A collection of World War II era weapons
(In development)
https://mod.io/g/beyond-sandbox/m/ww2-weapons1
#WW2 Weapons
157 messages · Page 1 of 1 (latest)
tuff
question, any future plans for any japanese weapons, i know you havent finished the mod yet, but just asking as the japanese arent really shown much in games and mods
i have a type 94 nambu for japanese so far
but yes i am adding more of all nations
ok, may be able to find a model of the type 99 Arisaka for ya with the bayonet, if you'd like, as its a nice rifle, and tbh that makes me very ecstatic
i have a type 99 LMG on my radar
what about the type 99 bolt action and the type 14 sidearm by chance, if i may ask, again very curious as i adore those weapons
Looking good
Can't never go wrong with that era of firearms
have to see if i can source models
More german type weapons please
Looks great but the BAR should have a darker colored metal, yours looks like it has a chrome finish. It looks cool, but if you want Historical Accuracy™️, definitely use a more gunmetal sorta color
Why when I installed it I had nothing
Did you actually activate it for your session?
installing and activating it are different things. Gotta turn the mod on when entering your map
yes
going to add more guns later
They do close to no damage can u fix that?
wdym? all the guns do damage
whichs guns are you having issues with
Fair also was able to find a model for the type 14 at least if ya want it I'd have to dm it as it won't let me send the link here as message didn't send yesterday when I tried to send it
Check dms when you can, sent links for 3d models for the arisaka and the type 14
I love this weapon pack, im currently tryna make a mod but im struggling with an issue which seems unfixable to me.
i can help you later once i get home, its easy
Thank you so much! I dmed you my issue, answer at your own time or whenever you got time.
I love the flapjack
The smgs and lmgs do very little damage basically anything that shoots full auto
i will take a look, the smgs shoot pistol calibers so of course they do little
some of the pistols and smgs share the same bullet damage
Ye
added Type 38 Arisaka
working on type 14 pistol
will adjust bullet damage with type 14 pistol addition
rgr also gonna be honest never really saw the point of the type 38, the type 99 and type 97 rifles were enough as it is for the war
cuz think about it, the type 99 was 7.7 round, the type 38 was 6.5mm round, like what was the point of having it during the war, also do hope you at least gave it the tye 30 bayonet, if not thats ok, but all their weapons were made to be able to have the type 30 bayonet attached, including, the type 96 lmg, the type 99 lmg, the type 30 rifle, the type 38 rifle, the type 99 rifle, the type 97 rifle, and the type 100 smg
added Type 14 Nambu
Fixed bullet damage values
i had the damage values backwards cause im a retard 🥀
im going to try fixing the auto shotgun again, no clue why its broken
Just tested these out, It would be cool if a WW2 Trenches map was made, So I can do a rp with my friends.
i have #1497413416388792530 #1497427374411874376
Oh! Okay cool
You should make it WW2 Stuff, and add npcs like soldiers
It's alr man these guns are still really fun to play with
Also can you add a Mosin-Nagant
sure ill look into it later
Yippee!
Son😭 maybe don't say that word
Urm
Literally add every firearm from WW2
Add the German Krummlauf
ive had 2 people ask for this. ill see what i can do
What a niche request
That would be neat thou
any chance for a wembley revolver or is a bit too much WW1
if it was used in ww2 then sure
Son 😭 maybe shut the fuck up
Son 😭 I agree
added better muzzle fx and fixed the spawn locations, should be replicated and appear for others
Any chance we could get the German clone of the AK47?
the StG 44?
