#AI can stalk and ambush

3 messages · Page 1 of 1 (latest)

grave dagger
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So basically I think it’d be cool if the AI could hide and stalk you from bushes, trees, etc. And they won’t do anything until you get close enough.

For example: let’s say you’re in a Vietnam War era map, and you’re walking through the jungle with your unit. And then out of nowhere you get ambushed.

The AI could also hide in darkened areas, behind walls, and in tunnels. I think this would also be great for horror maps and would benefit the game by improving immersion for players.

I also think this is something that should be toggled, since some people probably wouldn’t like that.

frosty pawn
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cool idea, i like it

fickle glade
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Really hard to implement