private lobby with one person max.

wise lodge
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lowkey this is just a feature that copies off of boneworks / lab and also would be a pain in the ass to implement for various reasons, and also it is not a feature that the majority of players will not be able to use bc the game is built off of being a social multiplayer experience.

lament lichen
olive marsh
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Battleglide

wise lodge
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ew battleglide, its even worse of an asset rip than beyond is

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and its unoriginal asf. it adds to the whole stereotype that vr games just copy flatscreen games and concepts from other media.

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anyways

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adding slowmo in a multiplayer first game is such a drag bc 95% of the time you won't be able to use it, so what I am guessing is going to happen is that a player is going to use the slowmo button in multiplayer matches and they will get used to it having a specifc purpose, but when they join a single player match, they will be confused as to why it slows down the game, and vice versa, a player who plays only singleplayer will be confused when joining a multiplayer game. Also those examples are singleplayer games. Adding this feature, while in theory would be fun, in practice is horrible game design.

wise lodge
# lament lichen

basically just saying that its dogshit game design to add this

tired sandal
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cant they just make the slow motion button in multiplayer to work like bonelab`s fusion mod making it so it makes you have less gravity?

viscid solar
viscid solar
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Or for example downshot, the slow motion feature only works in singe player and not multiplayer.

viscid solar
wise lodge
viscid solar
wise lodge
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game engine doesn’t matter? holy unreal glaze vro. unreal is basically if you jam packed a whole bunch of shit together and put glitter and sprinkles on it. it is not better than other engines on a fundamental level. its only advantage is a ton of tools and realistic graphics right out of the box 😭 ✌️

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As a game developer who has implemented slowmo in my own physics based vr game that I made from scratch, I know what I am talking about. I also know a bit of game design too, enough to understand that the way this game is already built up, it does not give lenience to have such a feature without inconsistencies and also a revamp of the player inputs.

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sure its early access rn, but revamping player controls (unless they are genuinely horrible) is a bad idea.

viscid solar
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None of the bullshit you said doesn't change the fact how slow motion is a "junk" feature, all worked up over slow motion.

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Just let it happen 😭💔