#Stuff about NPC's

11 messages · Page 1 of 1 (latest)

proper charm
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So NPC's Are there for you to mess around with, they die everyday for your entertainment. anyway.

Normal NPC:

  • Unarmed
  • Usually does nothing but walk around
  • Runs if gunshot or a enemy is in the area

Brave NPC:

  • Still unarmed
  • Still walks around
  • Will go see what is the noise (like a gunshot)
  • Will fight if there is a enemy

Armed NPC (non-hostile):

  • Armed, usually low tier weapons (Handguns and such)
  • Still walks around
  • Will equip gun upon hearing gunshot
  • Will fight if there is a enemy

Armed NPC (Hostile)

  • Armed, still low-tier weapons
  • Will search for anyone to kill (including other hostile armed NPC's
  • Always has gun equipped
  • Runs to gunshot
  • Will fight if there's literally anyone

Soldier NPC:
*Armed with high tier weapons (Assault rifles and such)

  • Will either guard, or patrol
  • Equips gun upon hearing gunshot
  • Will fight if there is hostile NPC's

Soldier NPC (Hostile):

  • literally just the Soldier NPC But kills everyone else (besides their own)

Defender NPC:

  • Armed with Low-medium tier weapons (Shotguns, SMG's and stuff)
  • Defends one area
  • Equips gun upon gunshot
  • Will fight if someone trespasses

Cop NPC:

  • Armed with Handguns, and a taser
  • Patrols
  • Equips gun upon gunshot
  • Attempt to arrest NPC (Yelling and such)
  • Will shoot if NPC Is hostile (Firing a gun at someone foe example)

I kinda have nothing else so yeah

Misc:

  • Edit NPC Loadout
  • Change NPC Health
  • kinda bout it
surreal mural
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The last point was really needed

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But honestly unarmed NPC's that don't do almost anything are near useless except for maps

uneven yacht
surreal mural
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That could be their job reporting that stuff to guards and policeman

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And soldiers too

proper charm
tall garnet
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Best Idea So far👍

small bison
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@uneven yacht original post tag?

cyan cave
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Or, instead of predetermined npcs, we can customize those aspects ourselves while placing them