#Streamlined Attachment System

3 messages · Page 1 of 1 (latest)

slender tulip
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Although many people have talked about having attachments, I think it would be worth looking at a system to modify your gun all across the game!

I would not do it exactly like in Pavlov, that system is prone to quite some annoyances.

My Idea:

  • dedicated "attachments" pouch on your character, similar to an "ammo" pocket, but can be grabbed off of your character

    • stores attachments that are picked up or removed from your gun
    • can work as a "shop" (disableable) for anything else
  • procedural grip + trigger button for a few seconds on the desired attachment on your gun will move it to your hand

Get attachments from your attachments pouch:

  • grab pocket and hold it in front of you

  • opens up a menu, similar to pavlov´s in game shop

    • only displays compatible attachments when gun held in off-hand
  • select category with joystick and L3 (press down)

    • categories:
      • scopes/sights
      • stocks
      • lasers
      • etc (modders can add catergories)
  • selecting/buying the attachment makes that attachment appear in that hand and attachment pouch snaps back to its place

    • ensures a smooth way of being able to use that hand and place the attachment on the gun in one go

Reasoning:

  • Pavlov uses R3 for the menu in which you can buy all that stuff (wasted button, keybinds are precious)
  • Pavlov has dedicated "attachment edit" mode for when holding your gun parallel to your chest (happens accidentally all the time, or doesnt work when we want it to)
  • Pavlov directly attaches the attachment on your gun without giving it to you first (pain when buying stuff for friends or when having a custom way of attaching things to your gun which gets messed up every time the game automatically attaches stuff)
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L3 and R3 are the buttons when pressing down the stick if anyone is wondering 🙂

median grove
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I feel like it should be done like H3VR, with buttons to detach and attach, or slide and move around. Attachment pouch is ehhh, for realism, not really, accessibility? Sure.