Social Stealth system that would work with disguises :
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Unique NPCs models (Agressive NPCs that attacks on sight, but with a detection system, so you can hide and they dont know your position magically)
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Can knock them/kill them and then a dot appear; you can take their clothes and bring them to your chest to disguise
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Other NPCs wont attack you and will be friendly with you once disguised
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Cover will be blown if you fire your weapon or point it at them
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They can be placed/spawned in any map so you can create your own "stealth" maps
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Settings : can disable their AI so you can place them peacefully and enable them once you're ready
What uses could we make of it ?
Exemples :
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Place them around a map, then play tactical stealth, disguising, approaching an NPC that think you're a friend of him then... You suddendly pull out your knife and he's already dead before he knows it
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This system would require a detection system so you could play several playstyles, give yourself objectives (for exemple placing an item in the map and having to steal it without being seen, using no violence and just disguises and leaving infront of everyone)
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Stressful moments where one mistake could cost you life
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True spy experience
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You can think of more