Wait what's funny about that
Son 😭 W mod
Prolly cus it's not a clone. The stg was the first ever assault rifle
Ohh yeah fair lol
Kinda so used to jokingly calling it a clone that I do sometimes forget that thats not actually the case haha
yes i plan on it
it was used by the British and the sas im almost 100% sure
make the mp 40 and M1 browning please its a WWII weapons
one i finish these next few guns
It was by both
On a off note, if he's eventually putting in every firearm that was used in ww2, then that means the type 96 arisaka (the sniper variant) and the type 99 arisaka (the long rifle variant) would be added in as would the m1903 Springfield
added SVT-40 & KP-31
enabled throw assist on melees
added STG-44
fixed KP-31 model
Type 99 arisaka
Can tell by the forward sights, and the shape of the bolt handle
type 38
I just need the vehicles now
added MP 40 & MK2 Frag grenade (Testing)
will add fx and sounds once i confirm the frag is working how i want it to
make everything really polished, don't want your mod getting dogges again 💔
that dude said the MG34 looked shit when thats literally the texture, idk his issue
the shotgun being broken i think is a nate issue, ive remade it twice now and it still wont reload
well the recoil on it was way too much, but that might be a game wide thing tbh
the reflection capture was prob broken on the map he was playing so the roughness made it look shit
he wasnt even holding it right
theres a grip on the bottom of where he was holding. the procedural grip not reducing recoil is another nate issue
aha
stronger
yeah trying to figure out how the dynamite even works, they dont really have an explosion class made yet
i want bigger limb blow off radius
aha okay
ill make more grenades tomorrow and then when they release the in editior testing ill make the pin pull logic and stuff
interesting name
yo you working on my weapons please sir👍 👎
?
ohhh km dumb
i added the mp40 but m2 is still in progress
added light render to niagara fx
added Stielhandgranate
added grenade pin/saftey sounds
M2 Browning????
So how do I make the mod work? The weapons aren’t showing. Do I need to enable it somehow?
yes yoy have to add it to mods when making a lobby
working on bug fixes and QOL stuff now
and M2 browning btw add the M2 browning in the d day nazies machine gun nest
smg
thanks
I will test bit and send a vid later
its fine I've been testing myself. working on fixing the mag release button
Hey I cant see any of the mods on the menu do you know how to fix that?
@jaunty tundra Are you going to make most of the smgs and MGs open bolt? As most of them are
there is no support for this in the modkit yet sadly. i asked them to add it
Damn what about single action so the 1911 hammer is cocked properly before being able to fire it
you dont have to cock the hammer for it to fire, but i can look into if the hammer is cocked that it takes minimal trigger pull instead of a full pull
Alr sounds cool tbh
If i may add a little suggestion... maybe turn off the bloom for the muzzle flash... not the most realistic... I understand if there is limitations though.. but it is a good mod.
the bloom seems fine to me
and its there to mimic lighting the environment since android doesnt support moveable point lights on beyond
ehh could just be me and ahh i see. just seems like there is a wee bit too much muzzle flash... but otherwise keep up the good work!
ik that this is a mod and all i love it, i love ww2 weapons but i cant see my beloved open bolt guns using closed bolt idk if it is possible to make them open bolt the ones who are supposed to but it hurts me that theyre not 💔 i LOVE the garand its perfect, and idk if possible but to add selective fire modes and safety, all tho still a very fire mod 🔥 keep up the good work!
i just read more up in this and saw what you said about open bolts not being supported yet, much love for the mod anyways! ❤️ would love if they added that support XD but still keep up the good work! (and imo some of the weapons are way to dark in materials and some very shiny 😭) but keep up the amazing work 😊
Is it normal for the bolt on the 38 ariska to make no noise when loading
i used it yesterday, its functioning normal
hold on its broken, ill have to fix it tomorrow. idk whats wrong with it
removed the auto 5 and panzerfaust until i fix them, which im doing rn
panzerfaust should be fixed, browning auto 5 is not yet
If you're on the test map then NPCs have extremely increased health for, well, testing so I'd go to another map
Wait is this true? Omg I was using that out of laziness and making judgments about mods that way 💀
I did a bunch of pve in another map, and went into the bug test after and the NPCs on the bug test map felt WAY tankier so I'd assume so
At that time I always used the weird homeless dudes and they guy said that I. The script he had the numbers flipped idk
Interesting, I got the same results as your issue from the test map though, so I figured I'd share
@jaunty tundra can u pls add it so where the bayonets can stab or am I just that physically weak that I just can't 🤣🤣🤣
thats a @fickle magnet thing, they dont work correctly inside a firearm bp
waiting on attachment support tbh, dont wanna do stuff devs should
ok that's fair
Could u add a mosin nagant or a mosin m44 carbine with the folding bayonet???
Folding?? I gotta look something up now...
So that is a thing. Interesting. The more you know
This please, PU Scope attachment too
Yessir that has too be my favorite gun from the soviet side of the war
sorry nothing but bug fixes until the next comp is over