#Interactive features on guns

10 messages · Page 1 of 1 (latest)

frigid sigil
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For example, what one can do is, you can take your finger in the game, and you can move it over the switch used to change the bullet rate. So you can change the rate that your bullets come out, like burst, single, automatic, with your finger. Not only that, but also things like you can change your magazine using the actual unclip button on the gun. That might be a bit more confusing, but if there's some way that you can extend your thumb out and click it, that could really work well. Not only that, but being able to disassemble the gun with your hands, and also just doing things like taking a knife to the gun and being able to really damage it. Also things like if it's a pistol, it can jam, or it can jam on any kind of gun. Also maybe if there's a feature where you can take out bullets out of a magazine with your finger.

The reason as to why this could be a good feature is because it increases the simulation, really makes you feel like you're in a real life experience, and it increases the realism of the game. Also, it just adds a little extra fun thing for if you are, say, doing something like a simulation in a situation, then you can just use it very easily.

lean bison
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please read guidlines

frigid sigil
fickle pelican
dusk steeple
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I think they added jamming didn’t they?

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And also they should add a safety switch on Glocks and other pistols that have them irl

normal vector
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How does the game know where your fingers are

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Jesus Christ the more I read this the more sad I get

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One suggestion per post man, you can’t just “add gun disassembly” in one side sentence